Player Matchup

Cthulhu
Cthulhu
Gorgon Viper
Cthulhu
Level 160
God Stats
14W - 4L
1,972 SR
Queue Stats
551W - 126L
2,179 Elo+
Party 2
Tiamat
Tiamat
Khexn
Tiamat
Level 160
God Stats
55W - 3L
1,969 SR
Queue Stats
389W - 33L
2,130 Elo+
Party 2
Anhur
Anhur
Shibauwu
Anhur
Level 18
God Stats
11W - 0L
1,837 SR
Queue Stats
64W - 1L
2,054 Elo+
Party 2
Team Averages
Level 113
1,926 SR
2,121 Elo+

VS

Team Averages
Level 93
1,587 SR
1,722 Elo+
Achilles
Achilles
K3DahSavage
Achilles
Level 29
God Stats
20W - 11L
1,622 SR
Queue Stats
78W - 55L
1,562 Elo+
Party 1
Odin
Odin
Zolteus
Odin
Level 124
God Stats
42W - 19L
1,871 SR
Queue Stats
692W - 406L
1,603 Elo+
Party 1
Scylla
Scylla
canyoubuckme_01
Scylla
Level 125
God Stats
1W - 2L
1,269 SR
Queue Stats
59W - 34L
2,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gorgon Viper
Cthulhu
15
8 / 3 / 7
12,042
753
15,199
15,939
16,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Khexn
Tiamat
14
5 / 4 / 7
10,928
683
15,657
12,139
14,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Shibauwu
Anhur
13
3 / 5 / 10
10,639
665
9,566
9,146
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K3DahSavage
Achilles
13
4 / 5 / 6
10,666
667
8,186
15,203
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
Zolteus
Odin
13
4 / 3 / 8
10,752
672
7,538
18,531
16,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 8
10,359
647
8,602
13,991
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
11
12
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gorgon Viper
Cthulhu
8
3
7
3.83
L
Achilles
K3DahSavage
Achilles
4
5
6
1.4
W
Tiamat
Khexn
Tiamat
5
4
7
2.13
W
Anhur
Shibauwu
Anhur
3
5
10
1.6
L
Odin
Zolteus
Odin
4
3
8
2.67
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
24,326
37,224
Taken
47,725
33,692
Mitigated
32,330
5,375
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gorgon Viper
Cthulhu
15,199
1,592
121
1,479
15,939
16,202
370
1,718
13,454
52,716
0
L
Achilles
K3DahSavage
Achilles
8,186
2,180
0
2,331
15,203
11,300
140
11,251
3,952
0
24,305
W
Tiamat
Khexn
Tiamat
15,657
2,826
0
2,532
12,139
14,431
388
3,366
8,131
49,649
0
W
Anhur
Shibauwu
Anhur
9,566
5,687
0
1,243
9,146
3,059
2,160
3,077
5,676
0
34,018
L
Odin
Zolteus
Odin
7,538
2,130
0
1,295
18,531
16,437
201
7,984
10,547
0
19,705
L
8,602
1,023
0
1,878
13,991
4,593
165
11,637
2,354
43,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
31,777
173
Minions Killed
122
0
Camps Cleared
0
836,549
Distance Traveled
859,952
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,042
753
47
3
0
297,604
3
L
Achilles
10,666
667
35
2
0
280,807
0
W
Tiamat
10,928
683
64
4
0
283,262
3
W
Anhur
10,639
665
62
4
0
255,683
0
L
Odin
10,752
672
14
1
0
315,673
0
L
Scylla
10,359
647
73
5
0
263,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role