Player Matchup

Arachne
Arachne
CChrist75
Arachne
Level 29
God Stats
25W - 33L
1,389 SR
Queue Stats
161W - 240L
1,305 Elo+
Party 1
Athena
Athena
Its_a_Sticc_Up
Athena
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 56L
1,385 Elo+
Solo
Ne Zha
Ne Zha
MrsCoffeeStains
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 125L
1,413 Elo+
Party 1
Raijin
Raijin
ghetto stomp44
Raijin
Level 29
God Stats
6W - 5L
1,632 SR
Queue Stats
168W - 253L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
littletrump
Nu Wa
Level 10
God Stats
7W - 10L
1,500 SR
Queue Stats
13W - 31L
1,163 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,316 Elo+

VS

Team Averages
Level 27
1,636 SR
1,374 Elo+
Sun Wukong
Sun Wukong
Alex1997x
Sun Wukong
Level 13
God Stats
9W - 7L
1,485 SR
Queue Stats
34W - 28L
1,320 Elo+
Party 3
Mercury
Mercury
BigHawk306
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 2
Hades
Hades
Nemesis1979
Hades
Level 28
God Stats
5W - 1L
1,784 SR
Queue Stats
102W - 120L
1,321 Elo+
Solo
Izanami
Izanami
bwade306
Izanami
Level 68
God Stats
20W - 16L
1,909 SR
Queue Stats
78W - 63L
1,493 Elo+
Party 2
Bacchus
Bacchus
zomlien19
Bacchus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 34L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CChrist75
Arachne
8
0 / 4 / 0
4,938
449
2,423
9,298
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 0
5,779
525
2,111
5,357
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 3 / 0
5,444
495
2,882
6,224
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,944
449
2,769
6,402
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,980
453
1,380
4,157
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex1997x
Sun Wukong
11
4 / 0 / 0
6,632
603
5,314
6,044
2,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BigHawk306
Mercury
9
1 / 1 / 3
5,570
506
2,009
6,089
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 1
6,679
607
6,939
7,436
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
bwade306
Izanami
11
5 / 1 / 0
6,514
592
3,514
5,489
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zomlien19
Bacchus
9
1 / 0 / 5
5,684
517
2,306
4,019
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alex1997x
Sun Wukong
4
0
0
4
W
Mercury
BigHawk306
Mercury
1
1
3
2.5
L
Arachne
CChrist75
Arachne
0
4
0
0
L
2
1
0
2
L
0
3
0
0
W
4
0
1
4.5
W
Izanami
bwade306
Izanami
5
1
0
5
L
0
3
1
0.17
L
0
4
1
0.13
W
Bacchus
zomlien19
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,565
Damage
20,082
31,438
Taken
29,077
9,346
Mitigated
12,463
5,876
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alex1997x
Sun Wukong
5,314
1,577
0
2,281
6,044
2,712
754
0
6,044
0
32,253
W
Mercury
BigHawk306
Mercury
2,009
590
0
2,658
6,089
1,698
0
643
5,388
0
24,548
L
Arachne
CChrist75
Arachne
2,423
1,305
0
2,683
9,298
2,742
448
2,348
6,950
0
22,691
L
2,111
435
0
1,314
5,357
1,844
0
1,377
3,980
13,899
0
L
2,882
232
0
925
6,224
2,030
613
0
6,224
0
26,063
W
6,939
48
270
4,412
7,436
3,702
606
2,567
4,460
30,666
0
W
Izanami
bwade306
Izanami
3,514
2,265
0
2,541
5,489
1,739
1,196
1,212
4,145
0
33,972
L
2,769
429
0
954
6,402
1,987
0
4,789
1,613
17,030
0
L
1,380
337
0
0
4,157
743
81
731
3,426
11,163
0
W
Bacchus
zomlien19
Bacchus
2,306
506
0
922
4,019
2,612
224
1,149
2,780
9,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
31,079
180
Minions Killed
262
0
Camps Cleared
0
1,005,464
Distance Traveled
1,042,170
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,632
603
62
6
0
192,246
0
W
Mercury
5,570
506
56
5
0
237,578
1
L
Arachne
4,938
449
46
4
0
196,650
1
L
Athena
5,779
525
19
2
0
225,976
4
L
Ne Zha
5,444
495
59
5
0
208,522
3
W
Hades
6,679
607
59
5
0
220,214
0
W
Izanami
6,514
592
69
6
0
167,827
1
L
Raijin
4,944
449
34
3
0
182,544
0
L
Nu Wa
4,980
453
22
2
0
191,772
3
W
Bacchus
5,684
517
16
1
0
224,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role