Player Matchup

Jing Wei
Jing Wei
VP91
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,594 Elo+
Solo
Scylla
Scylla
theonlyonetap
Scylla
Level 18
God Stats
1W - 2L
1,323 SR
Queue Stats
3W - 15L
1,205 Elo+
Party 2
Vamana
Vamana
tiagoesgay183
Vamana
Level 64
God Stats
0W - 3L
1,423 SR
Queue Stats
6W - 24L
1,190 Elo+
Party 2
Team Averages
Level 63
1,415 SR
1,330 Elo+

VS

Team Averages
Level 107
1,469 SR
1,547 Elo+
Hades
Hades
CrimsonHeaven
Hades
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
411W - 179L
1,759 Elo+
Party 1
Olorun
Olorun
Dochapa4i20
Olorun
Level 15
God Stats
2W - 4L
1,233 SR
Queue Stats
13W - 22L
1,135 Elo+
Solo
Heimdallr
Heimdallr
Oxideopy
Heimdallr
Level 149
God Stats
8W - 1L
1,674 SR
Queue Stats
387W - 192L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
VP91
Jing Wei
18
5 / 5 / 7
13,762
655
18,197
21,801
6,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 6 / 5
12,811
610
9,543
14,785
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 8
12,422
592
16,742
23,984
18,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 3
14,757
703
23,302
21,226
12,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
15
1 / 10 / 7
12,601
600
6,913
17,546
9,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Oxideopy
Heimdallr
18
3 / 0 / 7
13,583
647
23,092
19,686
9,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
14
14
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
W
Olorun
1
10
7
0.45
W
Heimdallr
Oxideopy
Heimdallr
3
0
7
6.5
L
Jing Wei
VP91
Jing Wei
5
5
7
1.7
L
5
6
5
1.25
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,482
Damage
53,307
60,570
Taken
58,458
29,490
Mitigated
31,121
19,898
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,302
4,881
143
8,814
21,226
12,149
1,503
3,442
17,530
78,279
0
W
Olorun
6,913
4,458
1,004
4,245
17,546
9,045
57
4,406
12,834
43,955
0
W
Heimdallr
Oxideopy
Heimdallr
23,092
10,109
0
3,601
19,686
9,927
1,650
1,129
18,445
0
110,980
L
Jing Wei
VP91
Jing Wei
18,197
14,815
0
8,776
21,801
6,959
1,218
11,099
10,702
0
73,969
L
9,543
806
355
3,117
14,785
4,299
261
9,163
5,618
39,221
0
L
16,742
6,639
0
7,650
23,984
18,232
0
10,001
13,983
0
45,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
40,941
223
Minions Killed
283
0
Camps Cleared
0
1,152,305
Distance Traveled
998,931
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,757
703
85
4
0
333,896
2
W
Olorun
12,601
600
67
3
0
287,793
6
W
Heimdallr
13,583
647
131
6
0
377,242
5
L
Jing Wei
13,762
655
107
5
0
340,908
5
L
Scylla
12,811
610
63
3
0
305,369
2
L
Vamana
12,422
592
53
3
0
506,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role