Player Matchup

Cerberus
Cerberus
Atiloss
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 202L
1,386 Elo+
Party 2
Olorun
Olorun
Jackford
Olorun
Level 26
God Stats
1W - 1L
1,625 SR
Queue Stats
117W - 90L
1,557 Elo+
Solo
Heimdallr
Heimdallr
Sticks24
Heimdallr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 237L
1,361 Elo+
Party 2
Tiamat
Tiamat
Thunder69S
Tiamat
Level 11
God Stats
11W - 17L
1,270 SR
Queue Stats
126W - 168L
1,328 Elo+
Party 2
Bakasura
Bakasura
dracul19
Bakasura
Level 27
God Stats
1W - 3L
1,446 SR
Queue Stats
10W - 6L
1,520 Elo+
Solo
Team Averages
Level 29
1,468 SR
1,431 Elo+

VS

Team Averages
Level 11
1,504 SR
1,603 Elo+
Kuzenbo
Kuzenbo
D0nRamonModoS3x0
Kuzenbo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,749 Elo+
Party 1
Nemesis
Nemesis
DonVergón
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 1
Raijin
Raijin
IAmToxicReportMe
Raijin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
Josedav66
Danzaburou
Level 16
God Stats
20W - 18L
1,522 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 1
Cerberus
Cerberus
jayjay2201
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atiloss
Cerberus
6
0 / 2 / 1
4,471
447
2,537
5,849
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Jackford
Olorun
10
0 / 3 / 0
5,206
521
2,473
7,670
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Sticks24
Heimdallr
7
0 / 2 / 1
4,315
432
3,014
4,330
1,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Thunder69S
Tiamat
9
1 / 3 / 0
5,204
520
1,984
5,066
2,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
dracul19
Bakasura
7
2 / 2 / 0
4,601
460
2,518
5,355
1,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,063
606
4,917
6,650
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DonVergón
Nemesis
11
3 / 0 / 1
6,249
625
3,898
4,716
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 1
6,823
682
5,055
4,096
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Josedav66
Danzaburou
8
0 / 1 / 1
4,740
474
2,907
4,260
1,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
jayjay2201
Cerberus
8
1 / 1 / 1
5,148
515
2,557
6,766
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
12
12
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atiloss
Cerberus
0
2
1
0.25
W
3
1
0
3
W
Nemesis
DonVergón
Nemesis
3
0
1
3.5
W
5
0
1
5.5
L
Olorun
Jackford
Olorun
0
3
0
0
W
Danzaburou
Josedav66
Danzaburou
0
1
1
0.5
L
Heimdallr
Sticks24
Heimdallr
0
2
1
0.25
L
Tiamat
Thunder69S
Tiamat
1
3
0
0.33
L
Bakasura
dracul19
Bakasura
2
2
0
1
W
Cerberus
jayjay2201
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
19,334
28,270
Taken
26,488
9,624
Mitigated
11,523
8,224
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atiloss
Cerberus
2,537
95
0
1,055
5,849
2,535
0
1,741
4,070
11,996
0
W
4,917
1,686
0
2,750
6,650
4,670
40
1,984
4,577
25,143
0
W
Nemesis
DonVergón
Nemesis
3,898
1,817
0
250
4,716
1,483
160
460
4,256
0
35,924
W
5,055
682
0
1,973
4,096
1,416
0
1,500
2,546
49,135
0
L
Olorun
Jackford
Olorun
2,473
600
0
4,091
7,670
2,123
0
2,492
5,066
32,320
0
W
Danzaburou
Josedav66
Danzaburou
2,907
986
0
330
4,260
1,006
0
1,014
3,149
0
18,215
L
Heimdallr
Sticks24
Heimdallr
3,014
1,663
0
582
4,330
1,329
0
1,873
2,373
0
16,528
L
Tiamat
Thunder69S
Tiamat
1,984
603
0
891
5,066
2,139
57
3,300
1,398
19,943
0
L
Bakasura
dracul19
Bakasura
2,518
1,926
0
1,605
5,355
1,498
70
2,393
2,834
0
7,729
W
Cerberus
jayjay2201
Cerberus
2,557
159
0
2,982
6,766
2,948
322
2,036
4,657
19,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
29,023
194
Minions Killed
313
0
Camps Cleared
0
960,434
Distance Traveled
973,877
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,471
447
37
4
0
204,589
0
W
Kuzenbo
6,063
606
61
6
0
178,964
0
W
Nemesis
6,249
625
77
8
0
244,636
0
W
Raijin
6,823
682
106
11
0
188,288
2
L
Olorun
5,206
521
63
6
0
172,679
2
W
Danzaburou
4,740
474
30
3
0
169,411
0
L
Heimdallr
4,315
432
29
3
0
189,032
2
L
Tiamat
5,204
520
39
4
0
177,825
0
L
Bakasura
4,601
460
26
3
0
216,309
3
W
Cerberus
5,148
515
39
4
0
192,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role