Player Matchup

Nemesis
Nemesis
CanEhdian_Bacon_
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,404 Elo+
Party 1
Raijin
Raijin
Demii_2k
Raijin
Level 28
God Stats
7W - 2L
1,710 SR
Queue Stats
129W - 141L
1,495 Elo+
Party 2
King Arthur
King Arthur
LiZardZ_213
King Arthur
Level 29
God Stats
14W - 14L
1,590 SR
Queue Stats
132W - 133L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Will12
Danzaburou
Level 23
God Stats
12W - 5L
1,755 SR
Queue Stats
30W - 32L
1,455 Elo+
Party 1
Cerberus
Cerberus
bigmuncher34
Cerberus
Level 7
God Stats
5W - 11L
1,750 SR
Queue Stats
117W - 134L
1,203 Elo+
Party 2
Team Averages
Level 22
1,661 SR
1,416 Elo+

VS

Team Averages
Level 16
1,520 SR
1,459 Elo+
Hel
Hel
Ralloy
Hel
Level 14
God Stats
37W - 26L
1,451 SR
Queue Stats
298W - 273L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZomVraz
Cu Chulainn
Level 6
God Stats
6W - 3L
1,567 SR
Queue Stats
19W - 10L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode118
Tsukuyomi
Level 5
God Stats
14W - 3L
1,617 SR
Queue Stats
34W - 20L
1,585 Elo+
Solo
Aphrodite
Aphrodite
kira14061
Aphrodite
Level 40
God Stats
6W - 7L
1,464 SR
Queue Stats
27W - 43L
1,396 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
viborapiton
Ah Muzen Cab
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 34L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,222
439
5,211
18,675
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Demii_2k
Raijin
17
4 / 10 / 2
11,169
532
8,978
15,982
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LiZardZ_213
King Arthur
14
2 / 9 / 3
9,223
439
12,541
19,512
23,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Will12
Danzaburou
14
2 / 10 / 4
8,748
417
6,136
16,922
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
bigmuncher34
Cerberus
16
2 / 3 / 3
9,281
442
6,057
15,221
11,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ralloy
Hel
18
9 / 0 / 11
12,216
582
15,882
11,371
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ZomVraz
Cu Chulainn
20
14 / 4 / 7
14,112
672
22,362
27,900
22,971
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
hellmode118
Tsukuyomi
20
16 / 4 / 8
13,747
655
25,472
18,617
8,930
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
kira14061
Aphrodite
14
0 / 1 / 8
9,246
440
2,927
8,931
4,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
viborapiton
Ah Muzen Cab
15
2 / 3 / 7
10,350
493
5,749
13,344
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
12
Kills
41
41
Deaths
12
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Raijin
Demii_2k
Raijin
4
10
2
0.5
L
King Arthur
LiZardZ_213
King Arthur
2
9
3
0.39
W
Hel
Ralloy
Hel
9
0
11
14.5
L
Danzaburou
Will12
Danzaburou
2
10
4
0.4
W
Cu Chulainn
ZomVraz
Cu Chulainn
14
4
7
4.38
L
Cerberus
bigmuncher34
Cerberus
2
3
3
1.17
W
Tsukuyomi
hellmode118
Tsukuyomi
16
4
8
5
W
Aphrodite
kira14061
Aphrodite
0
1
8
4
W
Ah Muzen Cab
viborapiton
Ah Muzen Cab
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
72,392
86,312
Taken
80,163
51,530
Mitigated
45,482
10,586
Healing
40,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,211
1,553
0
4,271
18,675
6,727
0
2,160
16,281
0
47,521
L
Raijin
Demii_2k
Raijin
8,978
636
0
957
15,982
5,031
238
4,125
11,519
54,604
0
L
King Arthur
LiZardZ_213
King Arthur
12,541
3,156
0
907
19,512
23,043
0
3,716
15,504
0
38,036
W
Hel
Ralloy
Hel
15,882
1,287
2,663
6,977
11,371
4,207
1,657
4,270
6,868
80,828
0
L
Danzaburou
Will12
Danzaburou
6,136
2,311
0
1,933
16,922
4,963
0
2,866
13,942
0
33,280
W
Cu Chulainn
ZomVraz
Cu Chulainn
22,362
6,339
0
13,885
27,900
22,971
4,972
2,173
25,269
627
88,344
L
Cerberus
bigmuncher34
Cerberus
6,057
441
0
2,518
15,221
11,766
311
5,875
8,888
34,921
0
W
Tsukuyomi
hellmode118
Tsukuyomi
25,472
6,448
0
3,979
18,617
8,930
0
5,052
13,251
0
110,563
W
Aphrodite
kira14061
Aphrodite
2,927
661
3,498
3,658
8,931
4,999
1,084
3,210
5,612
19,844
0
W
Ah Muzen Cab
viborapiton
Ah Muzen Cab
5,749
2,522
0
5,556
13,344
4,375
5,019
4,588
8,680
0
56,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
59,671
379
Minions Killed
578
0
Camps Cleared
0
1,775,872
Distance Traveled
2,094,266
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,222
439
94
4
0
388,601
7
L
Raijin
11,169
532
102
5
0
327,536
5
L
King Arthur
9,223
439
46
2
0
334,256
4
W
Hel
12,216
582
138
7
0
434,476
8
L
Danzaburou
8,748
417
68
3
0
347,935
6
W
Cu Chulainn
14,112
672
137
7
0
404,990
5
L
Cerberus
9,281
442
69
3
0
377,544
1
W
Tsukuyomi
13,747
655
174
8
0
455,908
5
W
Aphrodite
9,246
440
38
2
0
413,801
0
W
Ah Muzen Cab
10,350
493
91
4
0
385,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role