Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Boneynitemare3
Cupid
Level 69
God Stats
3W - 0L
1,686 SR
Queue Stats
46W - 41L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
SnipezIz
Ne Zha
Level 96
God Stats
6W - 3L
1,369 SR
Queue Stats
99W - 81L
1,542 Elo+
Party 1
Tiamat
Tiamat
TeCkAddicT
Tiamat
Level 26
God Stats
25W - 15L
1,477 SR
Queue Stats
60W - 46L
1,468 Elo+
Party 1
Fenrir
Fenrir
surveyor2A5
Fenrir
Level 16
God Stats
3W - 2L
1,709 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 1
Team Averages
Level 63
1,548 SR
1,480 Elo+

VS

Team Averages
Level 74
1,508 SR
1,449 Elo+
Set
Set
DarkClown9269
Set
Level 96
God Stats
0W - 4L
1,085 SR
Queue Stats
91W - 107L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
EdibleBleach-_-
Cabrakan
Level 47
God Stats
8W - 5L
1,500 SR
Queue Stats
288W - 279L
1,422 Elo+
Party 3
Izanami
Izanami
ToMB cReEP
Izanami
Level 157
God Stats
11W - 11L
1,619 SR
Queue Stats
494W - 479L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
devi_exor
Guan Yu
Level 26
God Stats
6W - 12L
1,492 SR
Queue Stats
78W - 84L
1,460 Elo+
Party 2
Janus
Janus
skeithcobernikk
Janus
Level 43
God Stats
3W - 1L
1,842 SR
Queue Stats
107W - 99L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
6 / 2 / 1
11,002
647
7,345
12,024
5,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 3
8,234
484
6,824
9,912
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
SnipezIz
Ne Zha
15
7 / 2 / 8
9,478
558
10,291
10,276
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TeCkAddicT
Tiamat
15
1 / 0 / 6
9,063
533
6,700
6,492
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
1 / 1 / 7
8,282
487
5,875
8,678
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,236
484
4,130
14,447
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
11
0 / 4 / 2
7,005
412
3,273
15,510
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ToMB cReEP
Izanami
12
0 / 2 / 3
7,332
431
5,658
6,621
1,819
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
devi_exor
Guan Yu
15
4 / 4 / 0
8,793
517
6,273
10,328
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 4 / 0
7,986
470
5,737
6,909
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
7
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
1
3.25
W
6
2
3
3.75
L
2
7
1
0.36
L
Cabrakan
0
4
2
0.25
W
Ne Zha
SnipezIz
Ne Zha
7
2
8
5.5
W
Tiamat
TeCkAddicT
Tiamat
1
0
6
4
L
Izanami
ToMB cReEP
Izanami
0
2
3
0.75
L
Guan Yu
devi_exor
Guan Yu
4
4
0
1
L
1
4
0
0.25
W
Fenrir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
25,071
47,382
Taken
53,815
20,827
Mitigated
30,258
20,449
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,345
1,310
0
5,422
12,024
5,279
0
441
11,200
0
73,241
W
6,824
3,530
1,562
4,583
9,912
2,795
798
2,187
7,605
0
48,974
L
4,130
1,341
0
4,284
14,447
5,833
0
1,689
12,656
0
54,055
L
Cabrakan
3,273
170
74
2,314
15,510
11,141
165
559
14,877
24,888
0
W
Ne Zha
SnipezIz
Ne Zha
10,291
3,205
0
3,820
10,276
3,537
642
1,383
8,819
0
49,578
W
Tiamat
TeCkAddicT
Tiamat
6,700
112
0
2,634
6,492
3,841
988
1,646
4,647
53,635
0
L
Izanami
ToMB cReEP
Izanami
5,658
3,034
0
1,617
6,621
1,819
999
417
6,162
0
48,405
L
Guan Yu
devi_exor
Guan Yu
6,273
1,754
0
2,793
10,328
9,462
0
0
10,260
0
45,580
L
5,737
232
0
228
6,909
2,003
118
3,323
3,092
45,789
0
W
Fenrir
5,875
1,246
0
2,428
8,678
5,375
364
2,899
5,683
0
29,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
39,352
481
Minions Killed
441
0
Camps Cleared
0
1,611,035
Distance Traveled
1,563,229
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,002
647
157
9
0
292,092
2
W
Cupid
8,234
484
79
5
0
295,304
3
L
Set
8,236
484
99
6
0
312,547
1
L
Cabrakan
7,005
412
29
2
0
308,567
1
W
Ne Zha
9,478
558
79
5
0
367,825
2
W
Tiamat
9,063
533
118
7
0
304,007
0
L
Izanami
7,332
431
108
6
0
315,568
5
L
Guan Yu
8,793
517
101
6
0
320,774
1
L
Janus
7,986
470
104
6
0
305,773
1
W
Fenrir
8,282
487
48
3
0
351,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role