Player Matchup

Sobek
Sobek
Pantsumigi
Sobek
Level 56
God Stats
21W - 10L
1,714 SR
Queue Stats
167W - 140L
1,620 Elo+
Party 3
Hun Batz
Hun Batz
Seeker6
Hun Batz
Level 87
God Stats
4W - 0L
1,294 SR
Queue Stats
147W - 126L
1,632 Elo+
Party 3
Agni
Agni
ShadNader
Agni
Level 68
God Stats
11W - 4L
1,681 SR
Queue Stats
268W - 244L
1,527 Elo+
Party 3
Chernobog
Chernobog
nestOwO
Chernobog
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 96L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
wozzlewuzzle
Sun Wukong
Level 89
God Stats
6W - 2L
1,809 SR
Queue Stats
212W - 165L
1,603 Elo+
Party 3
Team Averages
Level 72
1,599 SR
1,579 Elo+

VS

Team Averages
Level 98
1,520 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jayke20
Bellona
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
401W - 388L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
KAYspeedy
Cthulhu
Level 85
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PapaSmurf818
Nu Wa
Level 86
God Stats
18W - 11L
1,626 SR
Queue Stats
275W - 267L
1,556 Elo+
Party 2
Mercury
Mercury
Smoking St0gies
Mercury
Level 41
God Stats
0W - 3L
1,584 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 2 / 7
7,287
729
4,103
12,087
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Seeker6
Hun Batz
15
3 / 3 / 9
8,475
848
9,793
8,616
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
15
2 / 0 / 10
8,369
837
10,287
5,882
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
nestOwO
Chernobog
14
0 / 1 / 6
7,230
723
1,377
4,146
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
wozzlewuzzle
Sun Wukong
16
11 / 0 / 4
10,126
1,013
9,253
9,988
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 2 / 1
7,627
763
7,165
6,620
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jayke20
Bellona
13
3 / 5 / 1
7,221
722
5,658
10,918
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KAYspeedy
Cthulhu
12
0 / 3 / 2
6,859
686
3,361
10,224
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 3
6,783
678
7,722
6,390
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,876
588
2,242
6,889
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
16
Kills
6
6
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
Bellona
Jayke20
Bellona
3
5
1
0.7
L
Cthulhu
KAYspeedy
Cthulhu
0
3
2
0.33
W
Sobek
0
2
7
1.75
L
1
4
3
0.63
W
Hun Batz
Seeker6
Hun Batz
3
3
9
2.5
W
Agni
2
0
10
7
L
0
2
1
0.25
W
Chernobog
nestOwO
Chernobog
0
1
6
3
W
Sun Wukong
wozzlewuzzle
Sun Wukong
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
26,148
40,719
Taken
41,041
23,700
Mitigated
20,149
8,233
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,165
2,646
0
2,777
6,620
2,543
189
995
5,457
0
35,365
L
Bellona
Jayke20
Bellona
5,658
1,259
0
2,661
10,918
5,629
0
4,396
6,181
0
16,604
L
Cthulhu
KAYspeedy
Cthulhu
3,361
203
68
1,378
10,224
7,337
0
3,551
6,349
14,506
0
W
Sobek
4,103
292
0
3,248
12,087
9,176
70
3,639
8,210
14,519
0
L
7,722
2,052
0
235
6,390
2,282
1
2,430
3,768
24,026
0
W
Hun Batz
Seeker6
Hun Batz
9,793
1,853
0
814
8,616
3,046
0
2,287
6,187
0
34,359
W
Agni
10,287
588
0
1,916
5,882
1,948
28
2,048
3,732
34,707
0
L
2,242
443
0
1,000
6,889
2,358
0
2,535
4,044
0
9,395
W
Chernobog
nestOwO
Chernobog
1,377
819
0
24
4,146
1,741
912
368
3,759
0
18,123
W
Sun Wukong
wozzlewuzzle
Sun Wukong
9,253
1,762
290
1,941
9,988
7,789
51
2,091
7,717
0
21,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
34,366
241
Minions Killed
191
7
Camps Cleared
5
1,017,129
Distance Traveled
896,384
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,627
763
75
8
0
183,630
0
L
Bellona
7,221
722
24
2
1
201,935
2
L
Cthulhu
6,859
686
27
3
1
163,817
1
W
Sobek
7,287
729
26
3
0
207,136
1
L
Nu Wa
6,783
678
50
5
3
151,404
0
W
Hun Batz
8,475
848
60
6
1
203,361
0
W
Agni
8,369
837
69
7
1
203,581
2
L
Mercury
5,876
588
15
2
0
195,598
0
W
Chernobog
7,230
723
53
5
1
171,147
1
W
Sun Wukong
10,126
1,013
33
3
4
231,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role