Player Matchup

Heimdallr
Heimdallr
EEffect
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,624 Elo+
Solo
Tyr
Tyr
Renmark21
Tyr
Level 122
God Stats
28W - 19L
1,551 SR
Queue Stats
247W - 244L
1,635 Elo+
Solo
Yemoja
Yemoja
RogersShaggy
Yemoja
Level 122
God Stats
0W - 2L
1,787 SR
Queue Stats
49W - 44L
1,682 Elo+
Solo
Merlin
Merlin
TransFormers_6
Merlin
Level 125
God Stats
0W - 1L
1,773 SR
Queue Stats
61W - 56L
1,605 Elo+
Party 3
Thanatos
Thanatos
topflightkid5555
Thanatos
Level 63
God Stats
0W - 2L
1,316 SR
Queue Stats
47W - 43L
1,587 Elo+
Party 3
Team Averages
Level 115
1,585 SR
1,627 Elo+

VS

Team Averages
Level 108
1,639 SR
1,644 Elo+
King Arthur
King Arthur
BeenALongTime
King Arthur
Level 115
God Stats
53W - 28L
1,631 SR
Queue Stats
363W - 287L
1,599 Elo+
Party 2
Raijin
Raijin
Cirnine
Raijin
Level 120
God Stats
2W - 2L
1,814 SR
Queue Stats
218W - 137L
1,692 Elo+
Party 1
Ullr
Ullr
SerathXO
Ullr
Level 114
God Stats
48W - 53L
1,491 SR
Queue Stats
431W - 349L
1,606 Elo+
Party 2
Athena
Athena
SmurfsAreMean
Athena
Level 62
God Stats
9W - 8L
1,500 SR
Queue Stats
155W - 115L
1,625 Elo+
Party 1
Da Ji
Da Ji
jokedestroyer
Da Ji
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
243W - 182L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EEffect
Heimdallr
16
0 / 8 / 5
10,500
457
7,637
18,948
7,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 7 / 3
11,872
516
12,115
22,507
24,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
12
2 / 7 / 6
8,970
390
7,005
18,838
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 5 / 10
10,616
462
10,153
10,872
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 5 / 3
14,659
637
22,437
19,740
10,463
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeenALongTime
King Arthur
20
5 / 1 / 6
13,885
604
20,166
26,074
21,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Cirnine
Raijin
19
8 / 5 / 8
12,899
561
16,169
18,595
10,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
20
5 / 4 / 5
13,679
595
12,615
16,091
7,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 16
12,771
555
12,195
23,158
28,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 5 / 1
13,282
577
7,053
17,260
10,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
19
Kills
31
32
Deaths
19
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeenALongTime
King Arthur
5
1
6
8
W
Raijin
Cirnine
Raijin
8
5
8
2.4
L
Heimdallr
EEffect
Heimdallr
0
8
5
0.31
L
1
7
3
0.36
L
Yemoja
2
7
6
0.71
W
Ullr
5
4
5
1.88
W
4
4
16
3
L
0
5
10
1
W
9
5
1
1.9
L
16
5
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,347
Damage
68,198
90,905
Taken
101,178
57,711
Mitigated
79,630
31,927
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeenALongTime
King Arthur
20,166
3,091
0
10,442
26,074
21,832
601
3,065
22,938
0
102,559
W
Raijin
Cirnine
Raijin
16,169
2,047
202
6,955
18,595
10,821
1,217
5,560
12,518
96,118
0
L
Heimdallr
EEffect
Heimdallr
7,637
3,512
0
5,548
18,948
7,483
316
3,770
15,178
0
71,421
L
12,115
1,607
0
5,847
22,507
24,287
820
4,632
17,695
0
83,198
L
Yemoja
7,005
787
970
1,391
18,838
11,376
0
9,336
9,502
28,473
0
W
Ullr
12,615
5,359
0
3,255
16,091
7,352
8,472
2,832
13,119
0
94,680
W
12,195
4,542
0
7,100
23,158
28,636
1,604
5,018
17,906
47,629
0
L
10,153
1,162
0
2,617
10,872
4,102
70
6,637
4,235
62,631
0
W
7,053
2,265
0
6,593
17,260
10,989
1,873
2,893
14,281
0
86,049
L
22,437
9,077
0
15,554
19,740
10,463
0
3,989
15,577
0
109,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
66,516
569
Minions Killed
683
0
Camps Cleared
0
2,014,336
Distance Traveled
2,178,465
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,885
604
170
7
0
455,944
4
W
Raijin
12,899
561
164
7
0
395,469
3
L
Heimdallr
10,500
457
101
4
0
333,761
0
L
Tyr
11,872
516
167
7
0
433,696
0
L
Yemoja
8,970
390
35
2
0
411,652
8
W
Ullr
13,679
595
190
8
0
424,437
2
W
Athena
12,771
555
29
1
0
451,817
8
L
Merlin
10,616
462
118
5
0
400,812
6
W
Da Ji
13,282
577
130
6
0
450,798
5
L
Thanatos
14,659
637
148
6
0
434,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role