Player Matchup

Sylvanus
Sylvanus
Kelso611ttv
Sylvanus
Level 24
God Stats
40W - 17L
1,718 SR
Queue Stats
59W - 32L
1,659 Elo+
Party 2
King Arthur
King Arthur
Korbeaux
King Arthur
Level 29
God Stats
30W - 30L
1,605 SR
Queue Stats
90W - 91L
1,562 Elo+
Party 3
Chiron
Chiron
Lysonae
Chiron
Level 66
God Stats
24W - 10L
1,705 SR
Queue Stats
252W - 235L
1,520 Elo+
Party 3
Awilix
Awilix
Zedddicusz
Awilix
Level 124
God Stats
7W - 6L
1,297 SR
Queue Stats
221W - 174L
1,661 Elo+
Party 2
Hera
Hera
mmaalex22882
Hera
Level 78
God Stats
3W - 2L
1,468 SR
Queue Stats
309W - 291L
1,554 Elo+
Party 3
Team Averages
Level 64
1,559 SR
1,591 Elo+

VS

Team Averages
Level 61
1,496 SR
1,525 Elo+
Erlang Shen
Erlang Shen
Cubote
Erlang Shen
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 35L
1,808 Elo+
Party 1
Janus
Janus
Sanch201970
Janus
Level 67
God Stats
10W - 15L
1,479 SR
Queue Stats
445W - 393L
1,519 Elo+
Party 1
Rama
Rama
ScrimmyB
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Athena
Athena
Slagaderr
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Takodachi
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kelso611ttv
Sylvanus
13
2 / 3 / 10
8,296
461
7,493
15,105
13,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Korbeaux
King Arthur
14
3 / 7 / 5
8,868
493
7,824
17,493
11,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Lysonae
Chiron
16
10 / 3 / 1
10,100
561
11,371
12,318
4,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Zedddicusz
Awilix
16
7 / 4 / 6
9,976
554
10,810
14,237
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 8
9,475
526
16,096
10,047
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cubote
Erlang Shen
17
9 / 4 / 4
10,704
595
16,054
19,400
11,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 5
9,028
502
12,019
11,962
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
0 / 8 / 0
6,955
386
3,113
9,060
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Slagaderr
Athena
12
4 / 5 / 5
8,270
459
6,680
15,778
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Takodachi
Da Ji
13
4 / 5 / 7
8,957
498
9,683
15,201
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
28
Kills
21
21
Deaths
28
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cubote
Erlang Shen
9
4
4
2.75
W
Sylvanus
Kelso611ttv
Sylvanus
2
3
10
2.33
W
King Arthur
Korbeaux
King Arthur
3
7
5
0.79
W
Chiron
Lysonae
Chiron
10
3
1
3.5
L
4
6
5
1.08
L
Rama
0
8
0
0
L
Athena
Slagaderr
Athena
4
5
5
1.3
L
Da Ji
Takodachi
Da Ji
4
5
7
1.5
W
Awilix
Zedddicusz
Awilix
7
4
6
2.5
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,594
Damage
47,549
69,200
Taken
71,401
39,715
Mitigated
36,435
19,009
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cubote
Erlang Shen
16,054
9,018
0
8,280
19,400
11,672
554
6,100
13,202
0
62,267
W
Sylvanus
Kelso611ttv
Sylvanus
7,493
2,317
3,562
5,028
15,105
13,092
312
4,746
10,359
26,614
8,342
W
King Arthur
Korbeaux
King Arthur
7,824
590
0
1,971
17,493
11,806
0
4,783
12,710
0
40,095
W
Chiron
Lysonae
Chiron
11,371
4,679
423
3,314
12,318
4,998
1,828
1,362
10,956
0
65,890
L
12,019
852
0
1,489
11,962
3,132
102
4,437
7,201
64,381
0
L
Rama
3,113
2,086
0
14
9,060
2,324
0
1,378
7,646
0
28,208
L
Athena
Slagaderr
Athena
6,680
1,712
0
2,041
15,778
13,868
0
7,386
8,017
21,742
0
L
Da Ji
Takodachi
Da Ji
9,683
2,692
0
3,834
15,201
5,439
0
2,812
12,269
0
49,136
W
Awilix
Zedddicusz
Awilix
10,810
4,488
0
3,636
14,237
5,822
0
3,935
10,302
0
52,261
W
16,096
3,621
128
947
10,047
3,997
67
4,225
5,822
45,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
43,914
414
Minions Killed
390
0
Camps Cleared
0
1,716,364
Distance Traveled
1,646,465
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,704
595
113
6
0
351,670
3
W
Sylvanus
8,296
461
60
3
0
300,079
0
W
King Arthur
8,868
493
91
5
0
342,862
4
W
Chiron
10,100
561
110
6
0
330,284
4
L
Janus
9,028
502
117
7
0
342,979
3
L
Rama
6,955
386
54
3
0
274,823
4
L
Athena
8,270
459
29
2
0
383,716
6
L
Da Ji
8,957
498
77
4
0
293,277
7
W
Awilix
9,976
554
70
4
0
403,667
1
W
Hera
9,475
526
83
5
0
339,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role