Player Matchup

Ra
Ra
WiLD_LOBO
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
WolfLeader4
Loki
Level 88
God Stats
2W - 7L
1,143 SR
Queue Stats
129W - 166L
1,346 Elo+
Solo
Cthulhu
Cthulhu
biglind
Cthulhu
Level 43
God Stats
12W - 6L
1,515 SR
Queue Stats
57W - 56L
1,342 Elo+
Solo
Team Averages
Level 63
1,386 SR
1,396 Elo+

VS

Team Averages
Level 71
1,604 SR
1,435 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
itschanski
Neith
Level 43
God Stats
7W - 6L
1,421 SR
Queue Stats
11W - 11L
1,352 Elo+
Party 1
Hun Batz
Hun Batz
secondrhoads
Hun Batz
Level 109
God Stats
3W - 0L
1,892 SR
Queue Stats
200W - 271L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
7,472
498
766
1,062
293
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
9 / 5 / 4
11,314
754
9,874
11,389
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
biglind
Cthulhu
16
4 / 3 / 10
10,955
730
11,807
20,218
10,356
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 7
11,053
737
6,111
11,724
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
6 / 8 / 3
11,479
765
10,983
11,968
4,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
secondrhoads
Hun Batz
12
1 / 3 / 6
9,796
653
9,026
7,595
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
13
Kills
9
9
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
7
1.83
L
0
1
1
0.5
L
9
5
4
2.2
L
Cthulhu
biglind
Cthulhu
4
3
10
3
W
Neith
6
8
3
0.94
W
Hun Batz
secondrhoads
Hun Batz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
26,120
32,669
Taken
31,287
15,259
Mitigated
18,125
5,086
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,111
1,134
708
1,775
11,724
10,236
732
4,199
7,525
18,938
0
L
766
116
62
86
1,062
293
0
109
953
4,801
0
L
9,874
3,160
621
1,558
11,389
4,610
0
2,705
8,684
0
51,021
L
Cthulhu
biglind
Cthulhu
11,807
579
613
2,146
20,218
10,356
0
3,412
16,806
47,726
0
W
Neith
10,983
6,647
0
2,420
11,968
4,625
1,066
4,747
7,221
0
49,054
W
Hun Batz
secondrhoads
Hun Batz
9,026
2,571
0
80
7,595
3,264
879
3,639
3,956
0
39,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
32,328
139
Minions Killed
157
0
Camps Cleared
0
545,844
Distance Traveled
690,924
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,053
737
27
2
0
233,581
0
L
Ra
7,472
498
9
1
0
49,813
1
L
Loki
11,314
754
56
4
0
264,192
3
L
Cthulhu
10,955
730
74
5
0
231,839
3
W
Neith
11,479
765
67
4
0
212,073
2
W
Hun Batz
9,796
653
63
4
0
245,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role