Player Matchup

Danzaburou
Danzaburou
BossGamer56789
Danzaburou
Level 59
God Stats
16W - 17L
1,181 SR
Queue Stats
160W - 220L
1,224 Elo+
Party 1
Cerberus
Cerberus
GrumpyWharf083
Cerberus
Level 54
God Stats
0W - 2L
1,143 SR
Queue Stats
23W - 40L
1,243 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RockKitten54802
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 139L
1,170 Elo+
Party 1
Team Averages
Level 59
1,275 SR
1,213 Elo+

VS

Team Averages
Level 107
1,443 SR
1,508 Elo+
Baron Samedi
Baron Samedi
GoHomeRogers35
Baron Samedi
Level 49
God Stats
2W - 0L
1,504 SR
Queue Stats
31W - 25L
1,522 Elo+
Party 2
Set
Set
StubbyKnubs22
Set
Level 156
God Stats
1W - 0L
1,324 SR
Queue Stats
137W - 117L
1,660 Elo+
Party 2
Neith
Neith
winner22996
Neith
Level 115
God Stats
7W - 4L
1,500 SR
Queue Stats
45W - 58L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BossGamer56789
Danzaburou
9
1 / 4 / 3
6,649
665
5,984
8,831
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
9
1 / 5 / 3
7,272
727
3,916
14,726
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
RockKitten54802
Cu Chulainn
9
2 / 5 / 2
6,648
665
3,003
9,134
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoHomeRogers35
Baron Samedi
12
4 / 1 / 10
8,100
810
8,548
4,622
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 7
8,740
874
10,834
10,123
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 1 / 10
7,737
774
6,516
3,463
1,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
14
14
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BossGamer56789
Danzaburou
1
4
3
0.63
W
Baron Samedi
GoHomeRogers35
Baron Samedi
4
1
10
9
L
Cerberus
1
5
3
0.5
L
Cu Chulainn
RockKitten54802
Cu Chulainn
2
5
2
0.6
W
7
2
7
5.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
25,898
32,691
Taken
18,208
18,061
Mitigated
10,305
8,562
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BossGamer56789
Danzaburou
5,984
977
0
2,557
8,831
3,101
0
1,292
7,278
0
23,202
W
Baron Samedi
GoHomeRogers35
Baron Samedi
8,548
1,410
697
1,794
4,622
1,680
488
411
4,086
25,527
0
L
Cerberus
3,916
149
0
5,278
14,726
9,964
0
3,337
10,760
20,754
0
L
Cu Chulainn
RockKitten54802
Cu Chulainn
3,003
609
0
727
9,134
4,996
36
3,308
5,575
0
9,551
W
10,834
4,430
0
2,904
10,123
7,578
715
2,819
7,229
0
32,023
W
6,516
3,038
0
620
3,463
1,047
1,106
702
2,688
0
24,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,569
Gold Earned
24,577
98
Minions Killed
129
0
Camps Cleared
0
569,092
Distance Traveled
555,408
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,649
665
23
2
0
185,869
5
W
Baron Samedi
8,100
810
48
5
0
186,114
4
L
Cerberus
7,272
727
61
6
0
188,172
1
L
Cu Chulainn
6,648
665
14
1
0
195,051
2
W
Set
8,740
874
38
4
0
197,099
3
W
Neith
7,737
774
43
4
0
172,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role