Player Matchup

Mercury
Mercury
RadhaAshtami
Mercury
Level 20
God Stats
5W - 4L
1,530 SR
Queue Stats
75W - 55L
1,673 Elo+
Solo
Anubis
Anubis
SSovy
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,650 Elo+
Solo
Mulan
Mulan
ZLayerKing05
Mulan
Level 16
God Stats
11W - 5L
1,710 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo
Vulcan
Vulcan
ninja_cheif358
Vulcan
Level 15
God Stats
3W - 2L
1,684 SR
Queue Stats
242W - 181L
1,690 Elo+
Solo
Rama
Rama
xPedroMelo
Rama
Level 26
God Stats
5W - 3L
1,589 SR
Queue Stats
110W - 92L
1,598 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,628 Elo+

VS

Team Averages
Level 25
1,615 SR
1,665 Elo+
Bellona
Bellona
Fingerprint668
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,606 Elo+
Solo
Apollo
Apollo
H-HOUR_guilhe-38
Apollo
Level 45
God Stats
8W - 8L
1,714 SR
Queue Stats
107W - 74L
1,692 Elo+
Party 1
Loki
Loki
Magnett22
Loki
Level 29
God Stats
1W - 4L
1,414 SR
Queue Stats
144W - 145L
1,589 Elo+
Solo
King Arthur
King Arthur
Milk_Shake_Ninho
King Arthur
Level 15
God Stats
2W - 3L
1,866 SR
Queue Stats
114W - 89L
1,825 Elo+
Party 1
Kukulkan
Kukulkan
bloom0823
Kukulkan
Level 29
God Stats
3W - 6L
1,581 SR
Queue Stats
130W - 109L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RadhaAshtami
Mercury
11
1 / 1 / 1
5,935
594
1,925
6,826
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SSovy
Anubis
10
4 / 1 / 1
5,769
577
7,664
6,586
2,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
5,893
589
4,862
7,130
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

11
2 / 0 / 0
6,261
626
3,216
3,856
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 4
5,638
564
2,881
4,106
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,752
475
2,370
6,922
3,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,386
539
3,484
7,495
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
1 / 1 / 0
5,288
529
2,007
5,016
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Milk_Shake_Ninho
King Arthur
8
0 / 2 / 1
4,561
456
1,697
6,865
1,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
bloom0823
Kukulkan
11
0 / 2 / 0
5,693
569
2,369
4,957
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
4
4
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
2
0
1
L
Loki
1
1
0
1
L
King Arthur
Milk_Shake_Ninho
King Arthur
0
2
1
0.25
W
Mercury
RadhaAshtami
Mercury
1
1
1
1.5
W
Anubis
SSovy
Anubis
4
1
1
4.5
W
4
1
0
4
L
Kukulkan
bloom0823
Kukulkan
0
2
0
0
W
2
0
0
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
11,927
28,504
Taken
31,255
10,649
Mitigated
9,658
12,886
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,370
1,073
0
138
6,922
3,708
93
288
6,334
0
12,875
L
3,484
2,202
0
2,697
7,495
1,163
0
4,561
2,934
0
30,169
L
Loki
2,007
891
0
1,859
5,016
1,357
0
1,163
3,748
0
26,520
L
King Arthur
Milk_Shake_Ninho
King Arthur
1,697
13
0
1,080
6,865
1,829
0
2,815
4,025
976
11,533
W
Mercury
RadhaAshtami
Mercury
1,925
1,174
0
3,038
6,826
2,118
0
1,101
5,681
0
36,011
W
Anubis
SSovy
Anubis
7,664
202
0
4,133
6,586
2,615
341
109
6,477
37,919
0
W
4,862
1,245
0
2,947
7,130
3,607
0
0
7,130
0
25,355
L
Kukulkan
bloom0823
Kukulkan
2,369
102
0
468
4,957
1,601
0
1,823
2,986
37,473
0
W
3,216
428
0
1,432
3,856
1,215
50
1,082
2,632
35,035
0
W
2,881
2,437
0
1,336
4,106
1,094
1,065
145
3,961
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
25,680
327
Minions Killed
253
0
Camps Cleared
0
1,002,550
Distance Traveled
951,171
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,752
475
21
2
0
167,513
1
L
Apollo
5,386
539
57
6
0
181,883
2
L
Loki
5,288
529
61
6
0
227,821
2
L
King Arthur
4,561
456
29
3
0
187,252
2
W
Mercury
5,935
594
80
8
0
260,794
0
W
Anubis
5,769
577
65
7
0
180,808
1
W
Mulan
5,893
589
54
5
0
185,800
0
L
Kukulkan
5,693
569
85
9
0
186,702
1
W
Vulcan
6,261
626
73
7
0
197,503
1
W
Rama
5,638
564
55
6
0
177,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role