Player Matchup

Rama
Rama
KennysBiceps
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,989 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SBanz
Cu Chulainn
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
422W - 361L
1,656 Elo+
Party 1
Fenrir
Fenrir
ThrowDucN
Fenrir
Level 26
God Stats
5W - 6L
1,397 SR
Queue Stats
97W - 59L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
UberPositivity
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,828 Elo+
Party 1
Sol
Sol
natsplat
Sol
Level 14
God Stats
1W - 2L
1,326 SR
Queue Stats
11W - 7L
1,744 Elo+
Party 1
Team Averages
Level 40
1,445 SR
1,763 Elo+

VS

Team Averages
Level 23
1,639 SR
1,608 Elo+
Achilles
Achilles
AdvanceBalogna
Achilles
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
453W - 439L
1,628 Elo+
Solo
Cabrakan
Cabrakan
Brydx78
Cabrakan
Level 17
God Stats
1W - 2L
1,565 SR
Queue Stats
21W - 13L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
Dslicky
Ao Kuang
Level 28
God Stats
28W - 27L
1,626 SR
Queue Stats
493W - 540L
1,587 Elo+
Solo
Rama
Rama
TTVLAGPEX
Rama
Level 28
God Stats
16W - 10L
1,704 SR
Queue Stats
76W - 67L
1,592 Elo+
Solo
Cerberus
Cerberus
favorkip
Cerberus
Level 15
God Stats
2W - 1L
1,800 SR
Queue Stats
32W - 27L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,639
728
1,867
1,691
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SBanz
Cu Chulainn
7
1 / 0 / 0
4,163
833
3,109
3,364
1,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
ThrowDucN
Fenrir
6
0 / 1 / 0
3,490
698
26
3,205
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
UberPositivity
Baron Samedi
6
1 / 0 / 1
3,390
678
1,130
2,155
545
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 1 / 0
3,218
644
628
1,275
372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 1 / 0
3,131
626
1,272
4,190
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Cabrakan
Brydx78
Cabrakan
1
0 / 1 / 0
2,584
517
0
766
382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Dslicky
Ao Kuang
7
1 / 0 / 1
3,840
768
978
2,783
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
5
0 / 1 / 0
3,170
634
502
3,263
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
favorkip
Cerberus
1
0 / 1 / 0
2,538
508
0
815
269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
0
0
L
Cabrakan
Brydx78
Cabrakan
0
1
0
0
L
Ao Kuang
Dslicky
Ao Kuang
1
0
1
1.5
W
1
0
1
1.5
W
Cu Chulainn
SBanz
Cu Chulainn
1
0
0
1
L
Rama
0
1
0
0
W
Fenrir
ThrowDucN
Fenrir
0
1
0
0
W
Baron Samedi
UberPositivity
Baron Samedi
1
0
1
1.5
L
Cerberus
favorkip
Cerberus
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,760
Damage
2,752
11,690
Taken
11,817
3,476
Mitigated
4,703
6,248
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,272
200
0
1,448
4,190
2,710
0
0
3,965
0
7,309
L
Cabrakan
Brydx78
Cabrakan
0
0
0
92
766
382
0
402
364
235
0
L
Ao Kuang
Dslicky
Ao Kuang
978
492
0
1,338
2,783
698
0
695
2,088
13,528
0
W
1,867
1,529
0
508
1,691
333
175
85
1,606
0
14,830
W
Cu Chulainn
SBanz
Cu Chulainn
3,109
693
0
2,287
3,364
1,435
0
0
3,139
0
18,874
L
Rama
502
420
0
986
3,263
644
0
661
2,602
0
12,901
W
Fenrir
ThrowDucN
Fenrir
26
0
0
1,656
3,205
791
0
0
3,205
0
12,655
W
Baron Samedi
UberPositivity
Baron Samedi
1,130
340
325
1,118
2,155
545
0
0
2,155
11,141
0
L
Cerberus
favorkip
Cerberus
0
0
0
2
815
269
0
0
815
94
0
W
628
396
0
354
1,275
372
994
893
382
6,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,900
Gold Earned
15,263
140
Minions Killed
82
0
Camps Cleared
0
483,061
Distance Traveled
318,169
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,131
626
17
3
0
90,324
0
L
Cabrakan
2,584
517
1
0
0
26,440
1
L
Ao Kuang
3,840
768
41
8
0
93,914
1
W
Rama
3,639
728
44
9
0
93,686
0
W
Cu Chulainn
4,163
833
38
8
0
112,232
2
L
Rama
3,170
634
23
5
0
89,030
0
W
Fenrir
3,490
698
36
7
0
112,974
0
W
Baron Samedi
3,390
678
8
2
0
91,593
0
L
Cerberus
2,538
508
0
0
0
18,461
0
W
Sol
3,218
644
14
3
0
72,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role