Player Matchup

Nike
Nike
Bronze III
Dastic
Nike
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold V
Oscha
Tiamat
Gold V
Level 158
God Stats
4W - 2L
1,688 SR
Queue Stats
14W - 6L
1,766 MMR
Party 2
Athena
Athena
Bronze III
ThePezzyYesMan
Athena
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,563 SR
1,589 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,740 SR
1,458 MMR
Artemis
Artemis
Bronze III
ElCoopo
Artemis
Bronze III
Level 126
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,409 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
GrownManBaby
Baron Samedi
Bronze III
Level 86
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 2L
1,346 MMR
Party 1
Sobek
Sobek
Gold III
LordAS5Clapius
Sobek
Gold III
Level 48
God Stats
11W - 8L
1,784 SR
Queue Stats
84W - 84L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dastic
Nike
12
5 / 3 / 10
8,430
766
7,225
8,301
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Oscha
Tiamat
14
12 / 1 / 5
9,868
897
15,255
6,877
8,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 17
8,301
755
5,642
10,700
6,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothPersephoneTsukuyomiBacchusSet

VS

Bans
AphroditeScyllaMedusaHelUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElCoopo
Artemis
10
2 / 7 / 4
7,631
694
3,969
9,206
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GrownManBaby
Baron Samedi
9
1 / 8 / 6
7,237
658
4,668
10,668
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 2
8,298
754
5,565
16,401
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
7
7
Deaths
17
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
Dastic
Nike
5
3
10
3.33
L
Artemis
ElCoopo
Artemis
2
7
4
0.57
L
Baron Samedi
GrownManBaby
Baron Samedi
1
8
6
0.5
L
4
2
2
2.5
W
Tiamat
Oscha
Tiamat
12
1
5
14.5
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
14,202
25,878
Taken
36,275
20,497
Mitigated
19,193
4,148
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Dastic
Nike
7,225
1,040
510
444
8,301
4,657
1,241
3,914
4,387
152
18,884
L
Artemis
ElCoopo
Artemis
3,969
1,465
0
809
9,206
2,912
717
5,513
3,449
0
29,222
L
Baron Samedi
GrownManBaby
Baron Samedi
4,668
160
1,092
1,563
10,668
4,198
360
6,296
4,005
18,317
0
L
5,565
475
0
6,388
16,401
12,083
145
8,197
7,858
20,044
0
W
Tiamat
Oscha
Tiamat
15,255
2,280
0
2,544
6,877
8,919
1,100
2,147
4,730
50,508
0
W
5,642
1,901
0
650
10,700
6,921
152
4,192
6,508
14,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
23,166
136
Minions Killed
113
0
Camps Cleared
0
638,790
Distance Traveled
529,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,430
766
25
2
0
206,424
2
L
Artemis
7,631
694
59
5
0
158,349
3
L
Baron Samedi
7,237
658
20
2
0
153,139
2
L
Sobek
8,298
754
34
3
0
218,045
0
W
Tiamat
9,868
897
97
9
0
216,785
0
W
Athena
8,301
755
14
1
0
215,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role