Player Matchup

Thanatos
Thanatos
Shisui_UchihaMS-
Thanatos
Level 80
God Stats
24W - 28L
1,526 SR
Queue Stats
470W - 565L
1,341 Elo+
Party 2
Athena
Athena
XxNomakxPRX
Athena
Level 143
God Stats
2W - 0L
1,789 SR
Queue Stats
83W - 107L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
iJose_PR
Nu Wa
Level 89
God Stats
25W - 18L
1,630 SR
Queue Stats
238W - 315L
1,473 Elo+
Party 2
Artemis
Artemis
imGian_zPR
Artemis
Level 126
God Stats
6W - 6L
1,546 SR
Queue Stats
179W - 221L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
vVeNDeTTaz_PRxX
Kukulkan
Level 147
God Stats
4W - 1L
1,461 SR
Queue Stats
193W - 280L
1,436 Elo+
Party 2
Team Averages
Level 117
1,590 SR
1,431 Elo+

VS

Team Averages
Level 88
1,453 SR
1,476 Elo+
Aphrodite
Aphrodite
KickerMan4
Aphrodite
Level 64
God Stats
23W - 17L
1,546 SR
Queue Stats
261W - 245L
1,499 Elo+
Party 1
Bakasura
Bakasura
KingxNix19
Bakasura
Level 89
God Stats
28W - 22L
1,538 SR
Queue Stats
327W - 260L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
KyloRen500
Ne Zha
Level 63
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 8L
1,404 Elo+
Solo
Chernobog
Chernobog
SFP Thanatos
Chernobog
Level 79
God Stats
2W - 5L
1,402 SR
Queue Stats
443W - 481L
1,485 Elo+
Solo
Sylvanus
Sylvanus
xRustyArmadillo
Sylvanus
Level 144
God Stats
1W - 4L
1,437 SR
Queue Stats
13W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,032
586
3,949
7,037
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
2 / 1 / 3
6,508
542
3,776
8,346
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
iJose_PR
Nu Wa
12
1 / 3 / 6
7,010
584
6,167
5,190
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
imGian_zPR
Artemis
12
4 / 0 / 2
7,041
587
5,227
6,800
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
14
2 / 0 / 4
7,964
664
6,268
4,538
1,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KickerMan4
Aphrodite
10
0 / 2 / 3
6,065
505
4,374
7,080
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
KingxNix19
Bakasura
11
3 / 1 / 1
6,315
526
3,088
7,611
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
KyloRen500
Ne Zha
9
1 / 3 / 1
6,007
501
2,394
7,549
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SFP Thanatos
Chernobog
12
0 / 4 / 3
6,756
563
3,733
10,595
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
11
1 / 3 / 2
6,288
524
5,157
11,014
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
5
5
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
KickerMan4
Aphrodite
0
2
3
0.75
L
Bakasura
KingxNix19
Bakasura
3
1
1
3.5
L
Ne Zha
KyloRen500
Ne Zha
1
3
1
0.5
L
Chernobog
SFP Thanatos
Chernobog
0
4
3
0.38
W
4
1
3
5.5
W
Athena
2
1
3
3.5
W
Nu Wa
iJose_PR
Nu Wa
1
3
6
1.33
W
Artemis
imGian_zPR
Artemis
4
0
2
5
W
Kukulkan
2
0
4
4
L
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
18,746
31,911
Taken
43,849
11,524
Mitigated
16,846
13,572
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
KickerMan4
Aphrodite
4,374
257
2,527
3,642
7,080
2,745
459
2,321
4,693
20,858
0
L
Bakasura
KingxNix19
Bakasura
3,088
2,023
0
1,280
7,611
2,962
0
1,639
5,870
0
22,686
L
Ne Zha
KyloRen500
Ne Zha
2,394
907
0
2,278
7,549
2,009
580
3,527
3,760
0
25,706
L
Chernobog
SFP Thanatos
Chernobog
3,733
2,274
0
3,129
10,595
4,258
0
5,125
5,414
0
40,795
W
3,949
125
0
7,040
7,037
2,187
0
1,065
5,772
0
32,255
W
Athena
3,776
1,032
0
1,809
8,346
4,452
0
3,111
4,905
20,455
0
W
Nu Wa
iJose_PR
Nu Wa
6,167
1,104
0
319
5,190
1,245
695
1,022
4,002
39,623
0
W
Artemis
imGian_zPR
Artemis
5,227
2,192
0
2,782
6,800
2,039
1,352
3,514
3,258
0
36,919
W
Kukulkan
6,268
1,069
0
1,622
4,538
1,601
705
390
4,128
49,883
0
L
Sylvanus
5,157
1,736
1,413
3,766
11,014
4,872
901
2,981
7,901
33,456
9,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
31,431
384
Minions Killed
308
0
Camps Cleared
0
1,179,048
Distance Traveled
1,124,172
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,065
505
31
3
0
245,313
0
L
Bakasura
6,315
526
64
5
0
270,687
3
L
Ne Zha
6,007
501
54
5
0
218,904
3
L
Chernobog
6,756
563
91
8
0
199,780
0
W
Thanatos
7,032
586
71
6
0
242,366
2
W
Athena
6,508
542
40
3
0
265,478
4
W
Nu Wa
7,010
584
80
7
0
215,931
5
W
Artemis
7,041
587
78
7
0
223,165
0
W
Kukulkan
7,964
664
115
10
0
232,108
1
L
Sylvanus
6,288
524
68
6
0
189,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role