Player Matchup

Hun Batz
Hun Batz
BrukBoi
Hun Batz
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 77L
1,650 Elo+
Party 1
Cerberus
Cerberus
RichInApples
Cerberus
Level 27
God Stats
15W - 5L
1,734 SR
Queue Stats
19W - 7L
1,740 Elo+
Party 1
Merlin
Merlin
jaqe
Merlin
Level 95
God Stats
5W - 2L
1,479 SR
Queue Stats
89W - 82L
1,647 Elo+
Party 1
Team Averages
Level 62
1,571 SR
1,679 Elo+

VS

Team Averages
Level 14
1,490 SR
1,418 Elo+
Erlang Shen
Erlang Shen
LordDon595
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,460 Elo+
Solo
Hel
Hel
SquadxThing
Hel
Level 8
God Stats
6W - 12L
1,399 SR
Queue Stats
10W - 15L
1,203 Elo+
Solo
Danzaburou
Danzaburou
deseltex
Danzaburou
Level 18
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 3L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrukBoi
Hun Batz
11
4 / 1 / 8
7,648
765
4,004
5,095
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RichInApples
Cerberus
10
4 / 2 / 7
7,765
777
4,598
7,272
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
jaqe
Merlin
12
6 / 2 / 6
8,027
803
9,288
5,712
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LordDon595
Erlang Shen
10
4 / 4 / 0
7,452
745
5,479
10,239
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 7 / 3
5,959
596
3,334
6,183
1,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
deseltex
Danzaburou
9
1 / 4 / 2
6,372
637
2,301
6,948
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrukBoi
Hun Batz
4
1
8
8
L
Erlang Shen
LordDon595
Erlang Shen
4
4
0
1
W
Cerberus
RichInApples
Cerberus
4
2
7
3.75
L
0
7
3
0.21
L
Danzaburou
deseltex
Danzaburou
1
4
2
0.5
W
Merlin
jaqe
Merlin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
11,114
18,079
Taken
23,370
10,510
Mitigated
8,993
2,749
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrukBoi
Hun Batz
4,004
375
0
15
5,095
2,228
695
722
4,373
0
14,381
L
Erlang Shen
LordDon595
Erlang Shen
5,479
2,169
0
1,951
10,239
5,710
0
4,646
5,254
0
21,338
W
Cerberus
RichInApples
Cerberus
4,598
388
330
1,774
7,272
6,298
279
1,817
5,455
11,941
0
L
3,334
709
76
184
6,183
1,641
144
4,058
1,969
8,851
0
L
Danzaburou
deseltex
Danzaburou
2,301
764
0
562
6,948
1,642
0
4,479
2,159
0
17,438
W
Merlin
jaqe
Merlin
9,288
469
0
630
5,712
1,984
566
803
4,909
29,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
19,783
97
Minions Killed
72
0
Camps Cleared
0
472,707
Distance Traveled
485,606
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,648
765
30
3
0
187,381
2
L
Erlang Shen
7,452
745
24
2
0
176,448
0
W
Cerberus
7,765
777
20
2
0
136,127
0
L
Hel
5,959
596
16
2
0
133,949
0
L
Danzaburou
6,372
637
32
3
0
175,209
1
W
Merlin
8,027
803
47
5
0
149,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role