Player Matchup

Freya
Freya
NateTypeBeat
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,208 Elo+
Party 1
Hun Batz
Hun Batz
RYAN-MCG2014
Hun Batz
Level 12
God Stats
2W - 1L
1,893 SR
Queue Stats
8W - 8L
1,438 Elo+
Solo
Bellona
Bellona
angarza01
Bellona
Level 25
God Stats
7W - 7L
1,528 SR
Queue Stats
173W - 166L
1,626 Elo+
Solo
Neith
Neith
nessy1214
Neith
Level 7
God Stats
5W - 3L
1,668 SR
Queue Stats
49W - 61L
1,459 Elo+
Solo
Merlin
Merlin
redciaga
Merlin
Level 18
God Stats
1W - 8L
1,339 SR
Queue Stats
12W - 15L
1,208 Elo+
Party 1
Team Averages
Level 16
1,586 SR
1,388 Elo+

VS

Team Averages
Level 17
1,603 SR
1,410 Elo+
King Arthur
King Arthur
ArchonFox
King Arthur
Level 29
God Stats
37W - 24L
1,534 SR
Queue Stats
132W - 122L
1,537 Elo+
Solo
Sol
Sol
Dragonheart221
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,189 Elo+
Party 2
Cerberus
Cerberus
ReaperRivane
Cerberus
Level 23
God Stats
122W - 93L
1,599 SR
Queue Stats
221W - 250L
1,477 Elo+
Party 2
Geb
Geb
RoMonsta
Geb
Level 7
God Stats
3W - 1L
1,810 SR
Queue Stats
4W - 10L
1,201 Elo+
Solo
Ah Puch
Ah Puch
sgu3ss
Ah Puch
Level 17
God Stats
4W - 2L
1,571 SR
Queue Stats
92W - 77L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 6
11,794
907
10,208
24,147
9,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
RYAN-MCG2014
Hun Batz
18
2 / 13 / 2
12,040
926
8,094
20,699
7,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
angarza01
Bellona
19
9 / 12 / 5
12,897
992
26,046
30,661
24,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
nessy1214
Neith
18
1 / 7 / 7
12,541
965
12,623
18,135
6,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
redciaga
Merlin
19
1 / 7 / 10
11,955
920
17,063
12,375
4,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchonFox
King Arthur
20
18 / 0 / 21
17,376
1,337
31,721
18,939
22,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
0 / 10 / 16
12,423
956
5,946
24,048
16,342
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
ReaperRivane
Cerberus
20
8 / 3 / 26
15,505
1,193
18,316
23,033
24,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 0 / 0
9,870
759
321
791
243
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
sgu3ss
Ah Puch
20
24 / 2 / 15
17,920
1,378
39,127
15,164
6,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
15
Kills
50
50
Deaths
15
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchonFox
King Arthur
18
0
21
28.5
W
0
10
16
0.8
L
2
11
6
0.45
L
Hun Batz
RYAN-MCG2014
Hun Batz
2
13
2
0.23
W
Cerberus
ReaperRivane
Cerberus
8
3
26
7
W
0
0
0
0
L
Bellona
angarza01
Bellona
9
12
5
0.96
L
Neith
nessy1214
Neith
1
7
7
0.64
L
Merlin
redciaga
Merlin
1
7
10
0.86
W
Ah Puch
sgu3ss
Ah Puch
24
2
15
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,034
Damage
95,431
106,017
Taken
81,975
52,155
Mitigated
69,882
7,628
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchonFox
King Arthur
31,721
5,147
0
8,464
18,939
22,132
0
5,393
13,546
0
63,966
W
5,946
1,784
341
3,833
24,048
16,342
0
4,327
19,721
23,781
0
L
10,208
3,327
0
4,049
24,147
9,025
0
15,366
8,781
22,456
0
L
Hun Batz
RYAN-MCG2014
Hun Batz
8,094
1,115
0
0
20,699
7,458
0
10,694
10,005
0
40,337
W
Cerberus
ReaperRivane
Cerberus
18,316
406
0
2,725
23,033
24,437
0
9,503
13,530
41,514
0
W
321
0
0
0
791
243
0
305
486
321
0
L
Bellona
angarza01
Bellona
26,046
12,498
0
2,015
30,661
24,994
0
17,794
12,633
502
37,158
L
Neith
nessy1214
Neith
12,623
7,220
0
1,564
18,135
6,386
0
11,054
7,081
0
56,435
L
Merlin
redciaga
Merlin
17,063
2,019
0
0
12,375
4,292
0
8,802
3,573
42,943
0
W
Ah Puch
sgu3ss
Ah Puch
39,127
2,831
158
6,100
15,164
6,728
0
8,179
6,985
70,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
73,094
277
Minions Killed
252
6
Camps Cleared
9
1,153,863
Distance Traveled
944,318
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,376
1,337
80
6
1
254,254
1
W
Sol
12,423
956
28
2
4
137,895
2
L
Freya
11,794
907
32
2
1
235,506
0
L
Hun Batz
12,040
926
68
5
3
214,223
1
W
Cerberus
15,505
1,193
76
6
1
272,621
0
W
Geb
9,870
759
0
0
0
25,789
0
L
Bellona
12,897
992
22
2
2
247,675
2
L
Neith
12,541
965
90
7
0
240,118
0
L
Merlin
11,955
920
65
5
0
216,341
1
W
Ah Puch
17,920
1,378
68
5
3
253,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role