Player Matchup

Sun Wukong
Sun Wukong
C0CYTUS
Sun Wukong
Level 89
God Stats
10W - 5L
1,596 SR
Queue Stats
100W - 74L
1,460 Elo+
Party 1
Medusa
Medusa
XChronic0psX
Medusa
Level 126
God Stats
6W - 6L
1,521 SR
Queue Stats
148W - 145L
1,353 Elo+
Party 1
Bacchus
Bacchus
bmnn
Bacchus
Level 104
God Stats
2W - 1L
1,668 SR
Queue Stats
89W - 82L
1,343 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,385 Elo+

VS

Team Averages
Level 111
1,531 SR
1,292 Elo+
Neith
Neith
DrCrackCocaine
Neith
Level 97
God Stats
0W - 7L
1,303 SR
Queue Stats
0W - 10L
1,012 Elo+
Party 2
Sylvanus
Sylvanus
Marcass1990
Sylvanus
Level 106
God Stats
3W - 3L
1,517 SR
Queue Stats
28W - 34L
1,433 Elo+
Party 2
Scylla
Scylla
RITZY69
Scylla
Level 129
God Stats
6W - 6L
1,774 SR
Queue Stats
43W - 57L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C0CYTUS
Sun Wukong
13
2 / 0 / 13
9,368
721
8,015
12,870
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
14
8 / 2 / 7
10,460
805
12,450
7,516
2,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
bmnn
Bacchus
13
6 / 3 / 8
10,661
820
9,207
12,284
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
8,205
631
9,148
10,265
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Marcass1990
Sylvanus
10
0 / 4 / 3
7,685
591
3,344
14,154
10,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
RITZY69
Scylla
13
3 / 5 / 1
8,663
666
9,616
10,035
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
5
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
C0CYTUS
Sun Wukong
2
0
13
8.5
L
2
7
1
0.36
L
Sylvanus
Marcass1990
Sylvanus
0
4
3
0.38
L
Scylla
RITZY69
Scylla
3
5
1
0.7
W
Medusa
8
2
7
5.75
W
Bacchus
bmnn
Bacchus
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
22,108
32,670
Taken
34,454
25,503
Mitigated
17,871
9,487
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
C0CYTUS
Sun Wukong
8,015
1,746
0
5,569
12,870
10,518
179
5,458
6,978
0
52,093
L
9,148
4,757
516
1,466
10,265
3,975
0
3,298
6,742
0
30,863
L
Sylvanus
Marcass1990
Sylvanus
3,344
379
1,640
3,436
14,154
10,275
0
3,343
10,636
13,396
0
L
Scylla
RITZY69
Scylla
9,616
411
0
797
10,035
3,621
0
2,658
7,327
33,784
0
W
Medusa
12,450
5,729
0
771
7,516
2,829
1,628
3,583
3,785
0
39,840
W
Bacchus
bmnn
Bacchus
9,207
1,269
0
3,147
12,284
12,156
82
3,762
8,310
20,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
24,553
153
Minions Killed
113
0
Camps Cleared
0
758,216
Distance Traveled
593,212
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,368
721
65
5
0
268,206
3
L
Neith
8,205
631
37
3
0
166,558
0
L
Sylvanus
7,685
591
21
2
0
202,642
2
L
Scylla
8,663
666
55
4
0
224,012
5
W
Medusa
10,460
805
68
5
0
232,377
1
W
Bacchus
10,661
820
20
2
0
257,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role