Player Matchup

Osiris
Osiris
NinjaCapo
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,399 Elo+
Solo
Amaterasu
Amaterasu
PapaGeki
Amaterasu
Level 22
God Stats
0W - 4L
1,238 SR
Queue Stats
1W - 4L
1,471 Elo+
Solo
Nu Wa
Nu Wa
PkLMotive
Nu Wa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 115L
1,225 Elo+
Party 1
Neith
Neith
Plizano
Neith
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 83L
1,293 Elo+
Solo
Rama
Rama
Tbau80
Rama
Level 26
God Stats
31W - 38L
1,441 SR
Queue Stats
90W - 121L
1,263 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,330 Elo+

VS

Team Averages
Level 19
1,529 SR
1,315 Elo+
Discordia
Discordia
GustaMe
Discordia
Level 17
God Stats
24W - 17L
1,558 SR
Queue Stats
38W - 40L
1,427 Elo+
Solo
Anubis
Anubis
Leaper1993
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,030 Elo+
Party 2
Cthulhu
Cthulhu
mgodl1999
Cthulhu
Level 27
God Stats
13W - 5L
1,634 SR
Queue Stats
158W - 180L
1,530 Elo+
Solo
Camazotz
Camazotz
noxmars
Camazotz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 236L
1,368 Elo+
Solo
Sol
Sol
oOJBOo
Sol
Level 25
God Stats
2W - 0L
1,455 SR
Queue Stats
11W - 13L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NinjaCapo
Osiris
16
2 / 5 / 4
10,984
845
4,950
12,360
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
PapaGeki
Amaterasu
18
4 / 3 / 5
12,290
945
13,124
26,015
18,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
PkLMotive
Nu Wa
19
2 / 8 / 8
12,557
966
24,376
26,678
9,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Plizano
Neith
17
1 / 6 / 3
11,178
860
7,706
16,045
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Tbau80
Rama
18
5 / 9 / 6
13,095
1,007
22,017
23,432
8,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GustaMe
Discordia
19
7 / 3 / 15
13,518
1,040
17,411
12,462
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Leaper1993
Anubis
19
2 / 4 / 14
12,123
933
14,731
15,807
7,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mgodl1999
Cthulhu
20
6 / 1 / 18
13,574
1,044
22,332
22,021
24,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
noxmars
Camazotz
19
5 / 3 / 16
12,936
995
14,350
16,132
7,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
oOJBOo
Sol
20
11 / 3 / 14
14,101
1,085
28,312
13,697
5,113
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
14
Kills
31
31
Deaths
14
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
GustaMe
Discordia
7
3
15
4.83
W
Anubis
Leaper1993
Anubis
2
4
14
2.25
L
Osiris
NinjaCapo
Osiris
2
5
4
0.8
L
Amaterasu
PapaGeki
Amaterasu
4
3
5
2.17
L
Nu Wa
PkLMotive
Nu Wa
2
8
8
0.75
L
Neith
Plizano
Neith
1
6
3
0.42
L
Rama
Tbau80
Rama
5
9
6
0.89
W
Cthulhu
mgodl1999
Cthulhu
6
1
18
15
W
Camazotz
noxmars
Camazotz
5
3
16
4.33
W
Sol
oOJBOo
Sol
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,173
Damage
97,136
104,530
Taken
80,119
46,494
Mitigated
48,770
11,008
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GustaMe
Discordia
17,411
2,311
169
669
12,462
4,636
0
4,046
8,416
47,763
0
W
Anubis
Leaper1993
Anubis
14,731
2,424
180
5,352
15,807
7,583
0
4,418
11,389
35,316
0
L
Osiris
NinjaCapo
Osiris
4,950
2,152
0
459
12,360
4,439
0
9,528
2,832
0
9,313
L
Amaterasu
PapaGeki
Amaterasu
13,124
7,719
0
3,414
26,015
18,146
0
18,534
7,481
0
29,640
L
Nu Wa
PkLMotive
Nu Wa
24,376
6,502
0
2,705
26,678
9,798
0
22,429
4,249
48,161
0
L
Neith
Plizano
Neith
7,706
4,050
0
1,730
16,045
5,797
0
14,034
2,011
0
23,636
L
Rama
Tbau80
Rama
22,017
15,930
0
2,700
23,432
8,314
0
18,261
5,171
0
46,900
W
Cthulhu
mgodl1999
Cthulhu
22,332
1,357
1,666
5,230
22,021
24,331
0
7,335
14,686
48,680
0
W
Camazotz
noxmars
Camazotz
14,350
4,793
0
5,136
16,132
7,107
0
4,126
12,006
0
24,557
W
Sol
oOJBOo
Sol
28,312
8,933
629
5,701
13,697
5,113
0
4,451
9,246
64,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
66,252
181
Minions Killed
285
5
Camps Cleared
3
903,897
Distance Traveled
1,253,546
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,518
1,040
68
5
0
256,177
0
W
Anubis
12,123
933
62
5
1
180,348
0
L
Osiris
10,984
845
10
1
0
108,157
0
L
Amaterasu
12,290
945
37
3
1
254,019
0
L
Nu Wa
12,557
966
43
3
0
203,577
3
L
Neith
11,178
860
31
2
1
151,892
1
L
Rama
13,095
1,007
60
5
3
186,252
0
W
Cthulhu
13,574
1,044
45
3
1
306,257
0
W
Camazotz
12,936
995
17
1
0
268,578
0
W
Sol
14,101
1,085
93
7
1
242,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role