Player Matchup

Bakasura
Bakasura
Crazykiller1137
Bakasura
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,310 Elo+
Solo
Serqet
Serqet
Juckob
Serqet
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 85L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
NomadicTitan666
Danzaburou
Level 26
God Stats
2W - 2L
1,831 SR
Queue Stats
123W - 125L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Shawngay
Baron Samedi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 119L
1,481 Elo+
Party 2
Anubis
Anubis
SocialLite
Anubis
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
171W - 155L
1,478 Elo+
Party 2
Team Averages
Level 25
1,618 SR
1,455 Elo+

VS

Team Averages
Level 28
1,585 SR
1,401 Elo+
King Arthur
King Arthur
ChilliChillz
King Arthur
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
S3cxie
Arachne
Level 28
God Stats
4W - 3L
1,806 SR
Queue Stats
81W - 89L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
StarchyAlloy812
Baron Samedi
Level 74
God Stats
29W - 20L
1,619 SR
Queue Stats
161W - 132L
1,594 Elo+
Party 3
Ymir
Ymir
Urok21
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,328 Elo+
Party 3
Freya
Freya
Viper_gaming5150
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 11 / 4
10,136
845
2,565
15,997
6,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Juckob
Serqet
17
5 / 9 / 2
12,067
1,006
12,396
17,634
7,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NomadicTitan666
Danzaburou
17
0 / 2 / 6
10,975
915
11,790
12,858
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Shawngay
Baron Samedi
17
1 / 5 / 5
11,058
922
15,432
14,722
6,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SocialLite
Anubis
17
2 / 3 / 5
11,371
948
14,216
13,107
6,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

94

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChilliChillz
King Arthur
19
7 / 2 / 15
12,383
1,032
7,176
11,365
7,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
S3cxie
Arachne
19
10 / 2 / 8
12,798
1,067
12,988
16,034
5,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
StarchyAlloy812
Baron Samedi
20
5 / 0 / 24
13,229
1,102
29,628
9,002
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Urok21
Ymir
19
4 / 1 / 19
12,283
1,024
11,978
16,571
16,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 17
11,575
965
6,912
10,913
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
8
Kills
30
30
Deaths
8
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChilliChillz
King Arthur
7
2
15
7.25
L
Bakasura
0
11
4
0.18
L
Serqet
Juckob
Serqet
5
9
2
0.67
L
Danzaburou
NomadicTitan666
Danzaburou
0
2
6
1.5
W
Arachne
S3cxie
Arachne
10
2
8
7
L
Baron Samedi
Shawngay
Baron Samedi
1
5
5
0.7
L
Anubis
SocialLite
Anubis
2
3
5
1.5
W
Baron Samedi
StarchyAlloy812
Baron Samedi
5
0
24
17
W
Ymir
Urok21
Ymir
4
1
19
13.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
68,682
74,318
Taken
63,885
32,581
Mitigated
39,014
9,757
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChilliChillz
King Arthur
7,176
587
0
3,479
11,365
7,506
0
5,763
4,777
0
20,714
L
Bakasura
2,565
1,552
0
449
15,997
6,766
0
10,646
5,037
0
5,939
L
Serqet
Juckob
Serqet
12,396
2,984
0
0
17,634
7,200
0
11,459
5,940
0
22,709
L
Danzaburou
NomadicTitan666
Danzaburou
11,790
3,934
153
2,172
12,858
4,969
0
9,555
2,939
0
40,961
W
Arachne
S3cxie
Arachne
12,988
9,712
903
3,545
16,034
5,758
0
7,647
7,477
0
26,862
L
Baron Samedi
Shawngay
Baron Samedi
15,432
1,159
2,424
3,167
14,722
6,862
0
8,933
5,561
50,172
0
L
Anubis
SocialLite
Anubis
14,216
152
0
1,392
13,107
6,784
0
6,616
6,323
38,498
0
W
Baron Samedi
StarchyAlloy812
Baron Samedi
29,628
2,039
3,423
3,021
9,002
4,395
0
3,110
5,752
63,401
0
W
Ymir
Urok21
Ymir
11,978
2,349
595
437
16,571
16,597
0
7,890
8,166
31,818
0
W
6,912
2,060
0
2,931
10,913
4,758
0
5,238
5,605
13,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
62,268
248
Minions Killed
225
6
Camps Cleared
8
1,056,798
Distance Traveled
1,065,916
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,383
1,032
23
2
3
221,873
0
L
Bakasura
10,136
845
13
1
0
185,014
0
L
Serqet
12,067
1,006
22
2
0
256,066
1
L
Danzaburou
10,975
915
65
5
0
192,942
2
W
Arachne
12,798
1,067
42
4
2
216,071
0
L
Baron Samedi
11,058
922
88
7
3
202,046
1
L
Anubis
11,371
948
60
5
3
220,730
1
W
Baron Samedi
13,229
1,102
86
7
1
253,735
0
W
Ymir
12,283
1,024
56
5
2
203,513
0
W
Freya
11,575
965
18
2
0
170,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role