Player Matchup

Freya
Freya
FINSTAR1269
Freya
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,878 Elo+
Party 2
Bellona
Bellona
IchJaic
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
Katterix
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
MrMewCatFireFace
Athena
Level 158
God Stats
0W - 1L
1,702 SR
Queue Stats
170W - 129L
1,589 Elo+
Party 2
Bacchus
Bacchus
itsbeaker
Bacchus
Level 157
God Stats
4W - 3L
1,593 SR
Queue Stats
133W - 120L
1,557 Elo+
Party 2
Team Averages
Level 138
1,559 SR
1,619 Elo+

VS

Team Averages
Level 138
1,612 SR
1,588 Elo+
Janus
Janus
KuriousºKat
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MARKisYOURdaddy
Fafnir
Level 160
God Stats
2W - 2L
1,704 SR
Queue Stats
493W - 457L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pistol122
Tsukuyomi
Level 89
God Stats
2W - 4L
1,355 SR
Queue Stats
86W - 75L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpicyNibs
Ah Muzen Cab
Level 160
God Stats
8W - 2L
2,003 SR
Queue Stats
450W - 405L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
rheinold10
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
9,284
774
8,957
12,669
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IchJaic
Bellona
14
2 / 8 / 13
8,501
708
4,991
19,015
22,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Katterix
Nu Wa
18
8 / 4 / 9
10,285
857
16,193
8,254
3,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 11
8,261
688
8,899
18,750
16,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
itsbeaker
Bacchus
16
4 / 5 / 6
9,503
792
6,159
16,170
26,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 17
9,891
824
7,737
6,021
2,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 19
10,751
896
8,002
16,866
20,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Pistol122
Tsukuyomi
17
5 / 5 / 18
10,159
847
11,863
13,208
8,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SpicyNibs
Ah Muzen Cab
20
17 / 5 / 8
12,622
1,052
24,756
14,846
6,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
rheinold10
Ah Puch
17
4 / 5 / 15
9,999
833
12,278
9,762
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
106
21
Kills
29
29
Deaths
22
47
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
L
Bellona
IchJaic
Bellona
2
8
13
1.06
L
Nu Wa
Katterix
Nu Wa
8
4
9
3.13
W
2
4
17
2.63
W
1
3
19
3.5
L
2
8
11
0.94
W
Tsukuyomi
Pistol122
Tsukuyomi
5
5
18
2.8
W
Ah Muzen Cab
SpicyNibs
Ah Muzen Cab
17
5
8
4.2
L
Bacchus
itsbeaker
Bacchus
4
5
6
1.4
W
Ah Puch
rheinold10
Ah Puch
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
64,636
74,858
Taken
60,703
73,745
Mitigated
42,388
18,390
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,957
2,687
491
5,286
12,669
5,373
522
6,908
5,586
24,882
0
L
Bellona
IchJaic
Bellona
4,991
441
1,404
1,346
19,015
22,707
654
6,291
12,581
0
7,079
L
Nu Wa
Katterix
Nu Wa
16,193
2,513
0
0
8,254
3,400
0
2,737
5,492
33,843
0
W
7,737
697
1,736
585
6,021
2,634
1,565
4,714
1,282
27,675
0
W
8,002
2,423
590
4,879
16,866
20,913
334
7,607
9,059
12,006
0
L
8,899
1,679
1,663
2,941
18,750
16,057
18
5,879
12,746
13,433
0
W
Tsukuyomi
Pistol122
Tsukuyomi
11,863
2,533
1,319
3,023
13,208
8,506
789
9,834
3,331
0
19,604
W
Ah Muzen Cab
SpicyNibs
Ah Muzen Cab
24,756
10,487
0
5,255
14,846
6,272
1,035
11,310
3,437
0
54,206
L
Bacchus
itsbeaker
Bacchus
6,159
273
1,932
3,327
16,170
26,208
189
6,202
9,853
12,909
0
W
Ah Puch
rheinold10
Ah Puch
12,278
1,626
1,210
1,630
9,762
4,063
808
6,743
1,614
28,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
53,422
130
Minions Killed
150
0
Camps Cleared
0
1,046,940
Distance Traveled
1,138,524
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,284
774
30
3
0
215,645
1
L
Bellona
8,501
708
2
0
0
202,441
1
L
Nu Wa
10,285
857
54
5
0
208,689
0
W
Janus
9,891
824
52
4
0
255,766
2
W
Fafnir
10,751
896
4
0
0
216,432
1
L
Athena
8,261
688
14
1
0
198,340
1
W
Tsukuyomi
10,159
847
6
1
0
235,742
0
W
Ah Muzen Cab
12,622
1,052
59
5
0
211,847
0
L
Bacchus
9,503
792
30
3
0
221,825
1
W
Ah Puch
9,999
833
29
2
0
218,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role