Player Matchup

Baron Samedi
Baron Samedi
BobMiklan
Baron Samedi
Level 8
God Stats
7W - 5L
1,653 SR
Queue Stats
9W - 9L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
Iagiinzzz
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Ymir
Ymir
Jackinlost
Ymir
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 2
Olorun
Olorun
Joninhaaa
Olorun
Level 11
God Stats
4W - 3L
1,733 SR
Queue Stats
11W - 12L
1,421 Elo+
Party 2
Rama
Rama
Kiozera
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,362 Elo+
Party 2
Team Averages
Level 8
1,613 SR
1,437 Elo+

VS

Team Averages
Level 16
1,489 SR
1,442 Elo+
Loki
Loki
Ferboso
Loki
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 11L
1,619 Elo+
Solo
Artemis
Artemis
PimentaMalagueta
Artemis
Level 15
God Stats
6W - 7L
1,660 SR
Queue Stats
30W - 32L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Shivaneris
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,473 Elo+
Party 1
Janus
Janus
dovahQueen420
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,371 Elo+
Party 1
Sobek
Sobek
nahumv1999
Sobek
Level 17
God Stats
3W - 4L
1,287 SR
Queue Stats
22W - 30L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobMiklan
Baron Samedi
8
0 / 6 / 1
5,339
411
2,660
7,464
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Iagiinzzz
Guan Yu
7
1 / 6 / 0
5,010
385
4,230
10,077
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 7 / 3
5,495
423
2,957
10,999
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Joninhaaa
Olorun
9
4 / 3 / 1
6,238
480
3,929
6,697
1,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Kiozera
Rama
9
1 / 9 / 0
6,093
469
3,148
8,921
1,784
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ferboso
Loki
13
10 / 0 / 8
8,235
633
7,763
7,281
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 7
6,464
497
4,509
6,018
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Shivaneris
Guan Yu
12
8 / 1 / 4
7,358
566
7,808
8,819
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 1 / 5
7,693
592
8,129
4,884
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
10
1 / 4 / 6
6,202
477
3,429
8,579
6,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
29
31
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BobMiklan
Baron Samedi
0
6
1
0.08
W
Loki
Ferboso
Loki
10
0
8
14
L
Guan Yu
Iagiinzzz
Guan Yu
1
6
0
0.17
L
2
7
3
0.5
L
Olorun
Joninhaaa
Olorun
4
3
1
1.5
L
Rama
Kiozera
Rama
1
9
0
0.11
W
2
2
7
2.75
W
Guan Yu
Shivaneris
Guan Yu
8
1
4
10
W
8
1
5
10.5
W
Sobek
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
31,638
44,158
Taken
35,581
17,322
Mitigated
19,974
5,354
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BobMiklan
Baron Samedi
2,660
343
35
348
7,464
4,466
297
3,524
3,634
19,346
0
W
Loki
Ferboso
Loki
7,763
2,531
0
3,683
7,281
2,101
246
978
6,167
0
42,512
L
Guan Yu
Iagiinzzz
Guan Yu
4,230
1,655
0
1,000
10,077
5,322
376
2,332
7,335
0
13,704
L
2,957
957
0
1,190
10,999
4,097
128
2,466
8,349
17,341
0
L
Olorun
Joninhaaa
Olorun
3,929
2,092
132
1,969
6,697
1,653
286
2,150
4,547
24,000
0
L
Rama
Kiozera
Rama
3,148
1,929
0
680
8,921
1,784
309
472
8,303
0
23,164
W
4,509
2,695
0
250
6,018
1,623
630
1,866
4,149
0
29,431
W
Guan Yu
Shivaneris
Guan Yu
7,808
1,711
108
2,461
8,819
8,949
541
0
8,412
0
32,620
W
8,129
541
0
1,550
4,884
1,254
1,259
1,659
2,999
36,341
0
W
Sobek
3,429
898
0
2,153
8,579
6,047
232
4,790
3,762
11,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
35,952
181
Minions Killed
260
0
Camps Cleared
0
1,122,531
Distance Traveled
1,261,094
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,339
411
45
3
0
194,466
0
W
Loki
8,235
633
83
6
0
294,764
2
L
Guan Yu
5,010
385
23
2
0
260,786
1
L
Ymir
5,495
423
25
2
0
215,879
2
L
Olorun
6,238
480
51
4
0
223,075
1
L
Rama
6,093
469
37
3
0
228,325
0
W
Artemis
6,464
497
48
4
0
223,036
0
W
Guan Yu
7,358
566
54
4
0
238,228
1
W
Janus
7,693
592
65
5
0
259,344
1
W
Sobek
6,202
477
10
1
0
245,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role