Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Keytaco
Ah Muzen Cab
Level 115
God Stats
18W - 7L
1,767 SR
Queue Stats
92W - 84L
1,577 Elo+
Party 2
Ymir
Ymir
TTCPoIsOn
Ymir
Level 33
God Stats
23W - 10L
1,739 SR
Queue Stats
40W - 38L
1,652 Elo+
Party 2
Scylla
Scylla
Worrrthy
Scylla
Level 17
God Stats
1W - 0L
1,598 SR
Queue Stats
11W - 6L
1,670 Elo+
Party 2
Cu Chulainn
Cu Chulainn
atomicsoup
Cu Chulainn
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
15W - 5L
1,866 Elo+
Party 2
Kukulkan
Kukulkan
gobblingGlizzies
Kukulkan
Level 5
God Stats
3W - 3L
1,402 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2
Team Averages
Level 65
1,661 SR
1,637 Elo+

VS

Team Averages
Level 20
1,577 SR
1,442 Elo+
Scylla
Scylla
ArikEris
Scylla
Level 7
God Stats
2W - 3L
1,325 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Izanami
Izanami
Bisx
Izanami
Level 18
God Stats
3W - 2L
1,606 SR
Queue Stats
122W - 81L
1,628 Elo+
Party 3
Ares
Ares
DaddyJTrump69
Ares
Level 49
God Stats
15W - 7L
1,732 SR
Queue Stats
113W - 88L
1,576 Elo+
Party 3
Kukulkan
Kukulkan
GABO58
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,079 Elo+
Party 1
Aphrodite
Aphrodite
Murkiest
Aphrodite
Level 22
God Stats
53W - 24L
1,722 SR
Queue Stats
110W - 55L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Keytaco
Ah Muzen Cab
20
18 / 2 / 25
14,272
1,427
35,964
13,638
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
18
5 / 4 / 25
12,469
1,247
12,172
13,863
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Worrrthy
Scylla
20
12 / 2 / 25
12,442
1,244
25,940
5,627
2,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
atomicsoup
Cu Chulainn
18
12 / 5 / 15
12,119
1,212
16,761
12,090
11,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 15
9,173
917
2,583
1,426
471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArikEris
Scylla
16
0 / 15 / 9
9,283
928
2,205
18,512
6,802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Bisx
Izanami
17
6 / 7 / 8
12,370
1,237
13,161
20,121
8,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 9
10,549
1,055
10,108
23,826
28,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
GABO58
Kukulkan
15
1 / 12 / 5
9,355
936
3,594
16,964
7,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Murkiest
Aphrodite
16
4 / 7 / 9
11,111
1,111
9,416
22,267
15,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
54
47
Kills
14
14
Deaths
47
105
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArikEris
Scylla
0
15
9
0.3
L
Izanami
Bisx
Izanami
6
7
8
1.43
L
3
6
9
1.25
L
Kukulkan
GABO58
Kukulkan
1
12
5
0.29
W
Ah Muzen Cab
Keytaco
Ah Muzen Cab
18
2
25
15.25
L
Aphrodite
Murkiest
Aphrodite
4
7
9
1.21
W
Ymir
5
4
25
4.38
W
Scylla
Worrrthy
Scylla
12
2
25
12.25
W
Cu Chulainn
atomicsoup
Cu Chulainn
12
5
15
3.9
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,420
Damage
38,484
46,644
Taken
101,690
37,698
Mitigated
66,898
10,032
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArikEris
Scylla
2,205
1,222
0
0
18,512
6,802
0
8,899
9,613
6,643
0
L
Izanami
Bisx
Izanami
13,161
9,861
0
2,010
20,121
8,419
0
6,565
13,556
0
59,102
L
10,108
363
0
0
23,826
28,514
0
8,801
15,025
15,152
0
L
Kukulkan
GABO58
Kukulkan
3,594
597
0
0
16,964
7,261
0
7,155
9,809
22,258
0
W
Ah Muzen Cab
Keytaco
Ah Muzen Cab
35,964
18,587
0
9,194
13,638
7,098
0
7,057
6,426
0
75,120
L
Aphrodite
Murkiest
Aphrodite
9,416
904
4,212
5,415
22,267
15,902
0
9,275
12,992
22,887
0
W
Ymir
12,172
1,522
0
838
13,863
16,122
0
6,666
7,003
23,358
0
W
Scylla
Worrrthy
Scylla
25,940
2,832
0
0
5,627
2,504
0
3,357
2,192
41,650
0
W
Cu Chulainn
atomicsoup
Cu Chulainn
16,761
3,975
0
0
12,090
11,503
0
6,723
4,662
0
31,500
W
2,583
925
0
0
1,426
471
0
839
540
6,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,475
Gold Earned
52,668
209
Minions Killed
181
7
Camps Cleared
8
758,757
Distance Traveled
761,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,283
928
10
1
0
98,048
0
L
Izanami
12,370
1,237
78
8
5
177,703
1
L
Ares
10,549
1,055
10
1
0
185,664
1
L
Kukulkan
9,355
936
38
4
0
125,709
1
W
Ah Muzen Cab
14,272
1,427
100
10
1
169,974
0
L
Aphrodite
11,111
1,111
45
5
3
174,749
0
W
Ymir
12,469
1,247
21
2
3
153,432
3
W
Scylla
12,442
1,244
48
5
1
164,977
0
W
Cu Chulainn
12,119
1,212
30
3
1
179,557
1
W
Kukulkan
9,173
917
10
1
1
90,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role