Player Matchup

Vamana
Vamana
EvanDub
Vamana
Level 63
God Stats
1W - 1L
1,833 SR
Queue Stats
9W - 7L
1,145 Elo+
Party 1
Medusa
Medusa
Mediocre13
Medusa
Level 43
God Stats
2W - 1L
1,322 SR
Queue Stats
9W - 9L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
Ordinary5
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,118 Elo+
Party 1
Team Averages
Level 58
1,552 SR
1,127 Elo+

VS

Team Averages
Level 90
1,544 SR
1,361 Elo+
Jing Wei
Jing Wei
InterstellarHoe
Jing Wei
Level 108
God Stats
10W - 9L
1,715 SR
Queue Stats
323W - 350L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
KaptnMeliodas
Kumbhakarna
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
516W - 866L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
Raichu_Radke
Nu Wa
Level 79
God Stats
158W - 195L
1,417 SR
Queue Stats
268W - 424L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EvanDub
Vamana
15
8 / 0 / 13
10,908
779
12,495
11,627
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Mediocre13
Medusa
13
10 / 3 / 8
10,379
741
15,837
10,618
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ordinary5
Cthulhu
13
5 / 0 / 14
9,852
704
11,798
12,662
13,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 3 / 0
9,191
657
9,793
11,128
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
KaptnMeliodas
Kumbhakarna
9
0 / 12 / 2
7,963
569
5,035
23,105
16,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 8 / 1
8,904
636
11,103
11,903
3,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
23
Kills
3
3
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
EvanDub
Vamana
8
0
13
14.5
L
Jing Wei
2
3
0
0.67
L
Kumbhakarna
KaptnMeliodas
Kumbhakarna
0
12
2
0.08
W
Medusa
Mediocre13
Medusa
10
3
8
4.67
W
Cthulhu
Ordinary5
Cthulhu
5
0
14
12
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,130
Damage
25,931
34,907
Taken
46,136
28,433
Mitigated
24,151
6,855
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
EvanDub
Vamana
12,495
5,924
441
4,307
11,627
10,492
351
5,460
6,167
0
50,532
L
Jing Wei
9,793
7,817
0
1,404
11,128
4,001
1,080
2,869
8,259
0
49,007
L
Kumbhakarna
KaptnMeliodas
Kumbhakarna
5,035
616
0
220
23,105
16,387
181
4,935
18,170
10,225
0
W
Medusa
Mediocre13
Medusa
15,837
8,754
0
2,107
10,618
4,264
527
4,887
5,731
0
42,419
W
Cthulhu
Ordinary5
Cthulhu
11,798
1,338
0
0
12,662
13,677
87
5,870
6,792
36,519
0
L
11,103
4,219
659
1,296
11,903
3,763
354
4,062
7,841
30,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
26,058
157
Minions Killed
121
0
Camps Cleared
0
800,543
Distance Traveled
733,410
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,908
779
56
4
0
280,536
0
L
Jing Wei
9,191
657
80
6
0
258,858
1
L
Kumbhakarna
7,963
569
6
0
0
244,868
0
W
Medusa
10,379
741
61
4
0
249,592
0
W
Cthulhu
9,852
704
40
3
0
270,415
0
L
Nu Wa
8,904
636
35
3
0
229,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role