Player Matchup

Athena
Athena
CptDedp00l
Athena
Level 89
God Stats
18W - 8L
1,752 SR
Queue Stats
518W - 603L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
MrPinkLIVE
Zhong Kui
Level 156
God Stats
19W - 23L
1,500 SR
Queue Stats
589W - 722L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
OkamiCesar
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
SacredPug
Xing Tian
Level 149
God Stats
4W - 3L
1,459 SR
Queue Stats
400W - 374L
1,517 Elo+
Party 2
Serqet
Serqet
higechops
Serqet
Level 125
God Stats
22W - 26L
1,343 SR
Queue Stats
594W - 722L
1,468 Elo+
Party 1
Team Averages
Level 125
1,511 SR
1,492 Elo+

VS

Team Averages
Level 72
1,517 SR
1,545 Elo+
Thor
Thor
Da painterr
Thor
Level 94
God Stats
37W - 35L
1,497 SR
Queue Stats
505W - 472L
1,497 Elo+
Party 3
Izanami
Izanami
MiniMilkywayy
Izanami
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 46L
1,630 Elo+
Party 4
Bacchus
Bacchus
Newplayernamr
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Zardono
Osiris
Level 128
God Stats
4W - 8L
1,531 SR
Queue Stats
424W - 477L
1,498 Elo+
Party 3
Scylla
Scylla
sSlaatttt
Scylla
Level 50
God Stats
1W - 2L
1,557 SR
Queue Stats
51W - 39L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CptDedp00l
Athena
10
4 / 1 / 8
6,785
565
3,752
9,349
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MrPinkLIVE
Zhong Kui
12
4 / 1 / 2
7,511
626
7,307
4,289
2,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
OkamiCesar
Cernunnos
11
2 / 2 / 5
6,568
547
5,346
8,835
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
SacredPug
Xing Tian
12
0 / 0 / 1
6,736
561
6,287
7,243
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
higechops
Serqet
11
5 / 3 / 2
6,966
581
3,836
7,027
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,583
549
3,456
9,656
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
8
0 / 7 / 0
5,271
439
3,328
8,961
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
8
1 / 2 / 2
5,548
462
4,574
5,677
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Zardono
Osiris
11
5 / 3 / 1
6,755
563
4,728
8,629
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
sSlaatttt
Scylla
11
1 / 2 / 1
6,125
510
2,919
5,672
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
7
7
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
CptDedp00l
Athena
4
1
8
8
L
0
1
0
0
L
Izanami
0
7
0
0
W
Zhong Kui
MrPinkLIVE
Zhong Kui
4
1
2
5
L
Bacchus
1
2
2
1
W
Cernunnos
OkamiCesar
Cernunnos
2
2
5
2.25
W
Xing Tian
SacredPug
Xing Tian
0
0
1
0.5
L
Osiris
Zardono
Osiris
5
3
1
1.83
W
Serqet
higechops
Serqet
5
3
2
2
L
Scylla
sSlaatttt
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
19,005
36,743
Taken
38,595
18,394
Mitigated
17,879
11,068
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CptDedp00l
Athena
3,752
1,039
0
1,348
9,349
5,650
233
2,863
6,434
17,673
0
L
3,456
1,351
0
2,015
9,656
5,006
0
5,737
3,369
0
43,601
L
Izanami
3,328
1,480
0
1,395
8,961
2,261
0
2,616
6,345
0
29,668
W
Zhong Kui
MrPinkLIVE
Zhong Kui
7,307
1,571
0
1,449
4,289
2,771
0
1,045
3,166
41,407
0
L
Bacchus
4,574
1,002
0
456
5,677
4,354
0
1,674
4,003
15,163
0
W
Cernunnos
OkamiCesar
Cernunnos
5,346
2,680
0
5,080
8,835
3,063
105
2,687
6,148
0
39,546
W
Xing Tian
SacredPug
Xing Tian
6,287
487
0
684
7,243
4,547
0
0
7,243
38,942
0
L
Osiris
Zardono
Osiris
4,728
2,539
0
620
8,629
4,579
0
3,232
5,068
0
32,683
W
Serqet
higechops
Serqet
3,836
1,017
0
2,507
7,027
2,363
0
670
6,259
0
30,404
L
Scylla
sSlaatttt
Scylla
2,919
539
0
2,022
5,672
1,679
0
3,537
1,995
31,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
30,282
314
Minions Killed
306
0
Camps Cleared
0
1,085,913
Distance Traveled
999,398
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,785
565
29
2
0
234,285
1
L
Thor
6,583
549
86
7
0
189,365
0
L
Izanami
5,271
439
60
5
0
170,354
1
W
Zhong Kui
7,511
626
81
7
0
201,837
2
L
Bacchus
5,548
462
22
2
0
208,377
1
W
Cernunnos
6,568
547
58
5
0
204,470
2
W
Xing Tian
6,736
561
83
7
0
195,926
0
L
Osiris
6,755
563
72
6
0
221,975
4
W
Serqet
6,966
581
63
5
0
249,395
2
L
Scylla
6,125
510
66
6
0
209,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role