Player Matchup

Mercury
Mercury
Bills123
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 225L
1,429 Elo+
Party 1
Hachiman
Hachiman
Dabstronaut
Hachiman
Level 17
God Stats
17W - 16L
1,541 SR
Queue Stats
102W - 80L
1,457 Elo+
Solo
Chronos
Chronos
Lycanthe17
Chronos
Level 25
God Stats
3W - 3L
1,869 SR
Queue Stats
146W - 173L
1,325 Elo+
Party 1
Cerberus
Cerberus
MacheteChief94
Cerberus
Level 29
God Stats
6W - 6L
1,493 SR
Queue Stats
195W - 244L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yselion
Cu Chulainn
Level 26
God Stats
2W - 3L
1,364 SR
Queue Stats
172W - 189L
1,358 Elo+
Party 1
Team Averages
Level 23
1,553 SR
1,402 Elo+

VS

Team Averages
Level 21
1,574 SR
1,407 Elo+
Chernobog
Chernobog
DonMamerto
Chernobog
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,167 Elo+
Solo
Thanatos
Thanatos
NoGustav
Thanatos
Level 18
God Stats
5W - 9L
1,498 SR
Queue Stats
57W - 45L
1,424 Elo+
Party 2
Achilles
Achilles
Poodaaaa
Achilles
Level 28
God Stats
17W - 22L
1,536 SR
Queue Stats
198W - 185L
1,519 Elo+
Solo
Artio
Artio
ProjetoZeta
Artio
Level 28
God Stats
43W - 17L
1,714 SR
Queue Stats
75W - 53L
1,510 Elo+
Party 2
Izanami
Izanami
RedPee
Izanami
Level 21
God Stats
7W - 4L
1,624 SR
Queue Stats
8W - 7L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bills123
Mercury
20
3 / 5 / 5
13,863
462
14,058
25,572
10,687
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Dabstronaut
Hachiman
17
1 / 10 / 4
11,407
380
12,818
23,112
9,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Lycanthe17
Chronos
19
2 / 8 / 3
12,628
421
17,080
23,492
9,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
3 / 8 / 4
12,931
431
13,090
28,970
29,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Yselion
Cu Chulainn
20
7 / 6 / 3
14,500
483
17,345
26,949
31,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DonMamerto
Chernobog
20
7 / 6 / 15
15,052
502
18,927
18,723
7,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
NoGustav
Thanatos
20
10 / 0 / 9
16,494
550
13,628
20,037
10,487
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Poodaaaa
Achilles
20
7 / 2 / 18
13,796
460
15,874
25,724
38,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 4 / 17
14,292
476
10,439
31,437
32,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
RedPee
Izanami
20
13 / 4 / 11
15,086
503
34,636
23,632
9,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
16
Kills
37
37
Deaths
16
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bills123
Mercury
3
5
5
1.1
L
Hachiman
Dabstronaut
Hachiman
1
10
4
0.3
W
Chernobog
DonMamerto
Chernobog
7
6
15
2.42
L
Chronos
Lycanthe17
Chronos
2
8
3
0.44
L
Cerberus
3
8
4
0.63
W
Thanatos
NoGustav
Thanatos
10
0
9
14.5
W
Achilles
Poodaaaa
Achilles
7
2
18
8
W
0
4
17
2.13
W
Izanami
RedPee
Izanami
13
4
11
4.63
L
Cu Chulainn
Yselion
Cu Chulainn
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,391
Damage
93,504
128,095
Taken
119,553
92,259
Mitigated
99,042
27,977
Healing
55,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bills123
Mercury
14,058
7,141
0
9,452
25,572
10,687
0
3,281
22,141
0
107,886
L
Hachiman
Dabstronaut
Hachiman
12,818
8,744
0
6,472
23,112
9,978
2,707
737
22,100
0
77,193
W
Chernobog
DonMamerto
Chernobog
18,927
11,837
0
2,568
18,723
7,268
1,567
4,718
13,881
0
98,471
L
Chronos
Lycanthe17
Chronos
17,080
4,681
0
2,945
23,492
9,967
0
4,312
19,105
85,569
0
L
Cerberus
13,090
856
99
6,386
28,970
29,817
840
1,276
27,269
54,887
0
W
Thanatos
NoGustav
Thanatos
13,628
3,827
0
25,254
20,037
10,487
645
5,548
14,283
0
136,489
W
Achilles
Poodaaaa
Achilles
15,874
2,500
1,492
8,261
25,724
38,821
663
7,051
18,525
0
55,627
W
10,439
265
1,933
10,459
31,437
32,634
1,094
11,122
19,667
85,037
0
W
Izanami
RedPee
Izanami
34,636
28,552
0
5,081
23,632
9,832
3,197
4,712
18,920
241
137,539
L
Cu Chulainn
Yselion
Cu Chulainn
17,345
2,081
0
2,623
26,949
31,810
790
1,064
25,710
16,588
68,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,329
Gold Earned
74,720
598
Minions Killed
692
0
Camps Cleared
0
2,552,102
Distance Traveled
2,709,861
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,863
462
144
5
0
598,786
1
L
Hachiman
11,407
380
108
4
0
488,049
6
W
Chernobog
15,052
502
126
4
0
478,491
4
L
Chronos
12,628
421
134
4
0
438,952
0
L
Cerberus
12,931
431
84
3
0
505,316
6
W
Thanatos
16,494
550
201
7
0
605,789
0
W
Achilles
13,796
460
59
2
0
590,761
5
W
Artio
14,292
476
163
5
0
549,370
0
W
Izanami
15,086
503
143
5
0
485,450
7
L
Cu Chulainn
14,500
483
128
4
0
520,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role