Player Matchup

Sobek
Sobek
Gavinnnnnn
Sobek
Level 84
God Stats
2W - 4L
1,804 SR
Queue Stats
201W - 149L
1,547 Elo+
Party 3
Scylla
Scylla
KingOfTheDead00
Scylla
Level 104
God Stats
7W - 5L
1,808 SR
Queue Stats
223W - 197L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Madkiller417
Hun Batz
Level 127
God Stats
7W - 7L
1,450 SR
Queue Stats
196W - 177L
1,546 Elo+
Party 2
Tiamat
Tiamat
Pixett
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
oSquidzz
Xbalanque
Level 101
God Stats
9W - 7L
1,547 SR
Queue Stats
172W - 149L
1,568 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,539 Elo+

VS

Team Averages
Level 94
1,532 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Leonidas699
Osiris
Level 69
God Stats
7W - 14L
1,550 SR
Queue Stats
292W - 309L
1,592 Elo+
Party 1
Nox
Nox
PrimBen
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,510 Elo+
Solo
Aphrodite
Aphrodite
x Aquino92 x
Aphrodite
Level 77
God Stats
103W - 95L
1,610 SR
Queue Stats
402W - 401L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 0 / 2
3,650
730
1,334
2,902
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,669
734
314
498
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Madkiller417
Hun Batz
7
3 / 0 / 0
3,989
798
1,021
2,147
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Pixett
Tiamat
6
0 / 1 / 0
3,336
667
1,009
1,990
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
oSquidzz
Xbalanque
6
0 / 0 / 2
3,346
669
954
2,191
503
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 0 / 0
4,156
831
1,069
2,182
606
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
 
Ganesha
6
0 / 0 / 1
3,717
743
306
3,062
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
6
0 / 1 / 0
3,290
658
1,493
2,909
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
2
0 / 1 / 0
2,845
569
0
589
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
x Aquino92 x
Aphrodite
5
0 / 1 / 0
3,075
615
453
1,937
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
L
Ganesha
 
Ganesha
0
0
1
0.5
W
Sobek
0
0
2
1
W
0
0
0
0
L
Osiris
0
1
0
0
W
Hun Batz
Madkiller417
Hun Batz
3
0
0
3
W
Tiamat
Pixett
Tiamat
0
1
0
0
L
Nox
0
1
0
0
W
Xbalanque
oSquidzz
Xbalanque
0
0
2
1
L
Aphrodite
x Aquino92 x
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,632
Damage
3,321
9,728
Taken
10,679
2,969
Mitigated
3,528
5,619
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,069
320
0
125
2,182
606
84
833
1,173
0
17,401
L
Ganesha
 
Ganesha
306
0
0
1,884
3,062
1,005
0
0
3,062
11,087
0
W
Sobek
1,334
139
0
1,825
2,902
1,364
22
453
2,449
9,318
0
W
314
0
0
330
498
99
0
0
498
14,189
0
L
Osiris
1,493
257
0
1,227
2,909
1,266
0
760
2,149
0
11,352
W
Hun Batz
Madkiller417
Hun Batz
1,021
340
0
1,531
2,147
519
0
0
2,147
0
14,383
W
Tiamat
Pixett
Tiamat
1,009
93
0
497
1,990
484
0
306
1,684
10,296
0
L
Nox
0
0
0
30
589
134
0
0
589
3,171
0
W
Xbalanque
oSquidzz
Xbalanque
954
314
0
1,436
2,191
503
0
0
2,191
0
15,187
L
Aphrodite
x Aquino92 x
Aphrodite
453
32
233
1,009
1,937
517
0
814
1,049
8,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
17,083
152
Minions Killed
103
0
Camps Cleared
0
511,046
Distance Traveled
433,635
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,156
831
36
7
0
93,982
1
L
Ganesha
3,717
743
28
6
0
98,994
1
W
Sobek
3,650
730
11
2
0
105,458
2
W
Scylla
3,669
734
32
6
0
96,939
3
L
Osiris
3,290
658
20
4
0
102,124
1
W
Hun Batz
3,989
798
44
9
0
126,635
2
W
Tiamat
3,336
667
30
6
0
93,714
1
L
Nox
2,845
569
5
1
0
35,961
0
W
Xbalanque
3,346
669
35
7
0
88,300
1
L
Aphrodite
3,075
615
14
3
0
102,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role