Player Matchup

Hercules
Hercules
Acc90
Hercules
Level 140
God Stats
7W - 15L
1,774 SR
Queue Stats
317W - 405L
1,488 Elo+
Party 1
Ullr
Ullr
Deadman-1408
Ullr
Level 134
God Stats
8W - 8L
1,199 SR
Queue Stats
368W - 481L
1,416 Elo+
Party 1
Ravana
Ravana
ILLEGALAMIGO831
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Solo
Kukulkan
Kukulkan
TheKinkyPoro
Kukulkan
Level 85
God Stats
21W - 29L
1,427 SR
Queue Stats
473W - 608L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
crimson-blade-x
Baron Samedi
Level 134
God Stats
12W - 12L
1,574 SR
Queue Stats
309W - 344L
1,511 Elo+
Party 1
Team Averages
Level 111
1,495 SR
1,469 Elo+

VS

Team Averages
Level 90
1,669 SR
1,511 Elo+
Medusa
Medusa
ChaoticJedi17
Medusa
Level 159
God Stats
25W - 20L
1,734 SR
Queue Stats
536W - 515L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
HoorayForAlec
Sun Wukong
Level 97
God Stats
2W - 1L
1,691 SR
Queue Stats
60W - 49L
1,644 Elo+
Party 3
Tyr
Tyr
HotDOGSarecool
Tyr
Level 60
God Stats
16W - 12L
1,492 SR
Queue Stats
127W - 110L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
Oatmealbiscuit
Baron Samedi
Level 108
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 4L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
supremeBeanr
Aphrodite
Level 28
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acc90
Hercules
20
14 / 7 / 17
21,019
808
31,016
43,938
66,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 9 / 16
16,981
653
21,271
26,825
11,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 8 / 15
18,534
713
18,039
22,881
13,342
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TheKinkyPoro
Kukulkan
20
4 / 10 / 12
16,619
639
14,672
22,791
11,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
crimson-blade-x
Baron Samedi
20
10 / 6 / 15
19,696
758
35,600
25,454
19,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 6
20,666
795
29,368
26,003
9,670
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
HoorayForAlec
Sun Wukong
20
7 / 6 / 15
19,639
755
25,994
40,794
49,050
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 9 / 21
22,086
849
26,360
34,056
29,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Oatmealbiscuit
Baron Samedi
20
5 / 9 / 9
16,695
642
19,483
23,941
10,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
supremeBeanr
Aphrodite
20
2 / 6 / 17
16,129
620
11,105
28,276
14,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
108
36
Kills
40
40
Deaths
37
75
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hercules
Acc90
Hercules
14
7
17
3.21
W
14
7
6
2.43
L
3
9
16
1.22
W
Sun Wukong
HoorayForAlec
Sun Wukong
7
6
15
2.42
W
12
9
21
2.5
L
5
8
15
1.56
W
Baron Samedi
Oatmealbiscuit
Baron Samedi
5
9
9
1.06
L
Kukulkan
TheKinkyPoro
Kukulkan
4
10
12
1
L
Baron Samedi
crimson-blade-x
Baron Samedi
10
6
15
2.92
W
Aphrodite
supremeBeanr
Aphrodite
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,598
Damage
112,310
141,889
Taken
153,070
122,939
Mitigated
113,258
33,488
Healing
43,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Acc90
Hercules
31,016
5,536
0
11,850
43,938
66,929
135
13,394
30,464
19,169
42,299
W
29,368
13,604
0
2,213
26,003
9,670
2,792
11,293
14,488
0
84,100
L
21,271
10,235
0
6,653
26,825
11,447
1,060
2,717
24,028
0
77,282
W
Sun Wukong
HoorayForAlec
Sun Wukong
25,994
4,163
1,387
4,831
40,794
49,050
1,229
10,617
29,361
0
94,148
W
26,360
3,485
0
7,298
34,056
29,627
887
12,844
20,495
0
75,877
L
18,039
2,258
0
2,586
22,881
13,342
2,671
4,338
18,543
0
66,447
W
Baron Samedi
Oatmealbiscuit
Baron Samedi
19,483
566
4,641
4,933
23,941
10,005
295
8,828
14,854
57,976
0
L
Kukulkan
TheKinkyPoro
Kukulkan
14,672
1,022
0
323
22,791
11,655
2,932
5,832
16,959
62,051
0
L
Baron Samedi
crimson-blade-x
Baron Samedi
35,600
1,614
4,917
7,159
25,454
19,566
769
4,733
20,641
81,427
0
W
Aphrodite
supremeBeanr
Aphrodite
11,105
957
7,527
10,907
28,276
14,906
390
11,213
16,593
46,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,849
Gold Earned
95,215
535
Minions Killed
532
11
Camps Cleared
4
2,126,915
Distance Traveled
2,385,613
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
21,019
808
62
2
1
485,057
3
W
Medusa
20,666
795
135
5
2
441,732
1
L
Ullr
16,981
653
134
5
3
388,419
7
W
Sun Wukong
19,639
755
140
5
0
514,784
0
W
Tyr
22,086
849
96
4
1
489,139
1
L
Ravana
18,534
713
121
5
6
459,326
4
W
Baron Samedi
16,695
642
72
3
1
440,446
0
L
Kukulkan
16,619
639
113
4
0
389,796
2
L
Baron Samedi
19,696
758
105
4
1
404,317
0
W
Aphrodite
16,129
620
89
3
0
499,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role