Player Matchup

King Arthur
King Arthur
Silver I
BrunoInestroza
King Arthur
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,587 MMR
Party 2
Ymir
Ymir
Bronze III
JohnMarduk12
Ymir
Bronze III
Level 87
God Stats
1W - 0L
1,369 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Gold II
TheRealAvatar1
Camazotz
Gold II
Level 143
God Stats
2W - 5L
1,462 SR
Queue Stats
618W - 616L
1,598 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
TheToddler_
Baba Yaga
Gold IV
Level 157
God Stats
2W - 0L
1,649 SR
Queue Stats
17W - 13L
1,616 MMR
Solo
Hou Yi
Hou Yi
Gold III
beatsvibe
Hou Yi
Gold III
Level 126
God Stats
8W - 8L
1,400 SR
Queue Stats
193W - 200L
1,601 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,476 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,684 SR
1,527 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Born2-K1LLU
Scylla
Gold IV
Level 126
God Stats
1W - 4L
1,374 SR
Queue Stats
143W - 139L
1,524 MMR
Solo
Ganesha
Ganesha
Gold III
DJ To Nasty5260
Ganesha
Gold III
Level 88
God Stats
0W - 1L
1,790 SR
Queue Stats
167W - 174L
1,530 MMR
Solo
Guan Yu
Guan Yu
Gold I
Unlucky_As_Hel
Guan Yu
Gold I
Level 160
God Stats
3W - 4L
1,900 SR
Queue Stats
87W - 80L
1,633 MMR
Party 1
Awilix
Awilix
Gold IV
chacha2007
Awilix
Gold IV
Level 159
God Stats
0W - 1L
1,856 SR
Queue Stats
59W - 58L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrunoInestroza
King Arthur
20
9 / 2 / 14
14,612
562
26,127
34,890
34,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 11
12,942
498
6,154
15,353
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
20
12 / 6 / 7
15,049
579
21,149
28,144
12,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
TheToddler_
Baba Yaga
20
6 / 3 / 16
13,814
531
27,718
14,694
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
beatsvibe
Hou Yi
20
4 / 7 / 9
13,700
527
11,283
21,322
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatApolloSetCu ChulainnDanzaburou

VS

Bans
AthenaPersephoneNemesisNu WaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
12 / 4 / 1
14,962
575
19,229
19,811
9,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
18
2 / 8 / 2
11,660
448
12,840
20,484
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 4 / 12
11,743
452
9,664
23,205
23,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 5
11,856
456
16,666
33,846
26,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
chacha2007
Awilix
19
4 / 10 / 8
12,514
481
14,719
26,329
13,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
33
Kills
21
21
Deaths
33
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
12
4
1
3.13
L
Scylla
2
8
2
0.38
W
King Arthur
BrunoInestroza
King Arthur
9
2
14
8
L
0
4
12
1.5
W
2
3
11
2.5
W
Camazotz
12
6
7
2.58
W
Baba Yaga
TheToddler_
Baba Yaga
6
3
16
4.67
L
3
7
5
0.79
W
Hou Yi
beatsvibe
Hou Yi
4
7
9
1.21
L
Awilix
chacha2007
Awilix
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,431
Damage
73,118
114,403
Taken
123,675
77,766
Mitigated
81,735
40,829
Healing
36,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,229
8,855
0
9,904
19,811
9,631
2,511
4,840
14,971
0
118,058
L
Scylla
12,840
1,912
0
5,709
20,484
7,915
536
8,472
11,958
79,240
0
W
King Arthur
BrunoInestroza
King Arthur
26,127
4,361
0
11,829
34,890
34,458
357
5,859
28,882
806
93,376
L
9,664
1,210
0
3,175
23,205
23,860
332
10,571
12,566
39,844
0
W
6,154
944
0
3,016
15,353
17,109
39
6,108
9,054
30,922
0
W
Camazotz
21,149
7,960
0
15,188
28,144
12,723
779
5,880
22,049
0
103,718
W
Baba Yaga
TheToddler_
Baba Yaga
27,718
1,335
0
5,579
14,694
6,100
4,703
2,273
12,271
100,002
0
L
16,666
3,209
1,790
10,591
33,846
26,916
0
4,919
28,643
0
68,164
W
Hou Yi
beatsvibe
Hou Yi
11,283
6,213
0
5,217
21,322
7,376
3,226
1,653
19,643
0
113,741
L
Awilix
chacha2007
Awilix
14,719
6,480
0
5,197
26,329
13,413
0
5,853
20,396
0
97,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,117
Gold Earned
62,735
585
Minions Killed
601
0
Camps Cleared
0
2,455,171
Distance Traveled
2,324,900
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,962
575
203
8
0
445,423
6
L
Scylla
11,660
448
139
5
0
431,180
2
W
King Arthur
14,612
562
123
5
0
527,732
5
L
Ganesha
11,743
452
10
0
0
462,330
6
W
Ymir
12,942
498
56
2
0
494,315
13
W
Camazotz
15,049
579
130
5
0
508,982
2
W
Baba Yaga
13,814
531
121
5
0
519,009
1
L
Guan Yu
11,856
456
111
4
0
501,430
0
W
Hou Yi
13,700
527
155
6
0
405,133
4
L
Awilix
12,514
481
138
5
0
484,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role