Player Matchup

Pele
Pele
Dabruddas115
Pele
Level 78
God Stats
0W - 4L
1,592 SR
Queue Stats
128W - 110L
1,633 Elo+
Party 3
Guan Yu
Guan Yu
EbbHere
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 4
Ah Puch
Ah Puch
Obiwan118
Ah Puch
Level 49
God Stats
16W - 7L
1,556 SR
Queue Stats
80W - 86L
1,501 Elo+
Party 4
Horus
Horus
ShawttyGunz
Horus
Level 84
God Stats
28W - 36L
1,470 SR
Queue Stats
71W - 82L
1,460 Elo+
Party 4
Hachiman
Hachiman
alexleiva6269
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,548 Elo+
Party 3
Team Averages
Level 49
1,523 SR
1,548 Elo+

VS

Team Averages
Level 66
1,677 SR
1,658 Elo+
Eset
Eset
Aelesyn
Eset
Level 126
God Stats
1W - 0L
1,696 SR
Queue Stats
31W - 7L
1,837 Elo+
Party 2
Cerberus
Cerberus
AlexSernas
Cerberus
Level 26
God Stats
25W - 26L
1,533 SR
Queue Stats
96W - 80L
1,524 Elo+
Party 1
Medusa
Medusa
Lgacyyy
Medusa
Level 58
God Stats
2W - 2L
1,700 SR
Queue Stats
257W - 209L
1,598 Elo+
Party 1
Set
Set
Mentalism
Set
Level 48
God Stats
4W - 1L
1,825 SR
Queue Stats
53W - 22L
1,718 Elo+
Party 2
Fenrir
Fenrir
Taisaka
Fenrir
Level 71
God Stats
6W - 7L
1,631 SR
Queue Stats
363W - 278L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 3
9,994
588
12,232
15,086
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
EbbHere
Guan Yu
11
0 / 2 / 1
6,633
390
1,937
9,045
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Obiwan118
Ah Puch
14
1 / 5 / 2
8,466
498
7,694
10,255
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 14
7,696
453
7,927
18,389
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
alexleiva6269
Hachiman
14
7 / 4 / 6
8,437
496
9,907
11,322
3,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aelesyn
Eset
18
10 / 3 / 3
11,323
666
10,146
7,550
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
AlexSernas
Cerberus
13
0 / 8 / 7
8,443
497
7,416
14,734
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Lgacyyy
Medusa
13
0 / 6 / 2
8,124
478
7,092
11,929
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 3
11,512
677
10,544
10,685
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Taisaka
Fenrir
18
6 / 2 / 11
11,365
669
11,247
11,670
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
20
Kills
21
21
Deaths
20
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
Aelesyn
Eset
10
3
3
3.83
W
Cerberus
AlexSernas
Cerberus
0
8
7
0.44
L
11
5
3
2.5
L
Guan Yu
EbbHere
Guan Yu
0
2
1
0.25
W
Medusa
Lgacyyy
Medusa
0
6
2
0.17
W
5
1
3
6.5
L
Ah Puch
Obiwan118
Ah Puch
1
5
2
0.4
L
1
5
14
1.6
W
Fenrir
Taisaka
Fenrir
6
2
11
5.75
L
Hachiman
alexleiva6269
Hachiman
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
46,445
64,097
Taken
56,568
35,305
Mitigated
31,581
16,041
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Aelesyn
Eset
10,146
978
234
1,386
7,550
3,592
1,098
2,717
4,833
68,932
0
W
Cerberus
AlexSernas
Cerberus
7,416
511
0
3,316
14,734
8,575
148
1,112
13,622
28,675
0
L
12,232
3,125
0
4,853
15,086
5,619
0
4,113
10,745
0
71,511
L
Guan Yu
EbbHere
Guan Yu
1,937
783
75
1,129
9,045
6,412
0
779
7,976
78
26,750
W
Medusa
Lgacyyy
Medusa
7,092
3,013
0
2,743
11,929
3,585
295
0
11,929
0
49,321
W
10,544
5,271
0
3,406
10,685
10,119
2,453
1,336
9,199
0
76,287
L
Ah Puch
Obiwan118
Ah Puch
7,694
216
0
1,701
10,255
3,199
590
2,410
7,640
56,358
0
L
7,927
3,925
973
3,757
18,389
16,163
21
7,001
11,253
0
16,960
W
Fenrir
Taisaka
Fenrir
11,247
3,153
0
4,245
11,670
5,710
93
2,589
9,081
0
72,633
L
Hachiman
alexleiva6269
Hachiman
9,907
5,622
0
3,553
11,322
3,912
311
2,763
8,471
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
50,767
404
Minions Killed
549
0
Camps Cleared
0
1,618,602
Distance Traveled
1,734,791
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,323
666
136
8
0
339,450
8
W
Cerberus
8,443
497
47
3
0
344,185
3
L
Pele
9,994
588
127
7
0
346,053
5
L
Guan Yu
6,633
390
59
3
0
338,565
2
W
Medusa
8,124
478
90
5
0
295,848
4
W
Set
11,512
677
156
9
0
379,891
2
L
Ah Puch
8,466
498
130
8
0
305,219
4
L
Horus
7,696
453
14
1
0
323,329
3
W
Fenrir
11,365
669
120
7
0
375,417
2
L
Hachiman
8,437
496
74
4
0
305,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role