Player Matchup

Anhur
Anhur
AwakenBleach2456
Anhur
Level 103
God Stats
3W - 7L
1,303 SR
Queue Stats
222W - 288L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
Big_Dragon_Drako
Ah Puch
Level 120
God Stats
9W - 7L
1,650 SR
Queue Stats
116W - 111L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
Cthulhus_twin
Baron Samedi
Level 16
God Stats
4W - 6L
1,208 SR
Queue Stats
40W - 34L
1,448 Elo+
Party 2
Poseidon
Poseidon
deathbringer3469
Poseidon
Level 155
God Stats
4W - 1L
1,511 SR
Queue Stats
578W - 647L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
lord_Helix_421
Erlang Shen
Level 128
God Stats
8W - 5L
1,588 SR
Queue Stats
505W - 529L
1,511 Elo+
Party 2
Team Averages
Level 104
1,452 SR
1,474 Elo+

VS

Team Averages
Level 42
1,317 SR
1,389 Elo+
Merlin
Merlin
Chumstatic
Merlin
Level 46
God Stats
31W - 24L
1,536 SR
Queue Stats
112W - 109L
1,409 Elo+
Party 1
Terra
Terra
Hamzalot
Terra
Level 40
God Stats
40W - 36L
1,297 SR
Queue Stats
129W - 120L
1,399 Elo+
Party 1
Tyr
Tyr
Jburna_7
Tyr
Level 16
God Stats
0W - 6L
1,082 SR
Queue Stats
7W - 11L
1,389 Elo+
Party 1
Ullr
Ullr
Mythreindeer
Ullr
Level 59
God Stats
13W - 36L
1,220 SR
Queue Stats
373W - 451L
1,362 Elo+
Party 1
Cupid
Cupid
frankscaturro
Cupid
Level 47
God Stats
21W - 26L
1,449 SR
Queue Stats
285W - 355L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,115
547
2,045
5,038
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 4
7,555
581
5,543
5,857
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Cthulhus_twin
Baron Samedi
12
4 / 0 / 1
6,986
537
6,714
4,179
1,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 2
7,664
590
5,594
3,932
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
lord_Helix_421
Erlang Shen
13
2 / 0 / 4
7,313
563
3,935
6,664
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chumstatic
Merlin
9
0 / 4 / 0
4,990
384
3,488
4,386
1,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Hamzalot
Terra
8
0 / 4 / 1
5,397
415
2,508
7,540
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
5,823
448
611
8,519
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,817
447
2,206
10,254
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,284
406
1,745
5,377
1,458
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
4
0
4
6
L
Merlin
Chumstatic
Merlin
0
4
0
0
W
Baron Samedi
Cthulhus_twin
Baron Samedi
4
0
1
4.5
L
Terra
Hamzalot
Terra
0
4
1
0.13
L
1
4
0
0.25
L
0
2
0
0
W
3
1
2
4
L
0
2
0
0
W
Erlang Shen
lord_Helix_421
Erlang Shen
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
10,558
25,670
Taken
36,076
11,387
Mitigated
14,514
10,661
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,045
638
0
1,859
5,038
1,497
544
567
4,471
0
41,572
W
5,543
530
0
3,063
5,857
3,113
0
1,701
4,156
29,456
0
L
Merlin
Chumstatic
Merlin
3,488
309
0
107
4,386
1,573
0
3,389
997
23,326
0
W
Baron Samedi
Cthulhus_twin
Baron Samedi
6,714
735
344
2,268
4,179
1,698
523
1,542
2,637
33,092
0
L
Terra
Hamzalot
Terra
2,508
257
207
2,055
7,540
4,386
0
3,331
4,209
10,951
0
L
611
131
0
1,952
8,519
3,731
0
5,383
3,136
0
16,068
L
2,206
662
0
3,810
10,254
3,366
0
4,090
6,164
0
35,556
W
5,594
643
0
1,450
3,932
1,242
0
1,270
2,662
50,425
0
L
1,745
975
27
2,140
5,377
1,458
0
1,658
3,719
0
24,617
W
Erlang Shen
lord_Helix_421
Erlang Shen
3,935
1,534
0
1,677
6,664
3,837
0
916
5,748
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
27,311
374
Minions Killed
247
0
Camps Cleared
0
1,199,287
Distance Traveled
1,109,095
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,115
547
77
6
0
235,858
1
W
Ah Puch
7,555
581
50
4
0
241,225
0
L
Merlin
4,990
384
35
3
0
196,987
3
W
Baron Samedi
6,986
537
59
5
0
221,205
0
L
Terra
5,397
415
17
1
0
256,879
3
L
Tyr
5,823
448
42
3
0
209,273
0
L
Ullr
5,817
447
86
7
0
252,605
4
W
Poseidon
7,664
590
106
8
0
249,837
3
L
Cupid
5,284
406
67
5
0
193,351
0
W
Erlang Shen
7,313
563
82
6
0
251,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role