Player Matchup

Sylvanus
Sylvanus
ChocolateComrad
Sylvanus
Level 96
God Stats
4W - 4L
1,610 SR
Queue Stats
23W - 22L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
Craigohhh
Ne Zha
Level 145
God Stats
3W - 0L
1,724 SR
Queue Stats
75W - 60L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeeplyChimp
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
JuicyLife
Jing Wei
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 16L
1,691 Elo+
Party 2
Anubis
Anubis
MooYeahMoose
Anubis
Level 148
God Stats
2W - 1L
1,725 SR
Queue Stats
96W - 75L
1,605 Elo+
Party 2
Team Averages
Level 134
1,655 SR
1,607 Elo+

VS

Team Averages
Level 95
1,519 SR
1,479 Elo+
Mercury
Mercury
Juilzy
Mercury
Level 17
God Stats
13W - 6L
1,634 SR
Queue Stats
50W - 30L
1,518 Elo+
Party 1
Sobek
Sobek
Scéal
Sobek
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,449 Elo+
Solo
Apollo
Apollo
Truvi
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Zutra
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
jebem_ti_materr
Tiamat
Level 109
God Stats
4W - 5L
1,461 SR
Queue Stats
303W - 345L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 3 / 5
8,350
491
3,180
11,753
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Craigohhh
Ne Zha
14
3 / 3 / 4
8,915
524
5,029
10,891
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
DeeplyChimp
Cu Chulainn
17
4 / 2 / 1
10,533
620
9,261
10,520
7,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
JuicyLife
Jing Wei
19
4 / 0 / 2
11,230
661
11,554
12,208
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
3 / 0 / 7
9,876
581
9,339
9,567
4,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juilzy
Mercury
16
2 / 2 / 2
9,050
532
5,727
12,432
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Scéal
Sobek
9
0 / 4 / 4
6,696
394
2,680
9,723
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Truvi
Apollo
15
4 / 4 / 0
9,310
548
10,074
14,465
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Zutra
Tyr
15
1 / 1 / 3
8,802
518
6,811
13,968
14,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 2
7,508
442
2,888
6,846
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
8
8
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
5
1.17
W
Ne Zha
Craigohhh
Ne Zha
3
3
4
1.67
W
Cu Chulainn
DeeplyChimp
Cu Chulainn
4
2
1
2.25
W
Jing Wei
JuicyLife
Jing Wei
4
0
2
5
L
Mercury
Juilzy
Mercury
2
2
2
1.5
W
Anubis
3
0
7
6.5
L
Sobek
Scéal
Sobek
0
4
4
0.5
L
Apollo
Truvi
Apollo
4
4
0
1
L
Tyr
Zutra
Tyr
1
1
3
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
28,180
54,939
Taken
57,434
29,858
Mitigated
32,773
26,584
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,180
626
2,576
3,457
11,753
9,479
994
1,499
10,168
15,242
0
W
Ne Zha
Craigohhh
Ne Zha
5,029
1,341
0
4,206
10,891
3,620
3,141
1,578
9,179
0
45,395
W
Cu Chulainn
DeeplyChimp
Cu Chulainn
9,261
1,539
0
1,354
10,520
7,239
838
258
10,262
5,387
58,826
W
Jing Wei
JuicyLife
Jing Wei
11,554
8,016
0
8,200
12,208
4,596
3,408
293
11,915
0
93,212
L
Mercury
Juilzy
Mercury
5,727
1,633
0
4,704
12,432
4,596
0
2,529
9,903
0
81,624
W
Anubis
9,339
1,238
0
6,791
9,567
4,924
942
1,512
7,847
68,671
0
L
Sobek
Scéal
Sobek
2,680
402
0
2,981
9,723
6,501
0
3,027
6,696
10,088
0
L
Apollo
Truvi
Apollo
10,074
6,773
0
3,518
14,465
4,795
427
2,066
12,399
0
72,834
L
Tyr
Zutra
Tyr
6,811
563
0
7,681
13,968
14,111
36
2,760
11,208
0
65,139
L
2,888
445
0
2,056
6,846
2,770
390
2,977
3,869
37,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
41,366
534
Minions Killed
528
0
Camps Cleared
0
1,656,140
Distance Traveled
1,680,194
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,350
491
21
1
0
329,097
3
W
Ne Zha
8,915
524
67
4
0
363,202
1
W
Cu Chulainn
10,533
620
139
8
0
344,584
4
W
Jing Wei
11,230
661
170
10
0
314,839
3
L
Mercury
9,050
532
146
9
0
391,233
2
W
Anubis
9,876
581
137
8
0
304,418
5
L
Sobek
6,696
394
13
1
0
345,795
9
L
Apollo
9,310
548
142
8
0
284,034
3
L
Tyr
8,802
518
132
8
0
366,287
4
L
Tiamat
7,508
442
95
6
0
292,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role