Player Matchup

Ymir
Ymir
Apr1corn
Ymir
Level 68
God Stats
210W - 178L
1,662 SR
Queue Stats
217W - 198L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
Fayd9001
Jing Wei
Level 85
God Stats
129W - 118L
1,615 SR
Queue Stats
245W - 253L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Mwal72
Baron Samedi
Level 96
God Stats
6W - 2L
1,910 SR
Queue Stats
174W - 176L
1,554 Elo+
Party 2
Chernobog
Chernobog
emerald40
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,587 Elo+
Party 2
Fenrir
Fenrir
temp-442129
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 311L
1,520 Elo+
Solo
Team Averages
Level 66
1,637 SR
1,578 Elo+

VS

Team Averages
Level 72
1,647 SR
1,554 Elo+
Athena
Athena
Cruusqul
Athena
Level 42
God Stats
10W - 5L
1,670 SR
Queue Stats
123W - 114L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
LionSatiric
Kukulkan
Level 48
God Stats
5W - 4L
1,698 SR
Queue Stats
138W - 111L
1,537 Elo+
Party 1
Chaac
Chaac
Undead_Warlock9
Chaac
Level 117
God Stats
4W - 3L
1,578 SR
Queue Stats
124W - 105L
1,560 Elo+
Solo
Tyr
Tyr
YumemiXSaori
Tyr
Level 46
God Stats
1W - 1L
1,563 SR
Queue Stats
119W - 50L
1,716 Elo+
Solo
Medusa
Medusa
shadow kosmo
Medusa
Level 105
God Stats
4W - 3L
1,727 SR
Queue Stats
141W - 117L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 0
5,782
482
3,977
8,370
4,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Fayd9001
Jing Wei
10
0 / 3 / 0
5,703
475
822
8,238
2,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mwal72
Baron Samedi
9
3 / 6 / 1
5,810
484
6,184
9,102
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
emerald40
Chernobog
9
0 / 6 / 2
5,358
447
1,501
7,126
1,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
8
0 / 8 / 2
5,242
437
5,676
11,789
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cruusqul
Athena
11
2 / 1 / 8
6,693
558
4,174
7,145
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
LionSatiric
Kukulkan
12
8 / 2 / 3
7,646
637
10,430
6,874
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 2
7,324
610
6,703
4,744
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 8
7,423
619
6,936
8,856
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
6 / 1 / 1
7,382
615
5,920
8,049
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
24
24
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
1
0
2
W
Athena
Cruusqul
Athena
2
1
8
6
L
Jing Wei
Fayd9001
Jing Wei
0
3
0
0
W
Kukulkan
LionSatiric
Kukulkan
8
2
3
4.75
L
Baron Samedi
Mwal72
Baron Samedi
3
6
1
0.58
W
4
0
2
5
W
4
1
8
8
L
Chernobog
emerald40
Chernobog
0
6
2
0.17
W
Medusa
6
1
1
6.5
L
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
34,163
44,625
Taken
35,668
16,478
Mitigated
15,622
10,237
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,977
810
150
2,803
8,370
4,257
0
2,237
6,108
17,215
0
W
Athena
Cruusqul
Athena
4,174
1,022
0
2,742
7,145
2,709
141
1,856
5,209
33,748
0
L
Jing Wei
Fayd9001
Jing Wei
822
656
0
2,653
8,238
2,445
0
649
7,214
0
31,331
W
Kukulkan
LionSatiric
Kukulkan
10,430
312
0
1,563
6,874
2,408
0
2,528
4,141
38,781
0
L
Baron Samedi
Mwal72
Baron Samedi
6,184
852
365
1,913
9,102
3,927
0
5,928
3,174
20,449
0
W
6,703
1,317
0
2,478
4,744
4,004
312
1,108
3,586
0
39,558
W
6,936
805
0
3,936
8,856
3,658
190
2,676
6,034
0
30,549
L
Chernobog
emerald40
Chernobog
1,501
1,078
0
608
7,126
1,743
216
765
6,361
0
20,332
W
Medusa
5,920
2,637
0
4,260
8,049
2,843
583
1,512
6,537
0
46,280
L
Fenrir
5,676
1,315
0
1,745
11,789
4,106
0
5,025
6,739
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
36,468
211
Minions Killed
348
0
Camps Cleared
0
1,035,845
Distance Traveled
1,189,959
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,782
482
27
2
0
239,571
3
W
Athena
6,693
558
72
6
0
277,092
0
L
Jing Wei
5,703
475
70
6
0
204,906
0
W
Kukulkan
7,646
637
68
6
0
220,891
2
L
Baron Samedi
5,810
484
35
3
0
196,834
3
W
Chaac
7,324
610
82
7
0
224,260
1
W
Tyr
7,423
619
46
4
0
267,593
4
L
Chernobog
5,358
447
33
3
0
188,795
0
W
Medusa
7,382
615
80
7
0
200,123
2
L
Fenrir
5,242
437
46
4
0
205,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role