Player Matchup

Cerberus
Cerberus
DimeBasti
Cerberus
Level 145
God Stats
10W - 16L
1,456 SR
Queue Stats
90W - 124L
1,460 Elo+
Party 2
Agni
Agni
Elussion_e
Agni
Level 86
God Stats
0W - 3L
1,257 SR
Queue Stats
147W - 167L
1,452 Elo+
Solo
Apollo
Apollo
RubioMCD
Apollo
Level 49
God Stats
14W - 11L
1,524 SR
Queue Stats
41W - 50L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
Ryvera
Guan Yu
Level 128
God Stats
3W - 4L
1,425 SR
Queue Stats
46W - 57L
1,464 Elo+
Party 2
Anhur
Anhur
TioDarth
Anhur
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,458 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,459 Elo+

VS

Team Averages
Level 104
1,628 SR
1,567 Elo+
Hera
Hera
Ceosig
Hera
Level 152
God Stats
4W - 0L
1,704 SR
Queue Stats
55W - 38L
1,724 Elo+
Party 1
Loki
Loki
KMarkos
Loki
Level 118
God Stats
17W - 17L
1,523 SR
Queue Stats
817W - 850L
1,425 Elo+
Party 3
Chiron
Chiron
SMasco_
Chiron
Level 54
God Stats
15W - 11L
1,612 SR
Queue Stats
350W - 349L
1,461 Elo+
Party 3
Aphrodite
Aphrodite
Yaqueta17
Aphrodite
Level 38
God Stats
3W - 1L
1,799 SR
Queue Stats
81W - 94L
1,724 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lLua
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DimeBasti
Cerberus
6
0 / 4 / 2
5,132
428
3,222
9,557
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
5,692
474
4,268
6,450
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
RubioMCD
Apollo
9
0 / 3 / 0
5,578
465
1,932
6,384
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Ryvera
Guan Yu
11
1 / 1 / 0
6,494
541
2,478
8,142
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Anhur
TioDarth
Anhur
11
2 / 2 / 0
6,434
536
4,305
6,184
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ceosig
Hera
12
6 / 1 / 5
7,653
638
6,955
4,331
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
KMarkos
Loki
12
4 / 1 / 2
7,101
592
4,275
7,190
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
SMasco_
Chiron
13
1 / 0 / 2
6,907
576
4,185
5,528
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Yaqueta17
Aphrodite
12
1 / 1 / 2
7,133
594
3,760
5,757
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
lLua
Kumbhakarna
10
3 / 1 / 6
6,793
566
3,191
10,022
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
Ceosig
Hera
6
1
5
8.5
L
Cerberus
DimeBasti
Cerberus
0
4
2
0.25
L
1
5
1
0.3
W
Loki
KMarkos
Loki
4
1
2
5
L
Apollo
RubioMCD
Apollo
0
3
0
0
L
Guan Yu
Ryvera
Guan Yu
1
1
0
1
W
Chiron
SMasco_
Chiron
1
0
2
2
L
Anhur
TioDarth
Anhur
2
2
0
1
W
Aphrodite
Yaqueta17
Aphrodite
1
1
2
2
W
Kumbhakarna
lLua
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
22,366
36,717
Taken
32,828
16,363
Mitigated
10,843
7,633
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Ceosig
Hera
6,955
2,172
0
743
4,331
1,155
2,133
1,625
2,484
43,101
0
L
Cerberus
DimeBasti
Cerberus
3,222
25
0
1,791
9,557
4,242
0
2,286
7,177
11,803
0
L
4,268
125
0
304
6,450
1,964
186
3,103
3,255
25,010
0
W
Loki
KMarkos
Loki
4,275
1,512
0
3,284
7,190
1,984
0
1,451
5,645
0
41,061
L
Apollo
RubioMCD
Apollo
1,932
693
0
410
6,384
1,953
0
2,341
3,933
0
31,892
L
Guan Yu
Ryvera
Guan Yu
2,478
456
0
2,529
8,142
6,402
0
4,383
3,377
0
33,064
W
Chiron
SMasco_
Chiron
4,185
1,529
592
3,798
5,528
1,561
0
374
5,154
0
40,997
L
Anhur
TioDarth
Anhur
4,305
2,284
0
2,599
6,184
1,802
0
1,115
5,069
0
40,134
W
Aphrodite
Yaqueta17
Aphrodite
3,760
657
1,523
3,818
5,757
2,446
432
549
4,963
36,411
0
W
Kumbhakarna
lLua
Kumbhakarna
3,191
408
0
2,107
10,022
3,697
94
2,942
6,867
18,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
35,587
271
Minions Killed
383
0
Camps Cleared
0
1,171,917
Distance Traveled
1,206,424
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,653
638
79
7
0
238,055
2
L
Cerberus
5,132
428
21
2
0
240,940
2
L
Agni
5,692
474
37
3
0
220,860
4
W
Loki
7,101
592
95
8
0
266,992
4
L
Apollo
5,578
465
66
6
0
246,460
1
L
Guan Yu
6,494
541
77
6
0
258,106
7
W
Chiron
6,907
576
79
7
0
213,346
5
L
Anhur
6,434
536
70
6
0
205,551
4
W
Aphrodite
7,133
594
96
8
0
219,757
5
W
Kumbhakarna
6,793
566
34
3
0
268,274
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role