Player Matchup

Neith
Neith
Markszxz
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2
Bellona
Bellona
Natan_315
Bellona
Level 12
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Shad3rs
Nu Wa
Level 11
God Stats
2W - 1L
1,746 SR
Queue Stats
13W - 8L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Simp4Aphro69
Cthulhu
Level 26
God Stats
3W - 4L
1,480 SR
Queue Stats
87W - 85L
1,497 Elo+
Solo
Susano
Susano
jrod1204
Susano
Level 28
God Stats
2W - 1L
1,761 SR
Queue Stats
84W - 75L
1,497 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,501 Elo+

VS

Team Averages
Level 19
1,506 SR
1,613 Elo+
Set
Set
EmeraldTheGuy
Set
Level 26
God Stats
2W - 0L
1,316 SR
Queue Stats
92W - 74L
1,483 Elo+
Solo
Khepri
Khepri
George Hennon2
Khepri
Level 17
God Stats
4W - 3L
1,673 SR
Queue Stats
208W - 194L
1,565 Elo+
Party 1
Apollo
Apollo
The Momsh
Apollo
Level 17
God Stats
15W - 9L
1,772 SR
Queue Stats
74W - 62L
1,769 Elo+
Party 1
Thanatos
Thanatos
Xx_Dig69Bick_xX
Thanatos
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
66W - 39L
1,610 Elo+
Party 1
Hera
Hera
grayson-Is-Salty
Hera
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 25L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Markszxz
Neith
9
2 / 2 / 0
5,361
487
2,695
3,776
1,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Natan_315
Bellona
10
1 / 5 / 0
5,210
474
3,358
7,103
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Shad3rs
Nu Wa
3
0 / 3 / 0
3,849
350
648
1,946
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Simp4Aphro69
Cthulhu
9
0 / 1 / 2
4,845
440
3,532
6,560
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
jrod1204
Susano
11
2 / 3 / 1
6,277
571
3,414
7,903
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,229
657
6,177
8,147
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
5,216
474
725
5,270
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
The Momsh
Apollo
8
0 / 0 / 2
5,141
467
1,081
3,133
877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
5 / 0 / 2
7,043
640
3,554
5,503
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 2
7,100
645
5,508
3,916
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
14
14
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
0
1
0
0
L
Neith
Markszxz
Neith
2
2
0
1
L
Bellona
Natan_315
Bellona
1
5
0
0.2
L
Nu Wa
Shad3rs
Nu Wa
0
3
0
0
L
Cthulhu
Simp4Aphro69
Cthulhu
0
1
2
1
W
Apollo
The Momsh
Apollo
0
0
2
1
W
Thanatos
5
0
2
6
W
4
2
2
2.5
L
Susano
jrod1204
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,647
Damage
17,045
27,288
Taken
25,969
11,958
Mitigated
11,381
5,607
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,177
2,581
0
3,650
8,147
5,043
0
0
8,147
0
39,862
W
725
54
0
1,052
5,270
2,546
230
891
4,266
17,605
0
L
Neith
Markszxz
Neith
2,695
967
0
652
3,776
1,167
0
1,781
1,923
0
17,029
L
Bellona
Natan_315
Bellona
3,358
927
0
355
7,103
4,853
0
0
7,103
0
19,236
L
Nu Wa
Shad3rs
Nu Wa
648
223
0
133
1,946
353
0
710
1,150
4,656
0
L
Cthulhu
Simp4Aphro69
Cthulhu
3,532
355
384
2,313
6,560
3,233
0
2,255
4,188
19,897
0
W
Apollo
The Momsh
Apollo
1,081
1,081
0
1,793
3,133
877
132
766
2,272
0
20,836
W
Thanatos
3,554
1,132
0
7,220
5,503
1,775
0
963
4,475
0
35,558
W
5,508
956
0
500
3,916
1,140
406
1,099
2,629
40,224
0
L
Susano
jrod1204
Susano
3,414
605
0
1,770
7,903
2,352
0
1,128
6,691
0
27,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
31,729
159
Minions Killed
309
0
Camps Cleared
0
921,011
Distance Traveled
1,022,174
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,229
657
76
7
0
208,123
4
W
Khepri
5,216
474
22
2
0
173,351
0
L
Neith
5,361
487
28
3
0
213,473
2
L
Bellona
5,210
474
34
3
0
222,343
2
L
Nu Wa
3,849
350
10
1
0
56,299
1
L
Cthulhu
4,845
440
34
3
0
204,997
0
W
Apollo
5,141
467
49
4
0
198,191
0
W
Thanatos
7,043
640
66
6
0
244,336
6
W
Hera
7,100
645
96
9
0
198,173
1
L
Susano
6,277
571
53
5
0
223,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role