Player Matchup

Ymir
Ymir
Volfguard
Ymir
Level 16
God Stats
10W - 9L
1,664 SR
Queue Stats
67W - 63L
1,546 Elo+
Party 3
Ullr
Ullr
WOLFDOTSON
Ullr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 347L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
WildSPOODER
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,744 Elo+
Party 1
Nu Wa
Nu Wa
moonsigngemini
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 227L
1,601 Elo+
Party 3
Ravana
Ravana
xxwolfgamerxx
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,744 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,619 Elo+

VS

Team Averages
Level 24
1,360 SR
1,503 Elo+
Fenrir
Fenrir
Gabe04Raiders
Fenrir
Level 29
God Stats
12W - 10L
1,173 SR
Queue Stats
210W - 201L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
IeyeJuke
Danzaburou
Level 29
God Stats
5W - 8L
1,042 SR
Queue Stats
79W - 96L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
bIgAr15
Ao Kuang
Level 18
God Stats
16W - 15L
1,468 SR
Queue Stats
32W - 22L
1,594 Elo+
Solo
Ares
Ares
decaty
Ares
Level 16
God Stats
19W - 22L
1,485 SR
Queue Stats
31W - 41L
1,467 Elo+
Party 2
Anubis
Anubis
goinham102
Anubis
Level 29
God Stats
22W - 12L
1,634 SR
Queue Stats
259W - 228L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 8 / 1
8,156
453
8,256
16,425
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 8 / 1
8,951
497
7,428
12,055
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
WildSPOODER
Sun Wukong
12
1 / 8 / 4
8,471
471
3,009
13,603
10,937
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 6
9,697
539
16,644
10,360
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 7 / 3
10,924
607
13,284
14,665
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 4
10,290
572
6,311
14,103
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
IeyeJuke
Danzaburou
16
10 / 4 / 5
10,181
566
10,578
12,093
4,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
bIgAr15
Ao Kuang
15
5 / 2 / 8
9,650
536
7,744
12,280
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
decaty
Ares
14
6 / 5 / 11
9,578
532
8,109
14,825
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
goinham102
Anubis
17
6 / 5 / 8
10,541
586
12,948
14,801
6,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
20
Kills
35
35
Deaths
20
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
W
Danzaburou
IeyeJuke
Danzaburou
10
4
5
3.13
L
Ymir
4
8
1
0.56
L
2
8
1
0.31
L
Sun Wukong
WildSPOODER
Sun Wukong
1
8
4
0.38
W
Ao Kuang
bIgAr15
Ao Kuang
5
2
8
4.5
W
Ares
decaty
Ares
6
5
11
2.3
W
Anubis
goinham102
Anubis
6
5
8
2
L
1
4
6
1
L
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,621
Damage
45,690
67,108
Taken
68,102
37,092
Mitigated
36,137
10,120
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,311
1,631
393
5,855
14,103
5,011
902
3,324
10,593
0
52,229
W
Danzaburou
IeyeJuke
Danzaburou
10,578
7,753
0
2,609
12,093
4,640
1,585
3,776
8,195
0
54,631
L
Ymir
8,256
1,800
0
2,445
16,425
10,499
0
8,734
7,691
19,740
0
L
7,428
3,028
174
657
12,055
4,817
302
5,220
6,835
0
40,997
L
Sun Wukong
WildSPOODER
Sun Wukong
3,009
1,096
0
343
13,603
10,937
1,763
3,625
9,978
0
33,878
W
Ao Kuang
bIgAr15
Ao Kuang
7,744
2,092
0
5,451
12,280
5,699
596
3,979
8,139
35,841
5,088
W
Ares
decaty
Ares
8,109
1,430
0
1,440
14,825
13,861
543
5,630
9,026
17,780
0
W
Anubis
goinham102
Anubis
12,948
370
0
8,242
14,801
6,926
873
7,084
7,249
77,956
0
L
16,644
4,878
0
3,063
10,360
2,812
815
5,779
4,581
61,519
0
L
13,284
4,202
0
3,438
14,665
8,027
1,722
5,240
9,425
0
49,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
50,240
336
Minions Killed
377
0
Camps Cleared
0
1,516,944
Distance Traveled
1,553,635
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,290
572
89
5
0
360,324
2
W
Danzaburou
10,181
566
117
7
0
328,766
0
L
Ymir
8,156
453
17
1
0
267,235
0
L
Ullr
8,951
497
87
5
0
298,971
0
L
Sun Wukong
8,471
471
63
4
0
271,894
1
W
Ao Kuang
9,650
536
42
2
0
193,347
0
W
Ares
9,578
532
16
1
0
355,660
2
W
Anubis
10,541
586
113
6
0
315,538
2
L
Nu Wa
9,697
539
94
5
0
317,419
2
L
Ravana
10,924
607
75
4
0
361,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role