Player Matchup

Cernunnos
Cernunnos
Icyforlife
Cernunnos
Level 108
God Stats
4W - 0L
1,857 SR
Queue Stats
54W - 45L
1,631 Elo+
Party 1
Ymir
Ymir
KingVan3
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mauricio56
Anubis
Level 159
God Stats
4W - 1L
1,358 SR
Queue Stats
32W - 30L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
Saintforlife53
Jing Wei
Level 147
God Stats
16W - 13L
1,576 SR
Queue Stats
51W - 50L
1,664 Elo+
Party 1
Thor
Thor
Zemaoh
Thor
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 142
1,558 SR
1,562 Elo+

VS

Team Averages
Level 118
1,536 SR
1,540 Elo+
Bacchus
Bacchus
Dekyo
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
KcocYthgiM
Tiamat
Level 112
God Stats
9W - 11L
1,535 SR
Queue Stats
137W - 142L
1,556 Elo+
Solo
Nu Wa
Nu Wa
MeowUrDead
Nu Wa
Level 106
God Stats
61W - 45L
1,538 SR
Queue Stats
345W - 341L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
WeldedMachina
Danzaburou
Level 120
God Stats
1W - 2L
1,580 SR
Queue Stats
59W - 55L
1,548 Elo+
Solo
Arachne
Arachne
mochalatte99
Arachne
Level 143
God Stats
95W - 83L
1,525 SR
Queue Stats
476W - 523L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Icyforlife
Cernunnos
19
6 / 5 / 11
13,249
1,019
16,307
16,057
7,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
20
2 / 5 / 19
12,932
995
14,318
20,183
23,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Mauricio56
Anubis
20
8 / 3 / 14
14,159
1,089
23,395
17,550
8,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
6 / 1 / 15
13,890
1,068
22,154
15,588
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Zemaoh
Thor
19
7 / 3 / 13
13,559
1,043
11,635
14,251
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

156

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dekyo
Bacchus
19
4 / 2 / 11
13,948
1,073
12,947
19,765
25,675
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
KcocYthgiM
Tiamat
19
2 / 5 / 9
12,325
948
13,632
14,194
9,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
18
1 / 8 / 12
12,293
946
20,436
13,116
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WeldedMachina
Danzaburou
19
6 / 7 / 6
13,774
1,060
16,631
21,419
7,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
mochalatte99
Arachne
18
4 / 7 / 8
12,602
969
14,487
24,789
11,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
29
Kills
17
17
Deaths
29
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dekyo
Bacchus
4
2
11
4.75
W
Cernunnos
Icyforlife
Cernunnos
6
5
11
2.3
L
Tiamat
KcocYthgiM
Tiamat
2
5
9
1.3
W
Ymir
2
5
19
2.3
W
Anubis
Mauricio56
Anubis
8
3
14
5
L
Nu Wa
1
8
12
0.88
W
Jing Wei
6
1
15
13.5
L
Danzaburou
WeldedMachina
Danzaburou
6
7
6
1.29
W
Thor
Zemaoh
Thor
7
3
13
4.5
L
Arachne
mochalatte99
Arachne
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,809
Damage
78,133
83,629
Taken
93,283
51,159
Mitigated
57,877
14,668
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dekyo
Bacchus
12,947
1,473
0
0
19,765
25,675
0
6,268
13,497
24,488
0
W
Cernunnos
Icyforlife
Cernunnos
16,307
6,128
0
1,795
16,057
7,002
0
8,726
7,097
0
57,055
L
Tiamat
KcocYthgiM
Tiamat
13,632
612
0
986
14,194
9,204
0
5,572
8,622
37,142
0
W
Ymir
14,318
1,613
0
0
20,183
23,507
0
11,778
8,031
34,066
0
W
Anubis
Mauricio56
Anubis
23,395
705
0
9,920
17,550
8,860
0
9,060
8,234
66,401
0
L
Nu Wa
20,436
4,522
0
551
13,116
4,252
0
5,519
7,597
58,330
0
W
Jing Wei
22,154
19,567
0
2,483
15,588
6,332
0
7,412
7,914
0
56,889
L
Danzaburou
WeldedMachina
Danzaburou
16,631
7,529
0
2,221
21,419
7,277
0
11,070
10,349
0
38,547
W
Thor
Zemaoh
Thor
11,635
1,271
0
470
14,251
5,458
0
8,665
5,338
0
27,287
L
Arachne
mochalatte99
Arachne
14,487
9,591
0
5,163
24,789
11,469
0
9,284
15,505
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,789
Gold Earned
64,942
397
Minions Killed
241
9
Camps Cleared
10
1,203,035
Distance Traveled
1,258,116
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,948
1,073
27
2
0
277,343
0
W
Cernunnos
13,249
1,019
97
7
3
232,775
1
L
Tiamat
12,325
948
54
4
2
244,362
0
W
Ymir
12,932
995
52
4
2
206,605
0
W
Anubis
14,159
1,089
119
9
1
224,759
0
L
Nu Wa
12,293
946
82
6
3
214,740
0
W
Jing Wei
13,890
1,068
90
7
1
290,819
1
L
Danzaburou
13,774
1,060
57
4
3
248,803
0
W
Thor
13,559
1,043
39
3
2
248,077
2
L
Arachne
12,602
969
21
2
2
272,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role