Player Matchup

Kumbhakarna
Kumbhakarna
Kumbha is Thick
Kumbhakarna
Level 158
God Stats
94W - 78L
1,455 SR
Queue Stats
99W - 88L
1,421 Elo+
Party 1
Sol
Sol
LiquidPlump
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Pro_Bling_Jumper
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,487 Elo+
Solo
Janus
Janus
SS4Kenpachi
Janus
Level 153
God Stats
6W - 12L
1,432 SR
Queue Stats
129W - 153L
1,495 Elo+
Party 1
Bakasura
Bakasura
Yofune-Nushii
Bakasura
Level 107
God Stats
5W - 9L
1,384 SR
Queue Stats
286W - 359L
1,500 Elo+
Solo
Team Averages
Level 145
1,454 SR
1,481 Elo+

VS

Team Averages
Level 85
1,445 SR
1,508 Elo+
Hachiman
Hachiman
SloppyChops
Hachiman
Level 136
God Stats
26W - 23L
1,567 SR
Queue Stats
697W - 683L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
Tempest
Kuzenbo
Level 101
God Stats
4W - 4L
1,771 SR
Queue Stats
372W - 344L
1,550 Elo+
Party 2
Arachne
Arachne
bla2e0fgl0ry
Arachne
Level 107
God Stats
3W - 4L
1,141 SR
Queue Stats
621W - 594L
1,492 Elo+
Solo
Olorun
Olorun
ewjhrfiuwhef
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,484 Elo+
Party 3
Ao Kuang
Ao Kuang
sinoraxx
Ao Kuang
Level 57
God Stats
2W - 4L
1,244 SR
Queue Stats
89W - 84L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kumbha is Thick
Kumbhakarna
14
0 / 1 / 1
8,195
512
2,386
9,505
7,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 7 / 2
7,471
467
7,533
15,305
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 4
7,432
465
4,321
11,149
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 3
8,251
516
9,540
5,735
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Yofune-Nushii
Bakasura
14
2 / 4 / 0
8,294
518
4,141
12,323
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SloppyChops
Hachiman
14
5 / 2 / 4
8,850
553
10,890
10,328
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Tempest
Kuzenbo
10
1 / 2 / 5
7,185
449
3,200
8,989
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
bla2e0fgl0ry
Arachne
14
2 / 2 / 7
8,396
525
4,795
11,059
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
15
4 / 1 / 2
9,080
568
5,807
6,510
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
sinoraxx
Ao Kuang
16
4 / 0 / 0
9,334
583
11,525
12,168
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
16
16
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Kumbha is Thick
Kumbhakarna
0
1
1
0.5
L
2
7
2
0.43
L
1
3
4
1
L
2
1
3
3.5
W
Hachiman
SloppyChops
Hachiman
5
2
4
3.5
W
Kuzenbo
Tempest
Kuzenbo
1
2
5
1.75
L
Bakasura
Yofune-Nushii
Bakasura
2
4
0
0.5
W
Arachne
bla2e0fgl0ry
Arachne
2
2
7
2.75
W
Olorun
4
1
2
5
W
Ao Kuang
sinoraxx
Ao Kuang
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
36,217
54,017
Taken
49,054
23,878
Mitigated
21,412
19,738
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Kumbha is Thick
Kumbhakarna
2,386
178
0
3,908
9,505
7,202
154
6,251
3,254
47,880
0
L
7,533
2,585
0
5,654
15,305
4,146
0
1,002
14,303
58,636
0
L
4,321
1,744
0
3,642
11,149
4,747
0
4,766
6,383
0
18,831
L
9,540
499
175
1,908
5,735
1,934
0
3,376
2,359
53,613
0
W
Hachiman
SloppyChops
Hachiman
10,890
4,925
0
5,746
10,328
3,180
862
4,747
5,453
0
59,039
W
Kuzenbo
Tempest
Kuzenbo
3,200
1,495
0
2,284
8,989
6,571
0
4,833
4,003
13,496
0
L
Bakasura
Yofune-Nushii
Bakasura
4,141
2,400
0
4,451
12,323
5,849
0
5,137
7,186
0
52,421
W
Arachne
bla2e0fgl0ry
Arachne
4,795
2,779
0
3,522
11,059
3,910
0
3,582
7,135
0
51,121
W
Olorun
5,807
2,591
292
3,609
6,510
2,600
382
3,154
2,930
59,197
0
W
Ao Kuang
sinoraxx
Ao Kuang
11,525
2,549
0
7,947
12,168
5,151
0
2,540
9,064
64,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
42,845
481
Minions Killed
453
0
Camps Cleared
0
1,545,077
Distance Traveled
1,530,609
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,195
512
109
7
0
334,428
2
L
Sol
7,471
467
104
7
0
238,839
4
L
Odin
7,432
465
29
2
0
306,506
6
L
Janus
8,251
516
117
7
0
326,748
4
W
Hachiman
8,850
553
100
6
0
290,079
9
W
Kuzenbo
7,185
449
11
1
0
296,110
0
L
Bakasura
8,294
518
122
8
0
338,556
1
W
Arachne
8,396
525
92
6
0
351,878
4
W
Olorun
9,080
568
126
8
0
274,876
2
W
Ao Kuang
9,334
583
124
8
0
317,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role