Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
El_Ding_Dong
Chaac
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 25L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
Lirux_
Erlang Shen
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,296 Elo+
Party 2
Cerberus
Cerberus
SynDam
Cerberus
Level 108
God Stats
28W - 19L
1,602 SR
Queue Stats
1,004W - 1,047L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Szary Lis PL
Nu Wa
Level 48
God Stats
9W - 20L
1,479 SR
Queue Stats
21W - 47L
1,432 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,372 Elo+

VS

Team Averages
Level 67
1,404 SR
1,370 Elo+
Nu Wa
Nu Wa
Assasina_creed
Nu Wa
Level 66
God Stats
51W - 65L
1,427 SR
Queue Stats
798W - 875L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
LostControL33
Sun Wukong
Level 107
God Stats
21W - 13L
1,631 SR
Queue Stats
233W - 194L
1,558 Elo+
Solo
Thanatos
Thanatos
VasChar93
Thanatos
Level 40
God Stats
8W - 15L
1,159 SR
Queue Stats
351W - 456L
1,293 Elo+
Party 1
Kumbhakarna
Kumbhakarna
complexcalculus
Kumbhakarna
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 32L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
hakke_tobii
Danzaburou
Level 108
God Stats
25W - 23L
1,535 SR
Queue Stats
68W - 86L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 0 / 4
7,480
534
6,487
5,141
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 0 / 3
7,952
568
8,406
9,270
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
Lirux_
Erlang Shen
14
6 / 0 / 4
8,459
604
5,441
8,340
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SynDam
Cerberus
12
4 / 3 / 11
8,324
595
7,455
11,217
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
7,556
540
7,836
4,800
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,547
468
7,112
8,640
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LostControL33
Sun Wukong
12
0 / 1 / 2
6,667
476
5,508
10,480
8,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
VasChar93
Thanatos
9
1 / 6 / 0
6,015
430
2,864
9,804
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
complexcalculus
Kumbhakarna
7
1 / 5 / 0
5,024
359
1,661
9,859
6,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
hakke_tobii
Danzaburou
7
0 / 4 / 0
5,420
387
3,197
7,890
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
2
3
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
4
6
L
0
5
2
0.2
W
4
0
3
5.5
W
Erlang Shen
Lirux_
Erlang Shen
6
0
4
8
L
Sun Wukong
LostControL33
Sun Wukong
0
1
2
1
W
Cerberus
SynDam
Cerberus
4
3
11
3.17
W
3
0
2
4
L
Thanatos
VasChar93
Thanatos
1
6
0
0.17
L
Kumbhakarna
complexcalculus
Kumbhakarna
1
5
0
0.2
L
Danzaburou
hakke_tobii
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
20,342
38,768
Taken
46,673
22,342
Mitigated
21,984
15,762
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,487
3,394
0
1,652
5,141
1,904
510
1,470
3,511
0
28,532
L
7,112
880
0
1,924
8,640
2,215
0
5,253
3,362
40,486
0
W
8,406
1,128
0
5,124
9,270
7,820
348
1,211
7,931
0
40,879
W
Erlang Shen
Lirux_
Erlang Shen
5,441
3,228
0
4,713
8,340
3,213
1,536
932
7,269
0
48,940
L
Sun Wukong
LostControL33
Sun Wukong
5,508
1,325
0
3,274
10,480
8,123
0
1,993
7,987
0
40,102
W
Cerberus
SynDam
Cerberus
7,455
882
0
3,557
11,217
8,083
144
2,025
9,060
33,539
0
W
7,836
2,711
33
683
4,800
1,322
2,041
2,272
2,224
41,685
0
L
Thanatos
VasChar93
Thanatos
2,864
811
0
4,356
9,804
3,068
0
2,578
7,201
0
20,989
L
Kumbhakarna
complexcalculus
Kumbhakarna
1,661
400
0
234
9,859
6,475
0
3,084
6,650
5,295
0
L
Danzaburou
hakke_tobii
Danzaburou
3,197
1,159
0
1,872
7,890
2,103
0
2,383
5,507
0
17,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
29,673
364
Minions Killed
262
0
Camps Cleared
0
1,342,158
Distance Traveled
1,084,853
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,480
534
53
4
0
237,780
2
L
Nu Wa
6,547
468
90
6
0
232,906
3
W
Chaac
7,952
568
63
5
0
278,642
3
W
Erlang Shen
8,459
604
112
8
0
319,339
5
L
Sun Wukong
6,667
476
90
6
0
254,806
3
W
Cerberus
8,324
595
62
4
0
267,653
1
W
Nu Wa
7,556
540
74
5
0
238,744
6
L
Thanatos
6,015
430
46
3
0
225,941
0
L
Kumbhakarna
5,024
359
2
0
0
203,938
0
L
Danzaburou
5,420
387
34
2
0
167,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role