Player Matchup

Heimdallr
Heimdallr
Lord_Ouidward
Heimdallr
Level 11
God Stats
12W - 26L
1,237 SR
Queue Stats
17W - 47L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
aNarwalWithAIDs
Cthulhu
Level 13
God Stats
12W - 13L
1,453 SR
Queue Stats
102W - 152L
1,284 Elo+
Solo
Susano
Susano
oiDanteio
Susano
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 48L
1,204 Elo+
Party 1
Team Averages
Level 42
1,397 SR
1,199 Elo+

VS

Team Averages
Level 37
1,423 SR
1,304 Elo+
Neith
Neith
XxHockey50BoyxX
Neith
Level 21
God Stats
161W - 170L
1,406 SR
Queue Stats
217W - 257L
1,217 Elo+
Solo
Hel
Hel
colinLJ
Hel
Level 62
God Stats
11W - 17L
1,372 SR
Queue Stats
175W - 162L
1,352 Elo+
Party 2
Apollo
Apollo
motoDoobie99
Apollo
Level 27
God Stats
48W - 51L
1,492 SR
Queue Stats
168W - 183L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lord_Ouidward
Heimdallr
11
0 / 11 / 7
8,664
619
7,530
14,741
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 6
9,008
643
10,155
16,195
11,522
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
oiDanteio
Susano
13
8 / 10 / 2
11,220
801
13,432
15,579
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 9
10,863
776
10,943
11,514
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
14
8 / 3 / 13
11,352
811
12,088
12,818
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
6 / 4 / 9
10,484
749
10,307
15,152
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
23
23
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Lord_Ouidward
Heimdallr
0
11
7
0.32
W
9
3
9
4.5
L
1
2
6
2
W
Hel
8
3
13
4.83
W
Apollo
6
4
9
2.63
L
Susano
oiDanteio
Susano
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,117
Damage
33,338
46,515
Taken
39,484
26,245
Mitigated
16,564
3,447
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Lord_Ouidward
Heimdallr
7,530
6,262
0
568
14,741
7,670
886
4,144
10,325
0
20,855
W
10,943
5,891
171
4,576
11,514
5,498
1,910
3,312
7,977
0
29,723
L
10,155
369
405
1,395
16,195
11,522
0
4,303
11,565
32,518
0
W
Hel
12,088
593
3,040
5,389
12,818
5,260
489
3,394
9,224
33,157
0
W
Apollo
10,307
6,335
410
3,571
15,152
5,806
884
3,497
11,505
0
34,901
L
Susano
oiDanteio
Susano
13,432
3,156
0
1,079
15,579
7,053
340
3,521
11,776
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
32,699
86
Minions Killed
114
0
Camps Cleared
0
665,790
Distance Traveled
738,122
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,664
619
22
2
0
200,278
1
W
Neith
10,863
776
34
2
0
235,583
0
L
Cthulhu
9,008
643
34
2
0
237,279
0
W
Hel
11,352
811
47
3
0
252,067
4
W
Apollo
10,484
749
33
2
0
250,472
2
L
Susano
11,220
801
30
2
0
228,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role