Player Matchup

Heimdallr
Heimdallr
CYcleoneSpinj
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 5L
1,909 Elo+
Party 2
Set
Set
GlazeyB
Set
Level 160
God Stats
9W - 2L
1,607 SR
Queue Stats
108W - 62L
1,786 Elo+
Party 2
Tiamat
Tiamat
Humpy24
Tiamat
Level 157
God Stats
16W - 14L
1,650 SR
Queue Stats
199W - 200L
1,467 Elo+
Party 4
Athena
Athena
LouisAnimalMgD
Athena
Level 141
God Stats
3W - 5L
1,407 SR
Queue Stats
161W - 165L
1,427 Elo+
Party 4
Nu Wa
Nu Wa
squid
Nu Wa
Level 160
God Stats
6W - 6L
1,535 SR
Queue Stats
108W - 47L
1,899 Elo+
Party 2
Team Averages
Level 129
1,540 SR
1,697 Elo+

VS

Team Averages
Level 93
1,613 SR
1,512 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Avardian715
Tiamat
Level 136
God Stats
0W - 1L
1,577 SR
Queue Stats
119W - 101L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Fireman568
Danzaburou
Level 25
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
TheDietDrKelp
Set
Level 89
God Stats
7W - 6L
1,540 SR
Queue Stats
39W - 43L
1,519 Elo+
Party 3
Achilles
Achilles
Uthragar
Achilles
Level 85
God Stats
0W - 3L
1,704 SR
Queue Stats
27W - 29L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CYcleoneSpinj
Heimdallr
20
10 / 3 / 7
12,751
671
18,221
18,342
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
20
11 / 3 / 7
12,350
650
16,929
17,915
10,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Humpy24
Tiamat
17
5 / 1 / 4
10,841
571
9,112
9,082
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 16
10,231
538
7,433
15,114
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
squid
Nu Wa
19
4 / 1 / 13
11,983
631
17,446
8,407
3,479
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 6 / 4
8,605
453
6,326
21,417
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
1 / 5 / 2
8,248
434
6,459
13,016
7,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fireman568
Danzaburou
13
3 / 9 / 1
8,164
430
9,600
15,182
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 8 / 1
9,933
523
6,891
15,926
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Uthragar
Achilles
15
1 / 4 / 1
8,742
460
6,299
18,593
8,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
32
Kills
11
11
Deaths
32
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
4
0.67
L
Tiamat
1
5
2
0.4
W
Heimdallr
CYcleoneSpinj
Heimdallr
10
3
7
4.5
L
Danzaburou
Fireman568
Danzaburou
3
9
1
0.39
W
Set
11
3
7
4.83
W
Tiamat
Humpy24
Tiamat
5
1
4
7
W
2
3
16
3.33
L
4
8
1
0.56
L
Achilles
Uthragar
Achilles
1
4
1
0.38
W
Nu Wa
squid
Nu Wa
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
35,575
68,860
Taken
84,134
42,063
Mitigated
46,289
28,080
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,326
1,830
0
2,495
21,417
18,265
0
10,154
11,001
21,632
0
L
Tiamat
6,459
478
0
1,927
13,016
7,098
384
4,875
7,784
55,024
0
W
Heimdallr
CYcleoneSpinj
Heimdallr
18,221
11,044
0
11,493
18,342
7,824
2,689
3,672
14,670
0
117,712
L
Danzaburou
Fireman568
Danzaburou
9,600
6,091
0
1,823
15,182
5,495
0
4,246
10,891
0
36,422
W
Set
16,929
8,500
0
6,400
17,915
10,788
704
3,061
14,854
0
110,438
W
Tiamat
Humpy24
Tiamat
9,112
1,052
0
3,153
9,082
6,924
120
1,626
7,456
46,602
0
W
7,433
1,481
0
3,278
15,114
13,048
239
3,907
11,207
32,441
0
L
6,891
2,764
0
3,847
15,926
7,098
0
4,742
11,080
0
66,010
L
Achilles
Uthragar
Achilles
6,299
836
0
5,100
18,593
8,333
0
9,169
9,384
137
56,911
W
Nu Wa
squid
Nu Wa
17,446
3,834
197
3,559
8,407
3,479
639
656
7,751
85,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
43,692
605
Minions Killed
446
0
Camps Cleared
0
1,934,334
Distance Traveled
1,842,617
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,605
453
35
2
0
430,836
5
L
Tiamat
8,248
434
118
6
0
361,187
3
W
Heimdallr
12,751
671
173
9
0
349,254
1
L
Danzaburou
8,164
430
66
3
0
315,638
0
W
Set
12,350
650
142
7
0
437,094
1
W
Tiamat
10,841
571
96
5
0
382,738
8
W
Athena
10,231
538
40
2
0
388,612
6
L
Set
9,933
523
124
7
0
391,953
2
L
Achilles
8,742
460
103
5
0
343,003
5
W
Nu Wa
11,983
631
154
8
0
376,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role