Player Matchup

Thanatos
Thanatos
D471D
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hodor520
Kuzenbo
Level 106
God Stats
0W - 3L
1,658 SR
Queue Stats
69W - 65L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Yamahko
Sun Wukong
Level 160
God Stats
0W - 2L
1,425 SR
Queue Stats
357W - 326L
1,620 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trouswandir
Ah Muzen Cab
Level 156
God Stats
2W - 8L
1,204 SR
Queue Stats
68W - 74L
1,440 Elo+
Party 2
Thoth
Thoth
xreaperxking
Thoth
Level 78
God Stats
27W - 27L
1,521 SR
Queue Stats
969W - 1,005L
1,530 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,501 Elo+

VS

Team Averages
Level 98
1,734 SR
1,570 Elo+
Hou Yi
Hou Yi
Daartii
Hou Yi
Level 118
God Stats
1W - 0L
1,931 SR
Queue Stats
56W - 36L
1,664 Elo+
Party 3
Bellona
Bellona
MyriadTruths
Bellona
Level 64
God Stats
2W - 0L
1,787 SR
Queue Stats
24W - 15L
1,632 Elo+
Party 1
Merlin
Merlin
WittyLilB17ch
Merlin
Level 68
God Stats
16W - 13L
1,589 SR
Queue Stats
23W - 16L
1,598 Elo+
Party 1
Chang'e
Chang'e
X9556
Chang'e
Level 123
God Stats
2W - 2L
1,865 SR
Queue Stats
57W - 54L
1,455 Elo+
Party 3
Mercury
Mercury
iGodlyy
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D471D
Thanatos
15
2 / 9 / 4
9,314
931
8,231
15,245
5,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Hodor520
Kuzenbo
15
1 / 3 / 8
9,183
918
8,398
17,557
21,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Yamahko
Sun Wukong
15
2 / 0 / 9
10,247
1,025
13,397
19,293
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
trouswandir
Ah Muzen Cab
16
4 / 8 / 7
10,344
1,034
10,696
17,552
7,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 4 / 4
10,056
1,006
11,548
10,239
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

136

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daartii
Hou Yi
16
3 / 2 / 9
9,938
994
11,052
8,742
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MyriadTruths
Bellona
16
10 / 3 / 8
11,649
1,165
18,456
14,849
15,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 14
10,081
1,008
19,337
9,293
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
X9556
Chang'e
17
6 / 2 / 13
10,423
1,042
19,860
13,982
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
iGodlyy
Mercury
15
2 / 4 / 9
9,231
923
5,003
9,850
3,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
13
Kills
23
24
Deaths
13
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
D471D
Thanatos
2
9
4
0.44
W
Hou Yi
Daartii
Hou Yi
3
2
9
3.75
L
Kuzenbo
Hodor520
Kuzenbo
1
3
8
1.67
W
Bellona
MyriadTruths
Bellona
10
3
8
4.67
W
2
2
14
4.5
W
Chang'e
X9556
Chang'e
6
2
13
6.25
L
Sun Wukong
Yamahko
Sun Wukong
2
0
9
6.5
W
Mercury
iGodlyy
Mercury
2
4
9
1.63
L
Ah Muzen Cab
trouswandir
Ah Muzen Cab
4
8
7
0.94
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
73,708
79,886
Taken
56,716
58,353
Mitigated
32,069
7,252
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
D471D
Thanatos
8,231
746
0
3,369
15,245
5,887
0
5,511
9,594
0
19,580
W
Hou Yi
Daartii
Hou Yi
11,052
7,261
0
1,084
8,742
3,334
0
3,316
5,256
0
26,151
L
Kuzenbo
Hodor520
Kuzenbo
8,398
2,521
674
389
17,557
21,744
0
8,739
8,459
13,879
0
W
Bellona
MyriadTruths
Bellona
18,456
8,195
0
344
14,849
15,769
0
5,203
9,392
0
27,005
W
19,337
1,361
0
559
9,293
3,646
0
2,566
6,595
48,378
0
W
Chang'e
X9556
Chang'e
19,860
1,968
4,632
5,524
13,982
5,626
0
6,114
7,616
37,154
0
L
Sun Wukong
Yamahko
Sun Wukong
13,397
2,148
0
1,507
19,293
20,105
0
10,522
8,393
0
28,224
W
Mercury
iGodlyy
Mercury
5,003
2,066
0
0
9,850
3,694
0
1,899
7,911
0
15,039
L
Ah Muzen Cab
trouswandir
Ah Muzen Cab
10,696
4,000
0
1,313
17,552
7,193
0
8,404
8,890
0
36,017
L
11,548
336
0
0
10,239
3,424
0
4,746
5,353
24,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
51,322
143
Minions Killed
196
4
Camps Cleared
5
1,014,951
Distance Traveled
901,950
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,314
931
28
3
1
201,977
1
W
Hou Yi
9,938
994
40
4
1
160,296
0
L
Kuzenbo
9,183
918
6
1
0
204,266
2
W
Bellona
11,649
1,165
26
3
0
175,106
0
W
Merlin
10,081
1,008
68
7
2
177,472
1
W
Chang'e
10,423
1,042
37
4
0
186,965
1
L
Sun Wukong
10,247
1,025
23
2
0
227,968
0
W
Mercury
9,231
923
25
3
2
202,111
1
L
Ah Muzen Cab
10,344
1,034
60
6
1
181,787
0
L
Thoth
10,056
1,006
26
3
2
198,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role