Player Matchup

Tyr
Tyr
MayaK6666632
Tyr
Level 107
God Stats
130W - 97L
1,678 SR
Queue Stats
282W - 260L
1,598 Elo+
Party 4
Skadi
Skadi
OmegaMex98
Skadi
Level 120
God Stats
2W - 1L
1,355 SR
Queue Stats
308W - 295L
1,591 Elo+
Party 4
Sun Wukong
Sun Wukong
StopDoingHeroin
Sun Wukong
Level 158
God Stats
33W - 23L
1,630 SR
Queue Stats
253W - 215L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
UwDFreakazoid
The Morrigan
Level 156
God Stats
3W - 4L
1,342 SR
Queue Stats
460W - 421L
1,595 Elo+
Party 1
Thanatos
Thanatos
WICHOBABYY
Thanatos
Level 146
God Stats
8W - 5L
1,558 SR
Queue Stats
152W - 144L
1,563 Elo+
Party 4
Team Averages
Level 137
1,513 SR
1,581 Elo+

VS

Team Averages
Level 129
1,496 SR
1,597 Elo+
Horus
Horus
Alysm
Horus
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 199L
1,646 Elo+
Party 2
Bellona
Bellona
Buffony
Bellona
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Chinguala
Danzaburou
Level 148
God Stats
0W - 2L
1,622 SR
Queue Stats
323W - 275L
1,612 Elo+
Party 2
Jormungandr
Jormungandr
kajsdo
Jormungandr
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 227L
1,605 Elo+
Party 2
Janus
Janus
lJacxzl
Janus
Level 117
God Stats
1W - 3L
1,356 SR
Queue Stats
41W - 47L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
9,071
432
12,300
19,558
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
18
4 / 1 / 2
10,846
516
10,431
9,081
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
StopDoingHeroin
Sun Wukong
19
10 / 1 / 4
12,128
578
19,831
20,078
15,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
UwDFreakazoid
The Morrigan
15
2 / 5 / 6
9,722
463
12,312
12,482
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
WICHOBABYY
Thanatos
17
1 / 3 / 5
10,027
477
4,882
16,072
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alysm
Horus
15
2 / 7 / 7
9,807
467
11,485
17,600
15,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Buffony
Bellona
14
5 / 4 / 3
9,314
444
8,115
19,893
15,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Chinguala
Danzaburou
16
1 / 5 / 3
9,834
468
5,703
17,740
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
kajsdo
Jormungandr
16
4 / 0 / 7
10,399
495
11,286
14,616
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
lJacxzl
Janus
15
1 / 2 / 6
9,153
436
10,879
9,544
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
18
Kills
13
13
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
Alysm
Horus
2
7
7
0.79
L
Bellona
Buffony
Bellona
5
4
3
1.63
L
Danzaburou
Chinguala
Danzaburou
1
5
3
0.5
W
1
3
8
1.67
W
Skadi
4
1
2
5
W
Sun Wukong
StopDoingHeroin
Sun Wukong
10
1
4
12
W
The Morrigan
UwDFreakazoid
The Morrigan
2
5
6
1
W
Thanatos
WICHOBABYY
Thanatos
1
3
5
1.17
L
Jormungandr
kajsdo
Jormungandr
4
0
7
7.5
L
Janus
lJacxzl
Janus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
47,468
77,271
Taken
79,393
52,059
Mitigated
54,977
39,724
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alysm
Horus
11,485
5,374
1,441
3,753
17,600
15,153
0
3,042
14,558
0
46,926
L
Bellona
Buffony
Bellona
8,115
2,959
0
3,972
19,893
15,903
419
4,151
15,742
0
53,503
L
Danzaburou
Chinguala
Danzaburou
5,703
2,390
0
7,641
17,740
7,594
0
282
17,458
0
76,725
W
12,300
2,024
0
8,091
19,558
20,542
107
6,431
13,127
0
33,761
W
Skadi
10,431
5,184
0
2,755
9,081
3,345
1,032
2,093
6,988
0
87,375
W
Sun Wukong
StopDoingHeroin
Sun Wukong
19,831
4,545
0
9,121
20,078
15,727
0
5,160
14,918
0
94,524
W
The Morrigan
UwDFreakazoid
The Morrigan
12,312
2,705
0
3,106
12,482
6,036
72
5,242
7,240
64,415
908
W
Thanatos
WICHOBABYY
Thanatos
4,882
1,475
0
16,651
16,072
6,409
563
3,239
12,833
0
73,191
L
Jormungandr
kajsdo
Jormungandr
11,286
3,144
0
4,790
14,616
13,146
15
1,963
12,653
47,385
0
L
Janus
lJacxzl
Janus
10,879
612
0
2,126
9,544
3,181
488
2,103
7,441
67,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
48,507
597
Minions Killed
497
0
Camps Cleared
0
2,033,267
Distance Traveled
1,969,804
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,807
467
73
3
0
369,797
2
L
Bellona
9,314
444
88
4
0
423,547
2
L
Danzaburou
9,834
468
123
6
0
358,994
3
W
Tyr
9,071
432
39
2
0
430,756
5
W
Skadi
10,846
516
146
7
0
385,860
3
W
Sun Wukong
12,128
578
170
8
0
426,994
6
W
The Morrigan
9,722
463
110
5
0
356,871
2
W
Thanatos
10,027
477
132
6
0
432,786
6
L
Jormungandr
10,399
495
69
3
0
397,661
6
L
Janus
9,153
436
144
7
0
419,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role