Player Matchup

Arachne
Arachne
AltaAins
Arachne
Level 112
God Stats
30W - 21L
1,516 SR
Queue Stats
111W - 91L
1,557 Elo+
Solo
Cupid
Cupid
Andamaru
Cupid
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 186L
1,453 Elo+
Solo
Vulcan
Vulcan
Deguemon
Vulcan
Level 36
God Stats
6W - 4L
1,546 SR
Queue Stats
135W - 107L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sr Profano
Kumbhakarna
Level 45
God Stats
21W - 12L
1,717 SR
Queue Stats
582W - 621L
1,486 Elo+
Solo
Sol
Sol
caralhadao
Sol
Level 106
God Stats
3W - 8L
1,105 SR
Queue Stats
110W - 109L
1,499 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,503 Elo+

VS

Team Averages
Level 59
1,521 SR
1,520 Elo+
Bellona
Bellona
EdemirFerreira
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HardKiller1317
Ah Puch
Level 47
God Stats
48W - 43L
1,605 SR
Queue Stats
53W - 59L
1,419 Elo+
Solo
Xbalanque
Xbalanque
Mastermune
Xbalanque
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hellmonty
Tsukuyomi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
zHibariKyoya
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AltaAins
Arachne
17
5 / 0 / 9
10,942
1,094
7,813
11,755
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Andamaru
Cupid
17
8 / 4 / 11
10,986
1,099
14,899
11,697
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Deguemon
Vulcan
17
6 / 0 / 14
10,910
1,091
19,292
9,313
4,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Sr Profano
Kumbhakarna
17
1 / 0 / 18
9,870
987
5,419
11,940
14,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 1 / 14
12,464
1,246
22,802
13,579
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

263

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,296
930
9,998
19,466
10,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 2
9,022
902
10,650
10,107
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Mastermune
Xbalanque
15
3 / 8 / 2
9,880
988
18,824
20,020
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
hellmonty
Tsukuyomi
15
0 / 4 / 2
8,722
872
7,246
9,905
3,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 2
9,170
917
7,099
15,533
15,340
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
28
Kills
5
5
Deaths
28
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
AltaAins
Arachne
5
0
9
9.5
W
Cupid
Andamaru
Cupid
8
4
11
3.38
W
Vulcan
Deguemon
Vulcan
6
0
14
13
L
1
11
2
0.18
L
0
5
2
0.2
L
Xbalanque
Mastermune
Xbalanque
3
8
2
0.5
W
Kumbhakarna
Sr Profano
Kumbhakarna
1
0
18
10
W
8
1
14
15
L
Tsukuyomi
hellmonty
Tsukuyomi
0
4
2
0.25
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,225
Damage
53,817
58,284
Taken
75,031
34,003
Mitigated
41,254
15,814
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AltaAins
Arachne
7,813
4,927
0
3,452
11,755
4,977
0
4,123
7,632
0
29,634
W
Cupid
Andamaru
Cupid
14,899
7,607
263
1,135
11,697
4,546
0
2,596
9,101
0
27,318
W
Vulcan
Deguemon
Vulcan
19,292
8,944
208
3,390
9,313
4,109
0
3,878
5,435
40,485
0
L
9,998
1,403
0
372
19,466
10,721
0
11,462
7,798
0
19,081
L
10,650
121
0
974
10,107
3,522
0
6,272
3,789
35,845
0
L
Xbalanque
Mastermune
Xbalanque
18,824
7,887
0
2,920
20,020
7,807
0
12,007
7,694
0
48,740
W
Kumbhakarna
Sr Profano
Kumbhakarna
5,419
895
0
0
11,940
14,723
0
4,288
7,652
10,050
0
W
22,802
6,267
0
7,366
13,579
5,648
0
2,864
10,715
46,176
0
L
Tsukuyomi
hellmonty
Tsukuyomi
7,246
1,150
0
26
9,905
3,864
0
6,945
2,844
0
21,602
L
7,099
227
533
1,892
15,533
15,340
0
9,954
5,393
25,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
46,090
197
Minions Killed
245
13
Camps Cleared
4
1,035,742
Distance Traveled
1,015,245
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,942
1,094
40
4
10
257,157
1
W
Cupid
10,986
1,099
35
4
1
166,552
0
W
Vulcan
10,910
1,091
67
7
2
216,163
0
L
Bellona
9,296
930
29
3
3
199,937
1
L
Ah Puch
9,022
902
64
6
1
184,176
0
L
Xbalanque
9,880
988
59
6
0
190,282
1
W
Kumbhakarna
9,870
987
5
1
0
195,288
0
W
Sol
12,464
1,246
50
5
0
200,582
1
L
Tsukuyomi
8,722
872
38
4
0
202,246
0
L
Terra
9,170
917
55
6
0
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role