Player Matchup

Nu Wa
Nu Wa
KoFnFresh
Nu Wa
Level 149
God Stats
6W - 3L
1,368 SR
Queue Stats
223W - 249L
1,493 Elo+
Party 1
Anhur
Anhur
Niiitrogen
Anhur
Level 23
God Stats
44W - 16L
1,704 SR
Queue Stats
223W - 99L
1,711 Elo+
Solo
Sylvanus
Sylvanus
YtTally
Sylvanus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 199L
1,497 Elo+
Party 1
Team Averages
Level 95
1,524 SR
1,567 Elo+

VS

Team Averages
Level 79
1,409 SR
1,506 Elo+
Bacchus
Bacchus
BeatNik_Gold
Bacchus
Level 138
God Stats
5W - 2L
1,336 SR
Queue Stats
476W - 508L
1,528 Elo+
Party 2
Zeus
Zeus
Roostersmusic
Zeus
Level 92
God Stats
27W - 16L
1,391 SR
Queue Stats
309W - 319L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Sincity1014
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KoFnFresh
Nu Wa
15
3 / 3 / 4
10,997
611
15,411
12,114
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
3
0 / 0 / 0
8,316
462
0
0
0
Sylvanus
YtTally
Sylvanus
16
4 / 1 / 3
11,011
612
8,839
17,108
15,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeatNik_Gold
Bacchus
15
3 / 1 / 1
12,139
674
10,682
19,835
21,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 1 / 3
12,268
682
11,904
8,071
2,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Sincity1014
Hun Batz
11
0 / 5 / 1
10,079
560
1,432
9,944
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
4
4
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeatNik_Gold
Bacchus
3
1
1
3.5
L
Nu Wa
KoFnFresh
Nu Wa
3
3
4
1.67
L
Anhur
0
0
0
0
W
1
1
3
2.5
W
Hun Batz
Sincity1014
Hun Batz
0
5
1
0.1
L
Sylvanus
YtTally
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
24,018
29,222
Taken
37,850
19,757
Mitigated
27,123
7,591
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeatNik_Gold
Bacchus
10,682
1,729
0
9,451
19,835
21,249
445
10,872
8,364
37,112
0
L
Nu Wa
KoFnFresh
Nu Wa
15,411
5,332
0
576
12,114
4,454
912
10,971
1,143
56,518
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
11,904
449
0
3,409
8,071
2,693
1,496
5,235
2,588
129,784
0
W
Hun Batz
Sincity1014
Hun Batz
1,432
479
0
1,612
9,944
3,181
322
7,543
2,185
0
17,842
L
Sylvanus
YtTally
Sylvanus
8,839
2,920
1,166
5,849
17,108
15,303
306
11,641
5,467
27,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
34,486
122
Minions Killed
270
0
Camps Cleared
0
602,338
Distance Traveled
959,115
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,139
674
38
2
0
335,045
1
L
Nu Wa
10,997
611
74
4
0
318,848
4
L
Anhur
8,316
462
0
0
0
0
0
W
Zeus
12,268
682
209
12
0
310,704
2
W
Hun Batz
10,079
560
23
1
0
313,366
3
L
Sylvanus
11,011
612
48
3
0
283,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role