Player Matchup

Jormungandr
Jormungandr
AshamanFang
Jormungandr
Level 17
God Stats
6W - 2L
1,445 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 2
Apollo
Apollo
MoltenLagsana666
Apollo
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 46L
1,388 Elo+
Solo
Hachiman
Hachiman
UnseenDanger
Hachiman
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 2
King Arthur
King Arthur
WeyrRider
King Arthur
Level 7
God Stats
3W - 2L
1,413 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 2
Hel
Hel
beefy55
Hel
Level 23
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 2
Team Averages
Level 19
1,512 SR
1,462 Elo+

VS

Team Averages
Level 18
1,519 SR
1,535 Elo+
Danzaburou
Danzaburou
Duaey
Danzaburou
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 7L
1,629 Elo+
Party 3
Zeus
Zeus
Elder Dream
Zeus
Level 26
God Stats
11W - 14L
1,425 SR
Queue Stats
84W - 93L
1,416 Elo+
Party 1
Athena
Athena
LITxGiraffe
Athena
Level 18
God Stats
19W - 13L
1,671 SR
Queue Stats
101W - 98L
1,371 Elo+
Party 1
Ullr
Ullr
willbeawesome
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,629 Elo+
Party 3
Loki
Loki
wrathofchan
Loki
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshamanFang
Jormungandr
20
9 / 6 / 21
14,356
1,104
22,640
22,936
20,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 19
13,531
1,041
12,098
13,702
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
UnseenDanger
Hachiman
20
21 / 2 / 12
17,030
1,310
37,468
15,832
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WeyrRider
King Arthur
19
2 / 10 / 21
12,577
967
8,771
24,692
31,818
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
19
5 / 4 / 20
12,912
993
14,908
15,443
7,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duaey
Danzaburou
20
5 / 10 / 16
13,894
1,069
19,800
19,631
9,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 5 / 13
13,857
1,066
24,888
17,760
7,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
19
3 / 6 / 14
13,444
1,034
12,184
23,978
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 9
14,030
1,079
20,585
19,034
9,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 16 / 14
11,519
886
10,673
23,676
13,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
92
42
Kills
26
26
Deaths
42
93
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AshamanFang
Jormungandr
9
6
21
3.25
L
Danzaburou
Duaey
Danzaburou
5
10
16
1.3
L
8
5
13
2.9
L
Athena
3
6
14
1.67
W
5
4
19
3.63
W
Hachiman
UnseenDanger
Hachiman
21
2
12
13.5
W
King Arthur
WeyrRider
King Arthur
2
10
21
1.25
W
Hel
5
4
20
3.75
L
8
5
9
2.5
L
2
16
14
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,885
Damage
88,130
92,605
Taken
104,079
73,312
Mitigated
62,518
21,598
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AshamanFang
Jormungandr
22,640
6,911
0
1,467
22,936
20,392
0
10,716
12,220
40,156
0
L
Danzaburou
Duaey
Danzaburou
19,800
9,926
0
2,545
19,631
9,902
0
7,676
11,955
0
46,755
L
24,888
2,583
0
781
17,760
7,836
0
5,433
12,327
45,183
0
L
Athena
12,184
2,503
0
994
23,978
21,278
0
12,237
11,741
39,543
0
W
12,098
6,907
0
335
13,702
6,326
0
5,612
8,090
0
31,741
W
Hachiman
UnseenDanger
Hachiman
37,468
25,245
0
3,718
15,832
7,131
0
4,896
10,936
0
79,280
W
King Arthur
WeyrRider
King Arthur
8,771
1,628
183
438
24,692
31,818
0
8,998
15,694
490
18,888
W
Hel
14,908
4,357
9,452
6,005
15,443
7,645
0
6,850
8,593
24,127
0
L
20,585
9,630
0
2,770
19,034
9,616
0
7,614
11,420
0
43,465
L
10,673
2,182
0
0
23,676
13,886
0
5,078
18,598
0
12,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,406
Gold Earned
66,744
221
Minions Killed
203
6
Camps Cleared
5
1,024,267
Distance Traveled
1,122,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,356
1,104
42
3
0
189,290
0
L
Danzaburou
13,894
1,069
48
4
1
193,909
0
L
Zeus
13,857
1,066
39
3
2
230,506
1
L
Athena
13,444
1,034
53
4
2
260,626
0
W
Apollo
13,531
1,041
50
4
3
233,078
0
W
Hachiman
17,030
1,310
76
6
2
203,321
0
W
King Arthur
12,577
967
19
1
0
207,151
0
W
Hel
12,912
993
34
3
1
191,427
0
L
Ullr
14,030
1,079
57
4
0
225,434
0
L
Loki
11,519
886
6
0
0
211,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role