Player Matchup

Thor
Thor
FlavyXdh
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Locke269
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,712 Elo+
Party 1
Loki
Loki
PapaSmurfCarryx
Loki
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
94W - 32L
1,818 Elo+
Solo
Anubis
Anubis
SimontheFlash
Anubis
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
35W - 26L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
ЦиркусЗинкфф
Cthulhu
Level 29
God Stats
96W - 94L
1,565 SR
Queue Stats
103W - 108L
1,457 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,576 Elo+

VS

Team Averages
Level 16
1,621 SR
1,585 Elo+
Cerberus
Cerberus
Ardthor
Cerberus
Level 11
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 5L
1,575 Elo+
Solo
Agni
Agni
LeiLLi
Agni
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
68W - 89L
1,802 Elo+
Solo
Heimdallr
Heimdallr
Mikaizen
Heimdallr
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 173L
1,362 Elo+
Solo
Da Ji
Da Ji
OG黄老邪
Da Ji
Level 27
God Stats
4W - 4L
1,491 SR
Queue Stats
118W - 129L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
白袍肝到服
Erlang Shen
Level 16
God Stats
0W - 1L
1,875 SR
Queue Stats
6W - 3L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 1 / 9
7,484
499
3,519
5,505
1,727
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Locke269
Hachiman
13
3 / 3 / 2
7,740
516
4,905
6,001
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
18 / 1 / 2
10,384
692
10,630
8,728
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
7 / 3 / 10
8,113
541
12,351
8,869
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 3
8,012
534
11,725
8,172
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ardthor
Cerberus
13
5 / 4 / 2
8,586
572
4,601
10,862
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
LeiLLi
Agni
11
1 / 8 / 0
6,802
453
5,234
8,776
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mikaizen
Heimdallr
11
1 / 9 / 5
7,040
469
6,550
13,988
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 3
7,821
521
5,504
13,253
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
白袍肝到服
Erlang Shen
12
1 / 6 / 2
7,301
487
4,272
14,251
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
31
Kills
11
11
Deaths
31
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ardthor
Cerberus
5
4
2
1.5
W
Thor
0
1
9
4.5
L
Agni
LeiLLi
Agni
1
8
0
0.13
W
Hachiman
Locke269
Hachiman
3
3
2
1.33
L
Heimdallr
Mikaizen
Heimdallr
1
9
5
0.39
L
3
4
3
1.13
W
18
1
2
19
W
7
3
10
4
W
3
3
3
1.5
L
Erlang Shen
白袍肝到服
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
26,161
37,275
Taken
61,130
16,057
Mitigated
19,259
10,681
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ardthor
Cerberus
4,601
241
0
3,801
10,862
5,251
0
4,638
6,204
31,091
0
W
Thor
3,519
471
0
1,485
5,505
1,727
301
2,962
2,139
0
25,623
L
Agni
LeiLLi
Agni
5,234
165
0
760
8,776
1,601
58
1,067
7,709
27,709
0
W
Hachiman
Locke269
Hachiman
4,905
2,715
0
0
6,001
1,765
2,333
923
5,078
0
34,779
L
Heimdallr
Mikaizen
Heimdallr
6,550
4,131
0
3,289
13,988
3,158
62
5,203
8,785
0
29,179
L
5,504
1,493
0
3,821
13,253
4,038
0
4,149
8,923
0
36,848
W
10,630
3,521
0
2,948
8,728
3,337
0
1,931
6,736
0
60,026
W
12,351
401
195
3,725
8,869
4,168
529
2,676
6,151
31,323
0
W
11,725
810
0
2,328
8,172
5,060
0
836
7,336
36,110
0
L
Erlang Shen
白袍肝到服
Erlang Shen
4,272
2,687
0
3,793
14,251
5,211
1,118
8,134
5,433
0
34,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
37,550
333
Minions Killed
333
0
Camps Cleared
0
1,420,534
Distance Traveled
1,273,786
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,586
572
73
5
0
286,822
12
W
Thor
7,484
499
54
4
0
260,883
4
L
Agni
6,802
453
65
4
0
248,884
5
W
Hachiman
7,740
516
67
4
0
264,015
4
L
Heimdallr
7,040
469
49
3
0
214,855
1
L
Da Ji
7,821
521
71
5
0
256,956
3
W
Loki
10,384
692
111
7
0
332,693
2
W
Anubis
8,113
541
37
2
0
310,716
0
W
Cthulhu
8,012
534
64
4
0
252,227
6
L
Erlang Shen
7,301
487
75
5
0
266,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role