Player Matchup

Aphrodite
Aphrodite
Danny DeVito398
Aphrodite
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 2L
1,731 Elo+
Party 2
Hun Batz
Hun Batz
Derpman7036
Hun Batz
Level 11
God Stats
26W - 18L
1,657 SR
Queue Stats
29W - 27L
1,571 Elo+
Party 2
Tiamat
Tiamat
MechaZard0
Tiamat
Level 13
God Stats
16W - 12L
1,595 SR
Queue Stats
65W - 43L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Stimkies
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 123L
1,560 Elo+
Party 2
Rama
Rama
mckay5987
Rama
Level 128
God Stats
1W - 0L
1,602 SR
Queue Stats
15W - 11L
1,573 Elo+
Party 2
Team Averages
Level 36
1,571 SR
1,589 Elo+

VS

Team Averages
Level 27
1,453 SR
1,403 Elo+
Erlang Shen
Erlang Shen
BC1096
Erlang Shen
Level 10
God Stats
1W - 4L
1,424 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 1
Thor
Thor
GrazzyNeezhnies
Thor
Level 55
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 1
Ra
Ra
StatusGOAT
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,606 Elo+
Party 1
Athena
Athena
TakeNotes638
Athena
Level 58
God Stats
3W - 8L
1,496 SR
Queue Stats
3W - 8L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
eckoproduct
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Danny DeVito398
Aphrodite
20
15 / 1 / 12
16,659
1,111
38,342
14,518
13,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Derpman7036
Hun Batz
20
10 / 9 / 10
15,591
1,039
21,344
20,207
10,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
MechaZard0
Tiamat
20
0 / 6 / 22
14,123
942
25,372
19,091
18,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Stimkies
Jormungandr
20
2 / 4 / 17
13,955
930
10,879
16,897
17,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
20
4 / 1 / 11
14,982
999
19,997
6,719
3,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BC1096
Erlang Shen
20
13 / 6 / 4
16,643
1,110
17,456
31,154
18,866
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 10 / 12
14,301
953
13,677
31,966
11,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 12 / 12
14,485
966
19,430
26,007
12,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
20
1 / 3 / 17
14,415
961
19,908
32,978
47,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
eckoproduct
Heimdallr
15
0 / 0 / 0
9,340
623
0
0
0

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
31
Kills
21
21
Deaths
31
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BC1096
Erlang Shen
13
6
4
2.5
W
Aphrodite
Danny DeVito398
Aphrodite
15
1
12
21
W
Hun Batz
Derpman7036
Hun Batz
10
9
10
1.67
L
4
10
12
1
W
Tiamat
MechaZard0
Tiamat
0
6
22
1.83
L
3
12
12
0.75
W
Jormungandr
Stimkies
Jormungandr
2
4
17
2.63
L
Athena
1
3
17
3.17
L
Heimdallr
eckoproduct
Heimdallr
0
0
0
0
W
Rama
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,934
Damage
70,471
77,432
Taken
122,105
62,570
Mitigated
90,630
24,171
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BC1096
Erlang Shen
17,456
10,427
0
2,986
31,154
18,866
0
17,721
13,218
0
34,378
W
Aphrodite
Danny DeVito398
Aphrodite
38,342
3,728
8,352
10,621
14,518
13,147
0
6,700
7,818
63,054
0
W
Hun Batz
Derpman7036
Hun Batz
21,344
7,127
0
0
20,207
10,417
0
7,948
12,259
0
33,627
L
13,677
502
0
0
31,966
11,998
0
22,713
8,787
0
27,836
W
Tiamat
MechaZard0
Tiamat
25,372
3,878
0
2,872
19,091
18,034
0
9,830
9,261
42,437
0
L
19,430
2,607
2,327
2,030
26,007
12,643
0
12,629
13,168
82,631
0
W
Jormungandr
Stimkies
Jormungandr
10,879
2,663
0
0
16,897
17,971
0
10,307
6,590
25,863
0
L
Athena
19,908
3,315
0
0
32,978
47,123
0
20,314
12,339
40,091
0
L
Heimdallr
eckoproduct
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Rama
19,997
11,471
0
2,326
6,719
3,001
0
4,553
2,166
0
82,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,310
Gold Earned
69,184
290
Minions Killed
281
13
Camps Cleared
6
1,384,060
Distance Traveled
1,128,190
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,643
1,110
46
3
2
287,615
0
W
Aphrodite
16,659
1,111
58
4
0
278,488
0
W
Hun Batz
15,591
1,039
22
1
1
256,866
1
L
Thor
14,301
953
30
2
0
282,959
1
W
Tiamat
14,123
942
48
3
1
282,217
0
L
Ra
14,485
966
157
10
4
246,658
1
W
Jormungandr
13,955
930
22
1
0
292,345
3
L
Athena
14,415
961
48
3
0
310,958
2
L
Heimdallr
9,340
623
0
0
0
0
0
W
Rama
14,982
999
140
9
11
274,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role