Player Matchup

Kali
Kali
Eduardo5224
Kali
Level 38
God Stats
2W - 5L
1,110 SR
Queue Stats
172W - 214L
1,346 Elo+
Party 1
Osiris
Osiris
ElWueonPO
Osiris
Level 66
God Stats
0W - 1L
1,421 SR
Queue Stats
37W - 47L
1,488 Elo+
Solo
Cerberus
Cerberus
Faivis
Cerberus
Level 53
God Stats
10W - 8L
1,398 SR
Queue Stats
205W - 264L
1,395 Elo+
Party 1
Zeus
Zeus
ProfessorTbJoga
Zeus
Level 149
God Stats
16W - 4L
1,803 SR
Queue Stats
596W - 539L
1,521 Elo+
Solo
Medusa
Medusa
rafael842
Medusa
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
496W - 489L
1,473 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,445 Elo+

VS

Team Averages
Level 109
1,469 SR
1,452 Elo+
Cerberus
Cerberus
BostaAguatica
Cerberus
Level 119
God Stats
2W - 3L
1,382 SR
Queue Stats
134W - 126L
1,437 Elo+
Solo
Arachne
Arachne
CoutoJR
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kambate
Janus
Level 48
God Stats
15W - 16L
1,483 SR
Queue Stats
253W - 314L
1,370 Elo+
Solo
Apollo
Apollo
PauuloRln
Apollo
Level 133
God Stats
35W - 42L
1,481 SR
Queue Stats
440W - 473L
1,450 Elo+
Solo
Athena
Athena
aicram
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,945
412
1,438
6,538
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ElWueonPO
Osiris
11
2 / 5 / 0
6,428
536
4,801
8,242
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Faivis
Cerberus
9
0 / 6 / 2
5,567
464
2,700
8,928
4,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 0
5,316
443
2,733
3,209
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
rafael842
Medusa
10
1 / 3 / 0
5,589
466
3,453
6,879
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BostaAguatica
Cerberus
15
4 / 0 / 1
8,423
702
2,836
6,813
4,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
CoutoJR
Arachne
13
3 / 2 / 6
7,639
637
4,723
8,303
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Kambate
Janus
13
2 / 1 / 2
7,905
659
2,721
4,415
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
PauuloRln
Apollo
13
5 / 1 / 3
8,154
680
6,615
8,233
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
aicram
Athena
13
7 / 0 / 7
8,339
695
6,818
7,756
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
21
21
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BostaAguatica
Cerberus
4
0
1
4.5
W
Arachne
CoutoJR
Arachne
3
2
6
3
L
0
4
1
0.13
L
Osiris
ElWueonPO
Osiris
2
5
0
0.4
L
Cerberus
Faivis
Cerberus
0
6
2
0.17
W
Janus
Kambate
Janus
2
1
2
3
W
Apollo
PauuloRln
Apollo
5
1
3
6.5
L
1
3
0
0.33
W
Athena
aicram
Athena
7
0
7
10.5
L
Medusa
rafael842
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
23,713
33,796
Taken
35,520
12,695
Mitigated
17,377
6,758
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BostaAguatica
Cerberus
2,836
206
0
2,661
6,813
4,011
939
0
6,813
49,694
0
W
Arachne
CoutoJR
Arachne
4,723
3,490
0
2,786
8,303
4,176
0
1,132
7,171
0
42,733
L
1,438
698
0
894
6,538
1,826
0
947
5,591
0
15,841
L
Osiris
ElWueonPO
Osiris
4,801
1,596
0
675
8,242
4,213
0
4,187
4,055
0
35,248
L
Cerberus
Faivis
Cerberus
2,700
270
0
2,281
8,928
4,114
0
1,508
7,378
20,134
0
W
Janus
Kambate
Janus
2,721
58
0
1,312
4,415
1,436
0
1,263
3,152
41,170
0
W
Apollo
PauuloRln
Apollo
6,615
4,459
0
4,994
8,233
2,774
2,652
2,115
6,118
0
47,840
L
2,733
435
0
583
3,209
725
0
652
2,477
21,302
0
W
Athena
aicram
Athena
6,818
2,160
453
1,418
7,756
4,980
834
923
6,833
30,045
0
L
Medusa
rafael842
Medusa
3,453
1,032
0
2,325
6,879
1,817
0
4,835
1,920
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
40,460
269
Minions Killed
441
0
Camps Cleared
0
953,581
Distance Traveled
1,194,674
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,423
702
117
10
0
221,838
3
W
Arachne
7,639
637
73
6
0
273,116
3
L
Kali
4,945
412
24
2
0
243,919
1
L
Osiris
6,428
536
81
7
0
218,745
1
L
Cerberus
5,567
464
49
4
0
180,647
0
W
Janus
7,905
659
105
9
0
231,209
5
W
Apollo
8,154
680
96
8
0
185,179
2
L
Zeus
5,316
443
58
5
0
106,322
2
W
Athena
8,339
695
50
4
0
283,332
2
L
Medusa
5,589
466
57
5
0
203,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role