Player Matchup

Hou Yi
Hou Yi
FallOutTay
Hou Yi
Level 134
God Stats
2W - 2L
1,809 SR
Queue Stats
60W - 42L
1,611 Elo+
Party 2
Bellona
Bellona
GriffyTunk
Bellona
Level 11
God Stats
1W - 3L
1,455 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
KoKoDizzle
Cthulhu
Level 17
God Stats
0W - 2L
1,239 SR
Queue Stats
12W - 15L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
TheOnlyVex
Cabrakan
Level 97
God Stats
15W - 12L
1,650 SR
Queue Stats
437W - 243L
1,675 Elo+
Party 2
Nox
Nox
x3khaleesi
Nox
Level 160
God Stats
1W - 1L
1,353 SR
Queue Stats
8W - 4L
1,750 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,576 Elo+

VS

Team Averages
Level 99
1,873 SR
1,860 Elo+
Yemoja
Yemoja
ChipsAndGuac
Yemoja
Level 73
God Stats
10W - 2L
1,967 SR
Queue Stats
145W - 54L
1,908 Elo+
Party 1
Hou Yi
Hou Yi
DELET3D
Hou Yi
Level 46
God Stats
4W - 1L
1,861 SR
Queue Stats
180W - 63L
1,835 Elo+
Party 1
Baron Samedi
Baron Samedi
DragonShotz
Baron Samedi
Level 141
God Stats
2W - 1L
1,777 SR
Queue Stats
330W - 180L
1,820 Elo+
Party 1
Scylla
Scylla
DragonsSpit
Scylla
Level 133
God Stats
4W - 4L
1,922 SR
Queue Stats
347W - 187L
1,825 Elo+
Party 1
Guan Yu
Guan Yu
FimmionHungwy
Guan Yu
Level 101
God Stats
10W - 2L
1,838 SR
Queue Stats
173W - 70L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FallOutTay
Hou Yi
14
1 / 4 / 1
8,796
880
8,091
16,862
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
GriffyTunk
Bellona
14
1 / 5 / 2
8,596
860
4,075
16,221
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
KoKoDizzle
Cthulhu
14
0 / 5 / 2
8,384
838
7,714
16,488
12,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TheOnlyVex
Cabrakan
15
1 / 6 / 2
8,971
897
9,308
21,156
12,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 1 / 3
8,570
857
8,193
5,596
2,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

177

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 20
10,212
1,021
6,334
8,091
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
DELET3D
Hou Yi
17
8 / 0 / 11
10,935
1,094
13,666
5,378
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DragonShotz
Baron Samedi
16
2 / 1 / 14
9,461
946
18,736
8,821
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
16
2 / 0 / 18
9,997
1,000
21,530
6,106
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
9 / 1 / 11
10,948
1,095
10,968
14,373
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
3
Kills
21
21
Deaths
3
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
20
10
W
Hou Yi
DELET3D
Hou Yi
8
0
11
13.5
W
Baron Samedi
DragonShotz
Baron Samedi
2
1
14
9
W
Scylla
2
0
18
11
L
Hou Yi
FallOutTay
Hou Yi
1
4
1
0.38
W
Guan Yu
9
1
11
14.5
L
Bellona
GriffyTunk
Bellona
1
5
2
0.4
L
Cthulhu
KoKoDizzle
Cthulhu
0
5
2
0.2
L
Cabrakan
TheOnlyVex
Cabrakan
1
6
2
0.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
71,234
76,323
Taken
42,769
39,697
Mitigated
32,175
3,229
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,334
1,411
4,475
2,141
8,091
7,450
0
5,869
2,222
16,851
0
W
Hou Yi
DELET3D
Hou Yi
13,666
6,655
0
693
5,378
2,235
0
3,797
1,581
0
37,952
W
Baron Samedi
DragonShotz
Baron Samedi
18,736
1,252
3,818
2,858
8,821
3,734
0
5,233
3,588
30,290
0
W
Scylla
21,530
4,021
0
0
6,106
2,374
0
3,605
2,501
40,676
0
L
Hou Yi
FallOutTay
Hou Yi
8,091
2,601
0
709
16,862
5,624
0
11,413
4,799
0
29,334
W
Guan Yu
10,968
2,653
5,945
5,654
14,373
16,382
0
6,711
7,662
0
29,934
L
Bellona
GriffyTunk
Bellona
4,075
253
0
173
16,221
7,233
0
10,778
4,969
0
10,065
L
Cthulhu
KoKoDizzle
Cthulhu
7,714
20
438
207
16,488
12,329
0
7,602
8,431
17,363
0
L
Cabrakan
TheOnlyVex
Cabrakan
9,308
1,043
128
1,574
21,156
12,356
0
11,344
9,233
38,146
0
L
8,193
184
0
0
5,596
2,155
0
3,645
1,815
31,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
51,553
212
Minions Killed
206
3
Camps Cleared
7
947,303
Distance Traveled
962,620
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,212
1,021
22
2
1
167,691
0
W
Hou Yi
10,935
1,094
52
5
1
182,805
2
W
Baron Samedi
9,461
946
39
4
1
197,631
0
W
Scylla
9,997
1,000
45
5
4
195,059
2
L
Hou Yi
8,796
880
47
5
0
188,280
0
W
Guan Yu
10,948
1,095
48
5
0
219,434
3
L
Bellona
8,596
860
18
2
0
186,538
0
L
Cthulhu
8,384
838
25
3
1
177,550
0
L
Cabrakan
8,971
897
55
6
2
194,897
2
L
Nox
8,570
857
67
7
0
200,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role